The code is inconsistent through each spec but for example in Darkness change Code: Spell.Buff("Stealth", ret => !Rest.KeepResting() && !DefaultCombat.MovementDisabled) to Code: //Spell.Buff("Stealth", ret => !Rest.KeepResting() && !DefaultCombat.MovementDisabled) then if you look at the spell above it just remove the last comma ,
So what is wrong with the current default routine that you would like changed? Logandros and others have been working on these ***FOR FREE*** for years now. Do you think if they start charging money for their work it would suit your needs?