FirstAider By Alpha simple plugin which uses Cloth in bag to make bandages and level your FirstAid skill.. will use certian bandages at a certian skill level ie make runecloth bandages at 290 skill ect.. and also uses bandages at less than 55% health when not in combat.. Installation place file into plugin folder in HB open plugin tab on HB and enable FirstAider To Do finish trainer function which is very buggy atm Code: version 1.0 : Initial Release version 1.1 : Small bugs written out Credits highvolts for helping with trainer function LiquidAtoR for some code from his tidy bags plugin
new release with small bugs written out like trying to use bandages when dead and thread.sleep timers extended
Just tried your newest release of FirstAider, BP, and it causes me to stop what I'm doing and constantly spams '[12:38:54 AM:655] Making Heavy Linen Bandages'. I don't know that bandage yet as I just picked up FA. I'm currently grinding as well. So, if I'm not suppose to have this one while I go about grinding, then I've turned it off and left it off. If it's ok to be left on and it only makes bandages when it has the right cloth to make the best bandage, then something's up. I'm gonna go re-read the first post and make sure I didn't do something wrong also. I'll attach logs too. Logs: View attachment 12-9-2010_12_31 AM Log.txt Edit: Just from the way the first post is written it sounds like you can use this while grinding, since you'd have no other need to use bandages outside of any sort of combat. So, when I enable it, it continuously tries to make bandages and does nothing else. I don't currently have heavy linen bandages yet since, as I said, I just started FA. Anyhow, I hope that helps.
ill take a look not been able to get on forum for a week dont know why lol but sorted now so ill take a look at cood may have done skiilline wrong
Would love to see an update for this. Great idea and a real time saver/ xp booster/ pvp booster for botting melee classes that can't heal themselves.
I tried updating it to work with cata, i have no idea if it works since i cannot test it myself, no first aid skill, only thing i know works is that it compiles Edit2: Did not compile after fixing the first set of errors.. Should compile now..
Is there anyway to make the plug in detect if the materials are even available before trying to make them? An example would be every hour check to see if there is bandages available, if none are available then it checks to see if the materials are available, if the mats are available then it makes the bandages. Also it tries to make heavy bandages when I do not have the skill, anyway to make it so it detects the skill level? Just some ideas.
how about something ,where it only makes your best bandages,so @level 80 it won't make linen bandages,then i could actually sell the linen.