1 Hour So Far, Perfectly Stable, Not one bug to report. Once again rrrix delivers a superior coded profile! 10/10
Went 2.5 Hours Error Free. 2 crashed (not simultaneously). I tried to load a log but it gave me an error message 4 times so im just copy and pasting. [08:49:29.023 D] System.InvalidOperationException: The calling thread cannot access this object because a different thread owns it. at System.Windows.Threading.Dispatcher.VerifyAccess() at System.Windows.Application.CriticalShutdown(Int32 exitCode) at System.Windows.Application.Shutdown() at Zeta.CommonBot.Logic.BrainBehavior.(Object ) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Sequence..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.CommonBot.BotMain.() [08:49:29.103 N] Lost Connection. Closing Diablo III and Demonbuddy [08:49:29.103 D] System.ComponentModel.Win32Exception (0x80004005): Access is denied at System.Diagnostics.Process.Kill() at Zeta.CommonBot.Logic.BrainBehavior.(Object ) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Sequence..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.CommonBot.BotMain.() [08:49:29.203 N] Diablo III Exited, Demonbuddy terminating And [08:51:43.824 D] Successfully generated path from {X=271,Y=290} to {X=266,Y=200} in 00:00:00.0041375 with 91(6) hops [08:51:43.904 D] [BotEvents] EventChecker threw exception Object reference not set to an instance of an object. in check [08:51:43.914 D] Node is 224.0332 away. [08:51:43.944 D] Successfully generated path from {X=271,Y=290} to {X=266,Y=200} in 00:00:00.0039527 with 91(6) hops [08:51:43.954 D] [BotEvents] EventChecker threw exception Object reference not set to an instance of an object. in check [08:51:43.964 D] Node is 224.0332 away. [08:51:43.984 D] Successfully generated path from {X=271,Y=290} to {X=266,Y=200} in 00:00:00.0049073 with 91(6) hops [08:51:44.064 D] [BotEvents] EventChecker threw exception Object reference not set to an instance of an object. in check [08:51:45.794 D] Generating path to GoldMedium - <1208.674, 677.155, -20> [08:51:45.804 D] Successfully generated path from {X=271,Y=290} to {X=271,Y=291} in 00:00:00.0000999 with 2(2) hops [08:51:45.804 D] Client path generated. [08:51:45.804 D] Generated path to <1208.674, 677.155, -20> (GoldMedium) with 2 hops. [08:51:45.814 D] [BotEvents] EventChecker threw exception Object reference not set to an instance of an object. in check [08:51:45.814 D] Navigation reached current destination. Within 1.936455 [08:51:45.814 D] Navigator.Clear [08:51:47.404 Q] [Trinity]No longer in game world [08:51:47.884 N] Diablo III Exited, Demonbuddy terminating
Unfortunately I'd like to see a log file - did D3 itself crash and produce one of those ugly "Please report this problem" windows?
I had the same problem. A fresh install of DB-beta (I think the new release = the beta i used) and new-trinity was step one. Also I dicked around with having it load parts of the profile (keep depths 3 or whatever...) instead of the star here files. Which surprisingly worked better. Try this profile again. Its pretty badass once you get it working.
how do i make this profile working? just LOAD START HERE or do ihave to load - LOAD PROFILE too? because if i load start here bot enter the game than keep looping the same text msg - LOAD PROFILE , than if i load - LOAD PROFILE bot is paused and just stay in town
rrix it only working with beta releases? is there any possibility to run it on stable versions 298 of db and stable trinity ?
I actually couldnt get it to work UNTILL I used the stable 298 DB. The beta versions were causing trinity errors and plugins not even populating. So I know it works with 298 to answer that part of your question.
nope i will try now... i thought questtools is for quest optional..not mandatory edit: now is working ,what combat routine shall i use : Trinity or Giles?
