将Trinity\Combat\Abilities\CrusaderCombat.cs中的 Code: private static bool CanCastPhalanx() { return CanCast(SNOPower.x1_Crusader_Phalanx3) && (TargetUtil.ClusterExists(15f, 3) || TargetUtil.EliteOrTrashInRange(15f)); } 改成 Code: private static bool CanCastPhalanx() { return CanCast(SNOPower.x1_Crusader_Phalanx3) && (TargetUtil.ClusterExists(15f, 1) || TargetUtil.EliteOrTrashInRange(15f)); } 代码里的(TargetUtil.ClusterExists(15f, 1) 就是15码内有1个敌人时使用