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  • WuzzMonk

    Discussion in 'Archives' started by Cracktomte, Sep 25, 2012.

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    1. Cracktomte

      Cracktomte Member

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      Last edited by a moderator: Dec 4, 2012
      Starbrox, azidtrip and BotOperator like this.
    2. azidtrip

      azidtrip Member

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      Thanks, gonna test and give feedback. :)
       
    3. azidtrip

      azidtrip Member

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      Tested a bit now and it do use Tiger Palm, but doesn't seem to execute Jab. If this is gonna work it has to use jab and fill with tiger palm at the lower lvls. Im testing at lvl 7. Got only jab and tiger palm.

      39
      at WuzzMonk.Monk.Combat() in c:\XXXXXX\Routines\WuzzMonk 0.1\Main.cs:line 55
      at Styx.CommonBot.Routines.CombatRoutine.(Object )
      at Styx.TreeSharp.Action.RunAction(Object context)
      at Styx.TreeSharp.Action..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.CommonBot.TreeRoot.()
      [01:34:12.082 D] Cleared POI - Reason Exception in Root.Tick()
      [01:34:12.082 D] Cleared POI
      [01:34:12.194 D] System.Collections.Generic.KeyNotFoundException: The specified spell could not be found: Fists of Fury
      at Styx.CommonBot.SpellCollection.get_Item(String index)
      at WuzzMonk.Monk.LowbieRotation() in c:\XXXXXX\Routines\WuzzMonk 0.1\Rotations.cs:line 39
      at WuzzMonk.Monk.Combat() in c:\XXXXXX\Routines\WuzzMonk 0.1\Main.cs:line 55
      at Styx.CommonBot.Routines.CombatRoutine.(Object )
      at Styx.TreeSharp.Action.RunAction(Object context)
      at Styx.TreeSharp.Action..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.Decorator..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.TreeSharp.PrioritySelector..()
      at Styx.TreeSharp.Composite.Tick(Object context)
      at Styx.CommonBot.TreeRoot.()
      [01:34:12.194 D] Cleared POI - Reason Exception in Root.Tick()
      [01:34:12.194 D] Cleared POI
      [01:34:30.305 N] Stopping the bot!
      [01:34:30.305 D] Stop called!
       
      Last edited: Sep 25, 2012
    4. Cracktomte

      Cracktomte Member

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      Hmm, I thought Honorbuddy did some checks itself. I'll take a look at this in a bit.
       
    5. azidtrip

      azidtrip Member

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      Cool :). No rush. Im just happy someone take action making something for this. As long it works it's good enuff for lvling. :D

      Ps. If you need complete log I can put on depositfiles or something. Just ask. :)

      Edit: Whatte heck, I upload it anyways. https://www.sugarsync.com/pf/D9156153_60561090_787948 Hope it helps ;)
       
      Last edited: Sep 25, 2012
    6. Cracktomte

      Cracktomte Member

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      New version uploaded, it should no longer try to use spells you do not know yet. I think. :)
       
    7. azidtrip

      azidtrip Member

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      Awesome. That was quick. :) You rule. Hey, do not forget to actually play some too, don't code all day lol. ;) I test again then. ^^
       
    8. Cracktomte

      Cracktomte Member

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      I have to play to actually know what to code you know :) I think there might be another reason it won't work, I'm currently fixing that problem as well.

      Edit: Done! Thanks for testing it :)
       
      Last edited by a moderator: Sep 25, 2012
    9. azidtrip

      azidtrip Member

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      Tested again. Seems it does use jab, but after a little bit it stops up using any skills. So end up dying unless I help execute the skills myself. :O

      Log https://www.sugarsync.com/pf/D9156153_60561090_794420

      I test again tomorrow. Gotta grab some sleep soon. :) Good luck coding sir. ;)

      Edit: tested both lazyraider and combat bot, same issues.
       
      Last edited: Sep 25, 2012
    10. Cracktomte

      Cracktomte Member

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      Yeah, I think it's what I just fixed. :) No worries, I'll keep adding stuff in the meantime!
       
    11. tuanha

      tuanha Well-Known Member

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      Woot, FIRST MONK CC

      Love your work.

      For Fists of Fury cancel by movement, i recommend block user input for it duration.

      BlockInput(true)
      Cast Fists of Fury

      If not casting or castspell != FoF
      BlockInput(false)

      Sorry I'm on the phone, cant give you the full code but u can google for BlockInput

      Cheer, gonna test your CC when I get back to my CC
       
    12. Cracktomte

      Cracktomte Member

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      AoEs would be a problem. You know, don't stand in the fire :) Restricting movement seem like a bad idea.
       
    13. han88a

      han88a Member

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      Having problem sometimes the character can't turn around to face the enemy and fights...gotta fix this and everything will be GOOD!
       
    14. Cracktomte

      Cracktomte Member

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      I refer to my first post stating that it does not currently have any movement code.
       
    15. han88a

      han88a Member

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      oh yea...sorry bout that...btw its a good start!! keep it up!!!
       
    16. tifreak

      tifreak New Member

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      doesnt attack "neutral" NPC?s :)
       
    17. Cracktomte

      Cracktomte Member

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      You need to attack first, it doesn't include any pull behaviour because I haven't coded any movement.
       
    18. haxed

      haxed New Member

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      Hey mate, thanks for this so far so good for me using it. You might want to get an SVN up if you are going to be updating this quite often saves you having to keep uploading to the forum :)
       
    19. Cracktomte

      Cracktomte Member

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      Sounds like a good idea, I'll look into it.
       
    20. lore99

      lore99 New Member

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      guys sorry for the noob question so to level a monk (human) i need these? also i'll make it healer it's a problem?
       
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