Hello, Using the mage class I have had this on 2 profiles now. The character occasionally spins round after casting the first spell, it causes the screen to flicker and all spells to be aborted. It does this to about 1 in 5 mobs and requires me to intervene to correct. Any ideas? Thanks
The last log still shows you running the "Pyro" routine. Nevermind, I see where you changed routines about midway through the log.
Around then, it does it when the mob is in melle range and when its far away 11:17:06.160 D] Executing chat command: 'petattack' [11:17:06.351 N] Killing Twisted Thunderlash at 18 yards with 1854 health. [11:17:06.351 D] Executing chat command: 'petattack' [11:17:06.859 N] Cast Necrosis. [11:17:08.374 N] Cast Plague Bolt. [11:17:26.863 D] We died. Let's resurrect!
Please make a youtube video of the problem and PM me the link. I can't reproduce the problem. DON'T POST THE LINK HERE - PM IT :O
I've had this a few times Bot (yellow square) finds a nice target (red square) and trys to path to it however it cant path to it because its out of range of the mesh as such the bot runs back and forth between waypoints (green) trying to find a route to the mob. This is worse with mele classes my cleric can at least pull the target with bolt of radience however if that dosent work (target is also ranged) my poor cleric runs back and forth shooting bolt of radience randomly and looking very bot like. To get around this ive run the bot with the mesh window to find the bad waypoints and chopped them out. [Mesher] -> [Load] -> Tick Render Then take a look at where its getting stuck.
I have noticed this quite a few times, it seems to happen in higher density of mobs. The character will spin around crazily for a few seconds and then after the mob (or me) dies, it will pick back up and start running normally. There is nothing in the logs that shows this. I have also noticed this happening on my warrior to a lesser extent. It seems to happen when the mob is at a higher plane, meaning my character is down a hill and looking to bull rush up it. I run back and forth 3-6 times and then decides it finally wants to charge. This isn't shown in the logs either.
Sorry i have been busy at work, will try again when i get a chance probably saturday night. Oh and annecodatly is does occur more often when the mobs are densly packed, I had a good run without it happening yesterday in a less dense area. Thanks