• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Quest bugs and Honorbuddy

    Discussion in 'Honorbuddy Support' started by Kjin, Feb 28, 2013.

    Thread Status:
    Not open for further replies.
    1. Kjin

      Kjin New Member

      Joined:
      Feb 13, 2013
      Messages:
      287
      Likes Received:
      1
      Trophy Points:
      0
      Questing Bugs

      Hey guys,
      I will try to write this as well as possible, since it's a huge issue and cost me quite an amount of accounts the last couple of weeks.

      The Problem:

      Quests objects have no loot in them (Example 1, Example 2).
      This is a bug on Blizzards behalf and with crossrealms, there are about 4-5 players at all times camping these spots.

      The Honorbuddy-Problem:

      Using Kickz Questing profile will force you to loot the object, even if it is empty and then run around mindlessly, while trying to loot infinitely.
      You couldn't look more like a bot!
      I got 20 whispers combined the last weeks on 4 accounts, all failing these quests accusing me of being a bot and them reporting me.

      Possible Solutions:

      #1 Easy to implement? -> Bot can't loot questitem for x minutes (lets say 3) -> Popup for user for 5 minutes (MSG: "Hey you're having trouble looting this item, try to help the bot", Button: "Bugged";"Okay looted it!")
      a) User needs to write a ticket (will get object in 1-2 hours from gm in mail usually)
      b) Make bot grind til next profile or quit

      #2) Harder to implement? -> Bot can't loot questitem for x minutes (lets say 3) -> Bot drops quest and removes followquests from profile as long as the quest is bugged.
      ***This is probably too time consuming to do in profiles, since it might fuck up quest flow pretty bad, so #1 is probably the best solution I can think off.

      But why is this needed?

      If this is not implemented, questing can not be used afk anymore (even with perfect profiles like the one from kicks).
      I LOVE kickz profile and it is almost 95% afkable, it levels fast, i'm very amazed by how well this thing works BUT you WILL get banned if you bug out at one of these quests sooner or later!

      "SHUT UP NO LOG"

      Well there is no need for a log, since it's not a bug with Honorbuddy, but with Blizzard's Quests (I do believe they did this to bug out bots hard, at least during the sale)
      !"&$/$ LOG!
      Well okay, I will add one just because :)

      Thank you in advance, if you adress this problem!
       
    2. Kjin

      Kjin New Member

      Joined:
      Feb 13, 2013
      Messages:
      287
      Likes Received:
      1
      Trophy Points:
      0
      Log and Blizzard Ticket

      Log: Pastebin

      Blizzard Response:

      Greetings ,

      You are receiving this message in response to the help petition which you submitted regarding the Qiang Dynasty Tablet.

      Thank you for reporting this to us. Our development team is aware of this issue and it will be corrected as soon as possible. We apologise for any inconvenience caused.

      You will find the quest item in the mailbox to you now.


      Regards
       
      Last edited: Feb 28, 2013
    3. toliman

      toliman Member

      Joined:
      Jun 20, 2012
      Messages:
      625
      Likes Received:
      10
      Trophy Points:
      18
      It's an interesting feasibility question on how to handle loot errors in a "human" fashion, since a temporary blacklist for the object ID would cause behavior problems for specific QB code.

      When it's general mob loot, it can often glitch on aoe loot retrieval, if it has conditional problems ie, you have to summon or use a quest object before it can be collected, then I just don't know. It would likely need to be inserted into the questing bot itself to handle loot errors in retrieval, much like the QB method does.

      a plugin could intercept the problem and simulate a random "unstuck" events and typical user responses, like /sit, rotating the character, stepping back or forward every 5 to 11 seconds to simulate restlessness, navigation to a nearby NPC or vendor and then return.

      but if its a glitched object, as is happening more often, it may not be possible to anticipate failed quests, especially if they are chained to others, and cause serious slowdown issues as well as insane avoidance pathology for simple loot problems, ie what object gatherer does when looting chests in mob spawn points without handling combat, the kamikaze ninja approach.

      And you would definitely have problems with linear quest profiles not being skippable. Or objectives shuffled, etc.
       
    Thread Status:
    Not open for further replies.

    Share This Page