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  • [Monk] CC ReWrite

    Discussion in 'Archives' started by Nuok, Jun 13, 2012.

    1. Nuok

      Nuok Community Developer

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      Since there is no All in one cc (or even a cc section) ill post it here

      This adds pretty much all the spells that you would want for farming instead of the 3 or so for monk that were included on release...

      This is for Belphegor, and need to replace the file in Demonbuddy\Routines\Belphegor\Routines

      Note on a bot update the file might be replaced.

      Last Update: 11:40 GMT 14th June.
      -Removed code for keeping the damage buff on breath of heaven.
       

      Attached Files:

      • Monk.cs
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      Last edited: Jun 14, 2012
    2. joshua__ee

      joshua__ee New Member

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      would love to try this when i get back from work.
      thanks and appreciate your hard work, will leave you feedback about it.
       
    3. HB7149I36

      HB7149I36 Member

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      The bot is still having problems while using a monk, but this made it alot better!

      Thank you for sharing this!

      Edit:
      While using another bot before DB was out, i was getting ~450k/h.
      DB got relesed and i droped to ~200k/h, tweaked it alot and made some tests, got it up to ~225k/h.

      And now when you shared this with us, i went from ~225k/h up to 320k/h.
      This is how ever only after like, 5 runs.. So i will edit again in 1-2h and see what i'm at then!

      Again, thank you so mutch!
       
      Last edited: Jun 13, 2012
    4. Nuok

      Nuok Community Developer

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      Dont forget they nerfed alot of stuff, and yea the pathing is jank but not something I can change.
       
    5. iFaTaL

      iFaTaL New Member

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      Thanks for the work man, will try it out soon
       
    6. whoami

      whoami New Member

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      Thanks man!

      Don't forget to like if you like ;)

      Greetings
       
    7. Newk

      Newk New Member

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      I've been trying to mess around with the code in Belphegor but I can't seem to figure this out ( Not a C# expert ).

      I'm looking for a piece of code that would allow me to change the use of FirstofThunder so that it does the same to mobs when it uses it, as it does to object's. The idear is to get it to use ThunderClap to that it teleports to mobs. It works fine when destroying object's but it will always run all up close to a mob before using FirstofThunder, any ideas :S ?

      EDIT: Oh btw, nice CC, works way better than standard :)
       
    8. HB7149I36

      HB7149I36 Member

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      Yeah, i know, the thing is i tried to run my old bot just to see how the g/h was doing. And it's still just as good as before.
      How ever with this CC you wrote i got a boost of about 80k/h! :)
       
    9. eggtee

      eggtee Member

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      Thanks Nuok, downloaded and trying it now.
       
    10. AutomaticCoding

      AutomaticCoding Banned

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      Any chance you can re-write wizard? I would... but... I have no fucking idea how to play a wizard.
       
    11. Nuok

      Nuok Community Developer

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      Sure, went through and cleared it up a bit as well and added some more spells.

      Let me know if it works because I haven't tested it.

      Inner Sanctuary and Exploding Palm are missing as I haven't really worked our when I want them to be used.
       
    12. dottzor

      dottzor Member

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    13. Newk

      Newk New Member

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      Still not working, though the changes you made to the code makes sense, and from what I can see it should work, because it works with Dashing Strike, but for some reason when it wants to use FistofThunder, it will always move up close :( ...
       
    14. Culture

      Culture New Member

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      spams breath to heaven on cooldown if you dont use the Blazing Wrath rune.
      because im still leveling and use another rune (more healing) i deleted this code: || !ZetaDia.Me.HasBuff(SNOPower.Monk_BreathOfHeaven)
      Also changed lashing tal kick to only use on 4 or more enemies.
      Works fine now, a bit faster then the generic one, and much better buff handling, Thanks!
       
    15. Nuok

      Nuok Community Developer

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      Yea i meant to remove that, I tried to find a method for looking for what rune a player has but couldn't.
      Newk are you using both dashing and fists at the same time, because dashing will always be called first atm.
      [FONT=arial, helvetica, sans-serif]
      [/FONT]
       
    16. eggtee

      eggtee Member

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      Been using it for about 2 hrs, its working very well, nice job Nuok!
       
    17. Dreathlock

      Dreathlock New Member

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      Should it change the Spells in my bar or should i do it by hand?
      Its working but acting weird with my spells on my bar.,..
       
    18. Newk

      Newk New Member

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      Yea, I tried disabling Dashing Strike, but still the same behavior.. The only thing I can think of that could fix it is to use the same Code for executing FirstofThunder as is used for destroying objects ( Since it works on them ) :p
       
    19. Nuok

      Nuok Community Developer

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      Maybe if your really low level (<10) but it shouldn't change anything on your bar as far as i know.
       
    20. Dreathlock

      Dreathlock New Member

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      So what you guys recommend for my monk? Im level 40 atm. Which spells on which bar which runes and passives? Thanks! ;)
       

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