Exilebuddy is now down for maintenance for the 2.5.0 expansion! Any status updates will be posted in this thread as updates progress over the weekend.
A Beta is now being prepared for the expansion. The patch notes are as follows: A Release version will be made early in the week as long as everything in Beta still looks fine. Downtime compensation will be given out at that time. Please remember this is a Beta build, and the game just underwent another large update. This means you should watch your bots and make sure nothing unintended is happening now. There are a few known issues users should be aware of: - Now that monoliths are part of the core game, they count towards Fetid Pool mob count. The Monoliths plugin is optional, so it's recommended to enable it without any filters if you're running QB for that area to avoid issues. In the future, we'll rework the logic to reflect the current state of the game, but it's not worth delaying a release for this one area. - Basic Breach league support has been added with the Breaches plugin. It's setup similarly to the Monoliths plugin in that you can choose to open (trigger) them or do it manually with a setting. Likewise, you can disable the logic without having to disable the entire plugin for convenience. The bot will open breach chests, but it still uses the normal task rules - combat first, then close by looting and chests. This means breach chests might be missed or ignored at times, but that's just because the current logic is not setup to handle that. There's no way to know if you're in a breach or not, so if your inventory is full, the bot will do a town run. Once again, this is just due to differences in how the league works and how the game normally works. - The new currency items added count as normal currency and are not handled in any special ways yet, so you cannot keep them in your inventory. I don't think that's needed, but for now it's intended the bot deposit them into stash. - Please run DX9 for Exilebuddy to work. DX11 support should be doable in the future, but it's not worth delaying a release to work out right now. - The API has been tested as much as possible for this expansion, but please take botting slow and steady in case something was missed. Various stats change and user content might not work as expected right away, so please keep an eye on things.
Beta #1444 / Release #233 has just been deployed! These represent the current stable builds for this expansion. Downtime compensation will be give out soon. Thank you for your patience and beta testing!
Beta #1446 was just released for the current update. However, Stash changes for the new tabs are not in yet, and this might cause some issues with stashing logic if you use these tabs. Another Beta will be pushed after they are looked more into, but to avoid further downtime, the current Beta is pushed. A release version will be pushed later.
Beta #1447 / Release #235 will be made within the next hour or so for the 2.5.0.4 update. Included are many updates for the new stash tabs and other improvements. In short: - Quad tabs should work and function as normal premium tabs - Essence tabs are now fully supported, other than the new Upgrade feature - Divination tabs are not supported yet, and will have very little support in the future. As a result, bot logic will skip these tabs to avoid issues with users who run Divination card trading logic. EXtensions is not updated to make use of the new tabs yet, but since you must manually select tabs to use, this won't be an issue since users can not add them until they are supported. An additional day of compensation will be given out soon for the inconveniences from today's patches / downtimes. Thank you for your patience!