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  • DungeonBuddy, won't attack in Scenarios. Renders bot useless.

    Discussion in 'Honorbuddy Support' started by Mike_A, Nov 7, 2013.

    1. Mike_A

      Mike_A New Member

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      Hello,

      I've been trying to use DungeoBuddy to run Scenario's to get my Valor points up. Every time I use the bot to run a Scenario it simply doesn't work. It does queue and join a scenario, however the bot just makes my character stand still after about 5-10 seconds.

      All I get in HonorBuddy's log window is:
      Burst Mode is OFF
      Burst Mode Activated On Cooldown


      Then after about 60 seconds of sitting still I get kicked from the Scenario and put on a 30 minute leave timer...

      Basically, it's like the bot just stops after I join the scenario. It will get objectives/objects but it won't follow people, nor attack mobs or progress through the scenario steps. This happens for every scenario I join with it.

      Note that using the bot with Instances and Raids works completely fine, it's just Scenarios that won't work.

      Log File: (Started HB, loaded dungeonbuddy, started scenario search, joined scenario)
      dungeonbuddy_log823842 - Pastebin.com

      This is the main error when the problem starts and it won't go through the scenario:

      [17:46:30.348 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Failed to generate path ---> System.NullReferenceException: Object reference not set to an instance of an object.
      at dtNavMeshQuery.updateSlicedFindPath(dtNavMeshQuery* , Int32 maxIter)
      at Tripper.RecastManaged.Detour.NavMeshQuery.UpdateSlicedFindPath(Int32 maxIter)
      at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end)
      at Styx.Pathing.MeshNavigator..()
      at System.Threading.Tasks.Task`1.InvokeFuture(Object futureAsObj)
      at System.Threading.Tasks.Task.InnerInvoke()
      at System.Threading.Tasks.Task.Execute()
      --- End of inner exception stack trace ---
      at Styx.Pathing.MeshNavigator.FindPath(WoWPoint start, WoWPoint end)
      at ..(WoWPoint , WoWPoint , Single )
      at €..DefaultIncludeTargetsFilter(List`1 , HashSet`1 )
      --- End of inner exception stack trace ---
      at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
      at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
      at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
      at System.Delegate.DynamicInvokeImpl(Object[] args)
      at System.Delegate.DynamicInvoke(Object[] args)
      at Styx.CommonBot.Targeting.(Delegate , Object[] ) --> System.Exception: Failed to generate path ---> System.NullReferenceException: Object reference not set to an instance of an object.
      at dtNavMeshQuery.updateSlicedFindPath(dtNavMeshQuery* , Int32 maxIter)
      at Tripper.RecastManaged.Detour.NavMeshQuery.UpdateSlicedFindPath(Int32 maxIter)
      at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end)
      at Styx.Pathing.MeshNavigator..()
      at System.Threading.Tasks.Task`1.InvokeFuture(Object futureAsObj)
      at System.Threading.Tasks.Task.InnerInvoke()
      at System.Threading.Tasks.Task.Execute()
      --- End of inner exception stack trace ---
      at Styx.Pathing.MeshNavigator.FindPath(WoWPoint start, WoWPoint end)
      at ..(WoWPoint , WoWPoint , Single )
      at €..DefaultIncludeTargetsFilter(List`1 , HashSet`1 ) --> System.NullReferenceException: Object reference not set to an instance of an object.
      at dtNavMeshQuery.updateSlicedFindPath(dtNavMeshQuery* , Int32 maxIter)
      at Tripper.RecastManaged.Detour.NavMeshQuery.UpdateSlicedFindPath(Int32 maxIter)
      at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end)
      at Styx.Pathing.MeshNavigator..()
      at System.Threading.Tasks.Task`1.InvokeFuture(Object futureAsObj)
      at System.Threading.Tasks.Task.InnerInvoke()
      at System.Threading.Tasks.Task.Execute()


      Any help would be greatly appreciated.
       
    2. Tony

      Tony "The Bee" Staff Member Moderator

      Joined:
      Jan 15, 2010
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      report it under DB thread providing your log file as described here

      Attach log
       

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