New ver up : * Ver 1.30 * GUI has been added. (However the settings doesn't change anything yet ) * Added a new cathegory for Quests and added a few items (if it's any quest items you want me to add please comment) * Tweaks in the move to logic and more checks to clear waypoint if it takes too long etc.
And another new ver up. * Ver 1.31 * All the settings in the GUI is finaly working, now you can choose if you want the plugin to not search for a itemgroup. Way too long coding session today, time to get some sleep (when we allready have passed lunch time)
I noticed a few posts back you added the 2 second wait, is it possible ( i sit at the keyboard ) to take away the delay and/or add an option for the delay?
Ofcourse it's possible but I'm not sure it's a great idea, if you remove the wait timer your char might move before you have looted the item resulting in trying to loot, char moveing away, moveing back, trying to loot, moveing away, and repeat. This plugin doesn't use any Thread.Sleep, it's just a internal counter that makes the char do nothing (if you still get attacked or something similar, it will ignore everything it was doing and defend itself). The behavior I've made is to make it look as human as possible.
greatest plugin in the world but any idea if it can be made for Dreadspore Bulb ? it needs only to pass over them and to go fast and kill something because buffs are ~20 secs
Hello again! I have a new request for the Lucky Golden Coin at Owen's Wishing Well in the Jade Forest: Item: Lucky Golden Coin (No wowhead info on this) Buff: Made-a-Wish - Spell - World of Warcraft This will make my farming profile in this zone generate even more gold! Thank you. - SF
Thanks Dreadspore Bulb is for a quest. I know I've done that quest once, but it was a while ago so I don't remembered if you could rightclick em or not. So... if they can be rightclicked, then yes I can add them. Just doing a pass over them is a too complicated logic, to explain abit, it finds a bulb, I can make hb fly to the bulb, but then when it's there you want hb to make you instantly fly away again, and well, as a coder, I don't know what loc I should force it to fly. It would maybe work that I can make hb fly to the location, then when it reach the location of the bulb, blacklist that spot for like 20 secs and hope that your normal flight takes you away, but yeah, that needs alot of testing to get it correct. And is this quest a daily ? I know I've done this once, if it was a daily then I'm suprized I've not picked it up more (unless you get that daily from somewhere else than klaxi qhub).
I read about this. 'The Lucky Golden Coin' isn't something you can pick up, if you click it, you toss it in the well and you gain a dummy buff 'Made-a-Wish' the buff does nothing, so I don't see a reason for adding it but thanks for giving me more tips on what to add, keep em coming
Yea its a Klaxxi daily quest. It isnt a very frequent one from when i was doing them to reach exalted. Its part of the daily quests that you do on the island and not the main land. Those groups of dailies i didnt get a lot.
ok ok ... F**k the Dreadspore Bulb ..tryed to modify the plugin my self to pick them up ..didint work ..they are NPC'[s ... dont really care .... im farming a lot in Dread Wastes - Zan'vess ... and the place is fulll of dead Kypary Crawlers ... but it seems there isn't any plugin to mine dead mobs .... any chance of makeing something to mine the mobs .... i tryid old plugins ... buddyhelper is out of date ... tryied to modify plugins ..didint work .... my chance is that someone ho knows coding do something about this ... could you help ? i see you are active on forum and update your plugin ... ho btw its the BEST PLUGIN hb has ...
I've been getting this and similar messages [ObjectGatherer]: Found Virmen Treasure Cache at <354.6667, 1748.129, 279.5835>, but can't get to it.
That is the message you get when it finds a object but neither flightor or navigator can find a path to it, usually happends when a object is underground. I'm planning on makeing a underground logic but I haven't found a way to make it yet, thing is that when it finds a object that is underground, I need to know the location of the object (what you wrote there), but I allso need to get the location of the cave opening, if I know the location of the cave opening then I can force the bot to fly and land there and navigator will most likely find a path to it.
That is a good sugestion, I'll start to work on a logic for that (I'm abit stuck on my avoid logic so need a break from that anyway) Sadly I don't have a level 90 miner so I won't be able to test it tho, but I'll write the logic and implement it in the plugin and you have to beta test it yourself
SVN updated with new ver (ONLY SVN as this is beta) * Ver 1.35 * Added the option to Skin / Herb / Mine corpses if you have the professions to do so (BETA!!!) as requested. I need confirmation if this works or not (as I don't have a herber, miner or skinner), please reply to this thread
New ver up * Ver 1.40 * Now the option to Skin / Herb / Mine corpses if you have the profession should work.