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  • Rinus4's Beastmastery

    Discussion in 'Archives' started by Rinus4, Jan 2, 2012.

    1. Rinus4

      Rinus4 Guest

      Rinus4's Beastmastery
      Based on Cowdude's and Falldown's CC's!

      Req:

      - Beastmastery
      - LVL 85
      - Love BM.
      - Raid/Dungeon/HC's
      - Lazyraider

      What I did:

      - Removed all unnecessary commando's; like Disagnage, Ice Trap, Lifeblood, Conc. Shot, Misdirection, Petattack, Intimidation and many more.
      - What I've added; like Aspect-Swapping when moving you swap to Fox, when standing still you swap to Hawk.
      - When moving you cast Cobra shot. Hurray!
      - I've edited the focus-dump/cap.
      - Also puzzled with the AoE, but since DS contains lots of packs I've restored the original AoE settings, so more Explosive traps, more M-Shot.
      - When no combat it stops casting Fox, so you can run as a cheetah!
      - It will not use trinkets, you can enable it by remove the //.

      Ilvl 378 - 385:
      Dummy 21- 22k DPS; Doesn't multi-shot or expl. trap on dummy, so dps is mucho in PvE.

      What to do:
      - Any suggestions are welcome, please private msg me.
      - Trying to learn more about coding and make optimalise or shorting the codes.

      I want to credit Cowdude and Falldown for these CC's! and Shaddar for he Me.Combat-trick. Thank you very much.



      Code:
      
      [B]Version 1.3
      [/B]
      
      - Changed the priority
      - Shortend the code for aspect-swapping.
      
       

      Attached Files:

      Last edited by a moderator: Jan 8, 2012
    2. tumbum

      tumbum Active Member

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      yepa... thanks Rinus4... will test it asap to tell more, nice to see a BM CC!
       
    3. ixi

      ixi New Member

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      finally <3333
       
    4. Stree

      Stree New Member

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      Just tested this out with ilvl 374 hunter (without full gems/chants) single target *on training dummy*.
      Averaged 14.5-14.8k steady with a peak of 18.2-18.6k after CDs were popped.
       
    5. Rinus4

      Rinus4 Guest

      Ty, Stree, but I don't like dummy's. :p Best to test this CC is in Dungeon or raid.
       
    6. Stree

      Stree New Member

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      I agree, just im already VP capped and ran all my raids for the week on hunter and had other toons to do them on still with only few hours before leaving for work. which im doing now as i write this :p

      I will test it in the morning in LFR.
       
    7. Rinus4

      Rinus4 Guest

      Thank you, mr. Stree.
       
    8. falldown

      falldown Member

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      I hope you realise this CC is a priority list, what's on top has a higher priority, you've changed the order so much I have a feeling some of the stuff will never get cast.
       
    9. Stree

      Stree New Member

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      Just noticed you have a 1.1 update but there was no post stating you had updated. Will give this a shot some time.
       
    10. Shaddar

      Shaddar Active Member

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      I believe he knew that when he wrote the code, thats obvious :p

      It doesnt seem to be anything wrong with the priority list at all. Its about the same as Elitist Jerks recommends.
      I believe the developer would appreciate if you could be a bit more specific about what you feel is wrong.
       
    11. Rinus4

      Rinus4 Guest

      I've updated it to 1.2 atm. My apologize for the superfast updating.

      Yeah, I've read all things Falldown and Cowdude had made. I've learned a lot and tried to evolute this CC.
      Actually I love the different CC's, as example Falldown's and your CC are very different and I like to compare them.

      I realise, but on the otherside I think BM should prefer singletarget over multitarget.
       
    12. Ama

      Ama New Member

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      If you wanted to be a real nerd about dps, you could write the aspect swap into your cast method. Apect swapping doesn't trigger a gcd. so you could write if you are moving and casting steady or cobra, then use fox... then all situation use hawk. That would really maximize some dps. Would be a little annoying, but I see people do it.
       
    13. Rinus4

      Rinus4 Guest

      Gonna try it, but but Falldown based this CC on Simcraft, so If I'm right it doen't use the 'if' code. But at last im gonna try it.
       
    14. Shaddar

      Shaddar Active Member

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      You can do as Daorigin suggest. Just do a double
      Code:
      (CastSpell("Aspect of the Fox") == true) && CastSpell("Steady Shot") == true)
      and
      Code:
      (CastSpell("Aspect of the Hawk") == true && CastSpell("Arcane Shot") == true))
       
    15. Ama

      Ama New Member

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      something like this...

      Code:
      public bool CastSpell(string spellName)
              {
                  if (SpellManager.CanCast(spellName))
                  {
                      if((spellName.Equals("Steady Shot") || spellName.Equals("Cobra Shot"))
                          && Me.IsMoving
                          && !Me.HasAura("Aspect of the Fox"))
                      {
                          SpellManager.Cast("Aspect of the Fox");
                          SpellManager.Cast(spellName);
                          return true;
                      }
                      else if (Me.HasAura("Aspect of the Fox"))
                      {
                          SpellManager.Cast("Aspect of the Hawk");
                          SpellManager.Cast(spellName);
                          return true;
                      }
                      else
                      {
                          SpellManager.Cast(spellName);
                          return true;
                      }
                  }
                  return false;
              }
      So this way, when you make your rotation, you don't need to worry about aspect swapping, b/c the only instance fox if favorable to you is covered in your casting method.
       
      Last edited: Jan 5, 2012
    16. Rinus4

      Rinus4 Guest

      Gonna work on it. Gimme a few days.
       
    17. CptPron

      CptPron New Member

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      Does this CC move? I am looking for a good CC for Gatherbuddy2, but I can't find anything that doesn't die several times throughout my run. Or is it solely for LazyRaider, etc. Thanks!
       
    18. Rinus4

      Rinus4 Guest

      Well it can move, but it's very very very buggy.
       
    19. CptPron

      CptPron New Member

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      Ok, I think I'm going to give it a try tomorrow on my hunter and see how well it does. There is very little movement with the Gatherbuddy side of things, I just wondered if it would be possible at all. I'll report back tomorrow. Thanks!

      Edit: I was so excited to try it I went ahead and started up my hunter. After watching a couple kills it seems to be working awesome. Hopefully it won't die on me this time. Thanks a ton!
       
      Last edited: Jan 6, 2012
    20. Rinus4

      Rinus4 Guest

      Glad it worked for you, but all credits goes to Falldown. ;)
       

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