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  • YourBuddy MoP BT - A warrior raiding custom routine

    Discussion in 'Archives' started by nomnomnom, Oct 23, 2012.

    1. Mirabis

      Mirabis Community Developer

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      Could be, though Ur confusing "Donations" and "Pay for Use".
       
    2. Ronso

      Ronso Member

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      How do I change the pause rotation hotkey? By default is at 1? I was looking at the code... but... you know xD

      EDIT: And that "Special key", what's for? o_O
       
      Last edited: Jan 15, 2013
    3. nomnomnom

      nomnomnom Well-Known Member

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      Pause only works with Tyrael as botbase.With tyrael by default its ALT+X. Special will be for heroic leap, not yet implemented.
       
    4. Ronso

      Ronso Member

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      This is what I was talking about
      [​IMG]
      If I press 1, the rotation pauses, with ALT+X the botbase pauses. Tried with raidbot & tyrael, same behavior.

      If we look the code in YBMoP_BT_HotKeyManager.cs, we see a "pause rotation" coded in it
      Code:
      Hotkeys.RegisterHotkey("PRPause", () =>
                                  {
                                      IsPaused = !IsPaused;
                                      if (YBSettingsF.Instance.EnableWoWChatOutput)
                                          Lua.DoString(IsPaused
                                                           ? @"print('Rotation \124cFFE61515 Paused!')"
                                                           : @"print('Rotation \124cFF15E61C Resumed!')");
                                  }, YBSettingsF.Instance.PauseKeyChoice, Keys.Menu);
      Below in the code we see "cooldown, aoe, special" which we can configure with a hotkey via GUI, but not for "PRPause"

      Edit: tested with lazyraider, not working this "pause rotation"... So... Is it a problem of raidbot&tyrael?
      Edit 2: stopped the bot, and started again (with lazyraider at botbase), with 1 pressed it pauses/unpauses rotation :SSS what the heck? dont understand it anymore
       

      Attached Files:

      Last edited: Jan 15, 2013
    5. nomnomnom

      nomnomnom Well-Known Member

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      Latest version of Tyrael added as attachment to the second post. Also added a donation button ...

      That function should actually disable the messages in WoW, not actually pause the routine. I'll look into this tomorrow.
       
    6. Ronso

      Ronso Member

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      Thx nomnomnom, just FYI this weird behavior only works if in the GUI you set "Hotkey mode"
       
    7. nomnomnom

      nomnomnom Well-Known Member

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      I know, I just made a quick fix. Update from the developer SVN. Then in the Settings you can now set the pause key. By default its set to NONE, so disabled!

      I havnt tested this, going to bed now. If its broke, use the one in the attachment until I fix the routine.
       
    8. Ronso

      Ronso Member

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      Oh yeah! You're da man nomnomnom, working like a charm now!
       
    9. Dominowood

      Dominowood Member

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      Nomnomnom прекрасная работа
       
    10. tombot

      tombot New Member

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      Wanted to report that the current CC revision is not triggering Synapse Springs ( Gloves ) correctly on dummy pull or if set to always. On 3 different dummy pulls the gloves failed to do anything. Also, their behavior is erratic during an active rotation. For whatever reason it just decides to fire when ever no rhyme or reason. I can tell you that Synapse Springs need to fire like money. Exactly every time the CD is up. With a minute CD, its a dps loss to hold them back for anything. During a boss fight they need to fire on pull and again, every time CD is up. This is not happening.

      2nd problem is, Slot 1 Trinket is also not working correctly, either on Boss Pull or Always. Same behavior as gloves. I'm using Skullrender Medallion and this item is also acting erratic. It needs to have the same exact behavior as Synapse Springs. During always, it does trigger but again, at random and with no rhyme or reason. DPS loss during boss fight or just in general if this is not triggering correct the instant it's not CD. I was unable to test Bloodlust / TW. I did not move the trinket to slot 2 and test it but I'm assuming it would have the same erratic behavior.

      Also, I want to ask about again about Dragon Roar. This is still not triggering at boss pull. When farming, the behavior is erratic as well. During a boss pull, this needs to fire asap maybe a very VERY slight delay to mitigate threat but it does need to tigger within a few seconds on boss pull and run its course cd to cd until boss fight is over or just in general during trash / farming, whatever. Also, the behavior is erratic as well. it needs to trigger like clock work the split second is off CD. This is a dps during a boss fight. But that is not happening.

