Hello, I've been trying to use DungeoBuddy to run Scenario's to get my Valor points up. Every time I use the bot to run a Scenario it simply doesn't work. It does queue and join a scenario, however the bot just makes my character stand still after about 5-10 seconds. All I get in HonorBuddy's log window is: Burst Mode is OFF Burst Mode Activated On Cooldown Then after about 60 seconds of sitting still I get kicked from the Scenario and put on a 30 minute leave timer... Basically, it's like the bot just stops after I join the scenario. It will get objectives/objects but it won't follow people, nor attack mobs or progress through the scenario steps. This happens for every scenario I join with it. Note that using the bot with Instances and Raids works completely fine, it's just Scenarios that won't work. Log File: (Started HB, loaded dungeonbuddy, started scenario search, joined scenario) dungeonbuddy_log823842 - Pastebin.com This is the main error when the problem starts and it won't go through the scenario: [17:46:30.348 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Failed to generate path ---> System.NullReferenceException: Object reference not set to an instance of an object. at dtNavMeshQuery.updateSlicedFindPath(dtNavMeshQuery* , Int32 maxIter) at Tripper.RecastManaged.Detour.NavMeshQuery.UpdateSlicedFindPath(Int32 maxIter) at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end) at Styx.Pathing.MeshNavigator..() at System.Threading.Tasks.Task`1.InvokeFuture(Object futureAsObj) at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- at Styx.Pathing.MeshNavigator.FindPath(WoWPoint start, WoWPoint end) at ..(WoWPoint , WoWPoint , Single ) at ..DefaultIncludeTargetsFilter(List`1 , HashSet`1 ) --- End of inner exception stack trace --- at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Delegate.DynamicInvoke(Object[] args) at Styx.CommonBot.Targeting.(Delegate , Object[] ) --> System.Exception: Failed to generate path ---> System.NullReferenceException: Object reference not set to an instance of an object. at dtNavMeshQuery.updateSlicedFindPath(dtNavMeshQuery* , Int32 maxIter) at Tripper.RecastManaged.Detour.NavMeshQuery.UpdateSlicedFindPath(Int32 maxIter) at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end) at Styx.Pathing.MeshNavigator..() at System.Threading.Tasks.Task`1.InvokeFuture(Object futureAsObj) at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- at Styx.Pathing.MeshNavigator.FindPath(WoWPoint start, WoWPoint end) at ..(WoWPoint , WoWPoint , Single ) at ..DefaultIncludeTargetsFilter(List`1 , HashSet`1 ) --> System.NullReferenceException: Object reference not set to an instance of an object. at dtNavMeshQuery.updateSlicedFindPath(dtNavMeshQuery* , Int32 maxIter) at Tripper.RecastManaged.Detour.NavMeshQuery.UpdateSlicedFindPath(Int32 maxIter) at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end) at Styx.Pathing.MeshNavigator..() at System.Threading.Tasks.Task`1.InvokeFuture(Object futureAsObj) at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() Any help would be greatly appreciated.