The Flameblast logic in OldRoutine seems to be quite outdated and I've been searching for a fix. Didn't find one so I tried to make a routine myself. So far it seems to work pretty good and since I'm a nice guy I'd like to share it with you Got the idea from the BladeFurry routine thread so all credits go to Fujiyama. I basically just changed it to Flameblast and added different options for trash mobs and unique monsters Here are my settings. The bot uses the fallback skillslot after channeling flameblast so this has to be set to -1. The other options can be customized to your needs.
Groovy, I'm going to be trying this out, one thing I'm curious about, since I'm still leveling up my flame blast inquisitor, will this support Ancestral Bond (2 totems)? Glad to see this posted, timing for me is great.
Couldn't test that yet...but it is based on the OldRoutine. So if OldRoutine supports 2 totems (which it probably does?) then it'll work with my routine as well.
Was playing around with this today. Thought I'd share my altered version, its crude but works so far for me... Casts Orb of storms - will cast it with same timing as totem settings Casts lightning and fire golems - must have both golems on skill bar though View attachment FlameblastRoutine.cs
Do you know if its possible for me to edit this to use Wither instead of flameblast ? None of the other combat routines seem to handle channeled skills.
Been trying to use this routine, but bot is continuously spamming flameblast, and occasionally channelling the skill. I have tried: - setting ST ranged and aoe-ranged to the same slot, as well as using one or the either - selecting and un-selecting AlwaysAttackInPlace - I've changed max and unique charges. Nothing has changed behaviour so far. Makes me think this is more of a base coding issue for Old Routine or EB overall, as it has the same problem using searing ray. If anyone can help make it reliably charge and release I'd greatly appreciate any help.