I've got the following simple rest behavior for re-stealthing my rogue after combat (rogues move faster in stealth now so no reason to not always have it on). Code: private Composite CreateRestBehavior { get { return new PrioritySelector( new Decorator(ret => !Me.HasAura("Stealth"), new Action(ret => SpellManager.Cast("Stealth")) )); } } The issue I'm having is that on 1-hit kills (farming lowbies for pets etc.), my toon is waiting until he can stealth, before moving to loot. It looks awkward and bot-ish. Is there a way to run the rest behavior WHILE he moves to loot, or will there always be that awkward pause after a kill?