Summary: Went in as tank he pulled one mob which was fine then ran to the next mob then the next so pulled three at once died and got abused lol. Works fine as dps and heals for me, is there any way as tank I can set him to pull only one mob at a time? Class: DK CustomClass: Singular Role: Tank Queue Type: Random Party Mode: Off Dungeon: MV
Haven't played since 12/25/2012, i come back on 1/14/2013 which is like what 20 days later? I noticed that the bot now takes Quests in dungeons. but for some reason now, at lvl 15 ... the dungeon in org called ragefire chasm. after the first boss fight, when the bot starts to walk forward and then turn to the right and go up hill, the floor sort of turns into lava... the bot stands in it for a few secounds like its stuck.. then once the lava disappears, the bot just kinda walks off into the lava.. and then dies... it looks like its trying to take a quick path back to the first boss... threw the lava lol... so weird.. someone might want to take a look at it. playing a fury warrior using singular. --- Near the end, the lava worm boss. the bot just walks in circles.. b/c it knows not to walk off the platform into the lava... .... so unless your like a mid range class like a paladin... you would not be able to tank this place basically...
How well does this bot work in MOP(85-90) "random dungeon" bot mode as healer? Does it work flawlessly or does it get stuck ? And are there any important settings i need before i start with dungeonbuddy ?
Well.. it would not hurt with an updated list However. It seems kike it works with most mop heroics. The only one that I have had trouble with is the jade temple. And a bit close to the second boss in that school for monks. But those are meshing problems :/
Mogushan vaults : The guardians LFR - as healer First boss: went just fine ^^ avoided the stuff on the ground. but it did nothing with the jasper chains(I can't remember what you are suposed to do here tbh.) Second boss: Does not run away if it has the Arcane Resonance or Wildfire spark. and you are suposed to stand inside the Arcane barrier thing during phase 3. unless you have Arcane resonance, then you should run away.(the bot does not do either of the two things mentioned.) other than that, it did fine Third boss: Does not use totems(everyone does not need to use those ofc, but it could check if there is someone inside the totem shift thingy)
I'm going to attempt to go through with a full bot team to try to update the instance list. So far, none of the lowest four dungeons are satisfactory except Ragefire Chasm for which I'm using my own profile. These issues have been posted and Highvoltz has said he is going to go back to the lower level dungeons soon. To summarise so far: Ragefire Chasm - default profile is still the old version of RFC, there are new bosses now. The profile will run fully afkable though may skip the second and/or third bosses on occasion, and then run up the ramp after the dungeon is completed. Occasionally, a toon will run into the lava pool around Slagmaw and die. This looks like a mesh/pathing issue. My new profile, updated for the new dungeon, is attached and should be fully afkable apart from that last issue. Tested with every class/role except a DK tank. Deadmines - won't target Helix Gearbreaker. Many problems with pathing into and out of the water around the boat, especially with monks it seems. Shadowfang Keep - afkable up to Lord Walden with no issues. Runs into the second gate. This one has a wait point in the wrong location, easily amended. Much more serious is the tank then runs straight through and into the door before Lord Godfrey, completely ignoring the mobs on the stairs and in the last room. Frequent wipes. Should the tank survive it then pulls the two mobs before Lord Godfrey, then runs back to Lord Walden's room before returning for the final boss. Wailing Caverns - another no go, tries to start the escort quest before killing any bosses. I'm going to try Wailing Caverns with a script edited without the last boss to check the rest of the dungeon logic. Should Dungeon Buddy be started after the bosses have been killed the escort quest runs as intended.
Possible update incoming to the above post incoming. Deadmines is MOVING! Hmm, targeting but not attacking Helix Gearbreaker. Will attach a log when I've finished the dungeon. Healer went into the water. Is now running back and forth between the platform and the wet stuff. He seems to really like swimming. Eventually stopped the bot so I could join the rest of the party on the boat, then restarted DB. OK, first run completed. Will run a few more to see if errors are repeatable then post logs. Dunno if it's a mesh/pathing or Singular issue (prob the latter) but monks (tank, healer and dps) really, really like swimming.
OK, update to Deadmines with full bot team. Seems to not target Helix Gearbreaker, may want to check the encounter logic for that fight. Also seems to have navigation issues around the boat. Monks in particular seem to love going into the water for no apparant reason. CC or mesh/pathing issue?
Latest update to Singular seems to have fixed most of the issues with Deadmines swimming. Either that or somebody has made changes to the mesh/pathing. Bots (even the monks) now move back on to the platform and head towards the boat.
OK, so changes needed in the Deadmines profile. MUST have encounter logic for Helix Gearbreaker looked at so it attacks him after killing his transport Oaf. WOULD LIKE not running after Admiral Ripsnarl when he vanishes. Try to stay in the middle of the boat. WOULD LIKE Cookie can be attacked before he jumps in his cauldron. In fact, a fully equipped set of toons can kill him before he even gets that far. Attack Cookie asap please.
Scenario Arena of Annihilation. During Little Liuyand, mellee and tank do not attack the flamecoaxing Spirit most of the time. Also, no need to kill Batu, just tank and spank chang firehoof. Mellee will often try and attack from range and range want to stand onto of the mobs and attack like mellee. Using singular druid kitty and bear and hunter BM When avoiding chang firehoofs fire attack, the bot will run in circles like a spastic.