      Active time ( dps ) on fights is key to great dps, when this trinkets / gloves etc are not going off correctly, the dps loss does add up.

      Btw, when I manually triggered everything on dummy pull which I have to do if I want to get everything going, I was able to see burst dps of 160k - 170k and then sustained dps of around 88 - 90k and this is with the erratic Dragon Roar / Gloves and Trinket behavior.
       
      Last edited: Jan 16, 2013
    11. Xcesius

      Xcesius Community Developer

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      Regarding Gloves and Trinket behavior this will be looked into.

      Regarding Dragon Roar, it should pop asap when CS is down. Using Dragon Roar while CS is up is waste, there's nothing I can do about that I'm afraid..

      I see that Dragon Roar doesn't work properly, should be fixed now. Still looking into trinket and gloves behavior.

      * Try the latest one from development now, should be fixed both issues.
       
      Last edited: Jan 16, 2013
    12. Dominowood

      Dominowood Member

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      Я просто даже сам не понимаю тебя tombot ты долбишь Ревом Дракона ДПС под 170к а потом стабильно идет 88к - 90к это даже не плохо. Просто в любом случае как бы ты не хотел стабильно 170к ты не будешь держать это даже смешно звучит,почитай внимательней что дает данная абилка Рев Дракона

      По крайней мере в рейдах PVE все работает идеально.
       
    13. tombot

      tombot New Member

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      Ok Gloves / Trinket working as it should. Dragon Roar ... not working. It will still not trigger but did finally trigger after about a minute. Then, it seemed to continue to cast on CD as it should ( Edit - no, it is not triggering as it should - still waiting up to a minute to do anything, sometimes less ) I think maybe some small bit of code is holding it back that first minute after combat is started. Not sure.

      update, yeah, I'm note sure what's up with Dragon Roar. It's just not working the way you would think it should. it's on a 1min CD. It doesn't matter of it's single target or aoe, it hits like a truck and needs to trigger the instant it's off CD. Not wait around.

      I can see you holding it back if the ability will be less effective because another ability is up ... but I'm not sure I'm even seeing that. With Dragon Roar not going off correctly, over a 7 - 9 minute fight, you could be talking a million - two million damage loss. Anyone else want to comment on Dragon Roar and how it should properly be used. I'm from the school of hit it fast, hit it hard, hit it now. Just watched Dragon Roar for 10 mins nearly and I counted maybe 130 - 140 seconds it didn't trigger when it could have over 10 mins.
       
      Last edited: Jan 16, 2013
    14. Xcesius

      Xcesius Community Developer

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      Sorry for the late reply, I had to do some massive simulation testing before answering.

      With waiting on colossus smash has fallen off we loose actually 2k burst dps while we substain 100-200~ dps more.
      Without waiting for neither colossus smash and bloodbath is on we win 2k burst dps at start but we substain 100-200 dps less.

      So I've taken off these checks on dragon roar, making it pop all the time when it's ready, this should make the burst better. I also noticed I did some errors regarding Bloodbath and Recklessness cooldown usage, it should be ">=5 seconds" not "<=5" seconds, and this should be a minor dps increase as well. Please try the latest development version and try again
       
    15. Ronso

      Ronso Member

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      Doesn't compile with latest dev version :S
       
    16. Xcesius

      Xcesius Community Developer

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      Oh sorry typo fixed. Forgot to remove a ( : D
       
    17. nomnomnom

      nomnomnom Well-Known Member

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      Tyrael is back up, with a brand new topic. Tyrael will be maintained by alxaw and myself :).
       
    18. Ronso

      Ronso Member

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      :O Nice!

      And here my doubts...
      When you enable Hotkey Mode and choose a key for Multi-Target (Multi-Target DPS enabled on selectable options), and toggle on AoE, yes it does AoE rotation when there are 2+ mobs, but when only one mob is left and you forgot to toggle off AoE mode it only does auto-attack. Is there a possibility to do single target rotation with AoE mode on and only 1 mob?

      Edit: read this few days ago, is it fixed?
       
      Last edited: Jan 16, 2013
    19. nomnomnom

      nomnomnom Well-Known Member

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      Haha i've discussed this with alxaw earlier this week, as I find it a hassle as well. We'll see what we do about it :).
       
    20. Daviid

      Daviid New Member

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      Couldn't be in safer hands imho!! keep up the good work guys!
       

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