A Honorbuddy Combat Routine Ranking System Description Description has yet to be written. Looking for more Testers Please email BuddyRanks@Mirabis.nl to apply. Top 3 DPS: [HR][/HR] Top 3 Feature's: [HR][/HR]Feature tables have not beem filled yet. Classes: [HR][/HR]Click on the class to be redirected to the class page. [TABLE="width: 500, align: center"] [TR] [TD]Death Knight[/TD] [TD]Mage[/TD] [TD]Priest[/TD] [TD]Warlock[/TD] [/TR] [TR] [TD]Druid[/TD] [TD]Monk[/TD] [TD]Rogue[/TD] [TD]Warrior[/TD] [/TR] [TR] [TD]Hunter[/TD] [TD]Paladin[/TD] [TD]Shaman[/TD] [TD][/TD] [/TR] [/TABLE]
Submission Form Looking for Testers[HR][/HR][TABLE="width: 500"] [TR] [TD]Death Knight[/TD] [TD]Blood[/TD] [TD]Frost[/TD] [TD]Unholy[/TD] [TD] [/TD] [/TR] [TR] [TD]Druid [/TD] [TD]Balance [/TD] [TD]Feral[/TD] [TD]Guardian[/TD] [TD]Restoration[/TD] [/TR] [TR] [TD]Hunter [/TD] [TD]Beast Mastery[/TD] [TD]Markmanship[/TD] [TD]Survival[/TD] [TD] [/TD] [/TR] [TR] [TD]Mage[/TD] [TD]Arcane[/TD] [TD]Fire[/TD] [TD]Frost[/TD] [TD] [/TD] [/TR] [TR] [TD]Monk[/TD] [TD]Brewmaster[/TD] [TD]Mistweaver[/TD] [TD]Windwalker[/TD] [TD] [/TD] [/TR] [TR] [TD]Paladin[/TD] [TD]Holy[/TD] [TD]Protection[/TD] [TD]Retribution[/TD] [TD] [/TD] [/TR] [TR] [TD]Priest [/TD] [TD]Discipline[/TD] [TD]Holy[/TD] [TD]Shadow[/TD] [TD] [/TD] [/TR] [TR] [TD]Rogue [/TD] [TD]Assassination[/TD] [TD]Combat[/TD] [TD]Subtlety[/TD] [TD] [/TD] [/TR] [TR] [TD]Shaman [/TD] [TD]Elemental[/TD] [TD]Enhancement[/TD] [TD]Restoration[/TD] [TD] [/TD] [/TR] [TR] [TD]Warlock[/TD] [TD]Affliction[/TD] [TD]Demonology[/TD] [TD]Destruction[/TD] [TD] [/TD] [/TR] [TR] [TD]Warrior [/TD] [TD]Fury[/TD] [TD]Arms[/TD] [TD]Protection[/TD] [TD][/TD] [/TR] [/TABLE] Red = Looking for a Tester. Orange = Probably need a better one Green = Tester suffices. Apply Template: Code: [B]iLvL :[/B] Mandatory. [B]Spec:[/B] Mandatory. [B]Talent Build:[/B] Mandatory. [B]Masked Armory :[/B] recommended. Requirements [HR][/HR] for Developers: for Testers: for Public: Layout [HR][/HR][TABLE="width: 500"] [TR] [TD]Honorbuddy Version:[/TD] [TD]x[/TD] [/TR] [TR] [TD]Bot & Version:[/TD] [TD]x[/TD] [/TR] [TR] [TD]Routine Version:[/TD] [TD]x[/TD] [/TR] [TR] [TD]Benchmark Date:[/TD] [TD]x[/TD] [/TR] [TR] [TD]Additional Information:[/TD] [TD]x[/TD] [/TR] [TR] [TD]Link to screenshot/ Attached screenshot[/TD] [TD]x[/TD] [/TR] [/TABLE]
Death Knight [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... ... ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... ... ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]Movement[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD="align: center"]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD="align: center"]Undefined[/TD] [/TR] [/TABLE] ... ... ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]Movement[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD="align: center"]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD="align: center"]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD="align: center"]Undefined[/TD] [/TR] [/TABLE] ... Revision 175 10 Minutes [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... ... DeepsDK Revamp 1.0.0 10 Min [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]Movement[/TD] [TD="align: center"]No[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD="align: center"]No[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD="align: center"]No[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD="align: center"]Yes[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD="align: center"]No[/TD] [/TR] [/TABLE] ... ... PureRotation Revision 1103 10 Min
Druid [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] Fpsware DruidShapeshifter rev 109 Friday April 19th 2013 ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] HazzDruid 4 UltimateDomination rev 4.3.1 Friday April 19th 2013 ... ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] Healing requires different approach. [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] Healing requires different approach. [HR][/HR] Pasterke Feral DruidCC rev 51 Friday April 19th 2013 [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] Superbad v2.0 rev 89 Friday April 19th 2013 Pure Rotation : yes... I forgot the tag... silly me
Hunter ilvl 513 Hunter Tests Ran @ 22/03/2013 Anonymous Level 90 Human Hunter Profile | MaskedArmory.com [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] .. [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE]
Mage [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... ... ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... ... ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... ... ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... ... ... [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] ... ... ...
Monk [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE]
Paladin [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE]
Priest [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE]
Rogue [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE]
Shaman [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE]
Warlock ilvl 497 Warlock Tests Ran @ 07/04/2013[HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined[/TD] [/TR] [/TABLE]
Warrior [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE] [HR][/HR] [TABLE="class: outer_border, width: 500"] [TR] [TD]Graphical Interface[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Movement[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Targetting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Dispelling[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]Interrupting[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvE Rotation[/TD] [TD]Undefined[/TD] [/TR] [TR] [TD]PvP Rotation[/TD] [TD]Undefined [/TD] [/TR] [/TABLE]
Just a note, Ares isn't a DPS CC for druids. It only has a Guardian CC in it right now. (I'll eventually get around to Feral though) May want to include whether you're basing it on DPS, tanking or healing. Very different requirements for each. Also, which spec.
Yeah, I literally just realized that haha. But again, should keep in mind that DPS for tanks doesn't really mean a whole lot. (Bears usually beat out all other tanking classes simply due to the stat priorities)
I'm aware, already removed the wrong specializations beneath the headers. This ^^. Indeed, for both Tanking and Healing Routines I've to come up with a different way of bench marking....