Hi guys, i just bought this program, but i cant get anything to work =/ i downloaded the latest version that tony uploaded, under bot sections. i downloaded your act3 routine, and the trinity plugin. but nothing is working... super frustraded here. if any one would be so kind and help a noob out i would be happy! atm it feels like i just wasted 39? =/. this is what DB is saying. [19:32:22.634 N] Demonbuddy v1.0.1309.298 started [19:32:25.563 N] Logging in... [19:32:25.911 N] Attached to Diablo III with pid: 2412 [19:32:25.938 N] Flashing window [19:32:26.296 D] Executable Path: C:\Users\Shro0maZ\Desktop\db\Demonbuddy.exe [19:32:26.297 D] OS Architecture: AMD64 - why is it saying AMD64? i use a intel i7 2600k... [19:32:26.298 D] OS: Windows 7 Service Pack 1 64-bit [19:32:26.298 D] OS Language: Swedish (Sweden) [19:32:26.316 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing [19:32:27.065 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing [19:32:27.638 N] Compiler Error: c:\Users\Shro0maZ\Desktop\db\Plugins\GilesTrinity\XmlTags\TrinityLoadOnce.cs(11,7) : warning CS0105: Using-direktivet f?r Zeta.CommonBot har redan angetts i det h?r namnomr?det [19:32:27.638 N] Compiler Error: c:\Users\Shro0maZ\Desktop\db\Plugins\GilesTrinity\AbilitySelector.cs(22,32) : warning CS0618: Zeta.Internals.Actors.DiaActivePlayer.GetHotbarPowerId(Zeta.Internals.Actors.HotbarSlot) ?r f?r?ldrad: This function is obsolete and will be removed in a future build, please use ZetaDia.CPlayer.GetPowerForSlot instead. [19:32:27.638 N] Compiler Error: c:\Users\Shro0maZ\Desktop\db\Plugins\GilesTrinity\GilesTrinity.cs(38,48) : error CS1061: Zeta.Internals.Actors.DiaActivePlayer inneh?ller inte en definition f?r Attack och det gick inte att hitta n?gon Attack-till?ggsmetod som accepterar ett f?rsta argument av typen Zeta.Internals.Actors.DiaActivePlayer (saknas ett using-direktiv eller en sammans?ttningsreferens?) [19:32:27.638 N] Compiler Error: c:\Users\Shro0maZ\Desktop\db\Plugins\GilesTrinity\RefreshDiaObjects.cs(662,35) : warning CS0618: GilesTrinity.GilesTrinity.playerStatus ?r f?r?ldrad: This property is obsolete; use PlayerStatus instead [19:32:27.638 N] Compiler Error: c:\Users\Shro0maZ\Desktop\db\Plugins\GilesTrinity\RefreshDiaObjects.cs(668,52) : warning CS0618: GilesTrinity.GilesTrinity.playerStatus ?r f?r?ldrad: This property is obsolete; use PlayerStatus instead [19:32:28.080 D] There are 0 plugins Got it to work now! found the latest trinity =) Another question, if i may? How do i config the autoloot? dont want any blues, only yellows of ilvl63, otherwise i will get a fullinventory pretty fast Edit #2 maaaaannn!!! i love this !!!!! HAHA, identify it by it self, selling the crap, keeping possible good ones! haha frigging awsome Edit#3 it dosent seem to care about wich Mp i choose tho. how do i fix this ?
I hav been using this profile with DB 295 and trinity for long time and there is not any problem, this profile is smooth, intelligent. recently, since i changed my DB to 298 and update my trinity to 16 version. It sometimes stuck at tower of D lv 2 and kicked out by gold time runs out, and there is a hight probability the game just CRUSHED.( all the six bots have the same problem) Since that, I just downgrade to DB 295 and trinity 14, all the problem has gone. Thanks for your hardwork, hopefully you can find the way to fix this issue and I do love the new trinity very much.
till now i used Giles Combat routine , but i read on forum that Trinity combat routine exists so i donwload it , now when i start bot i have a choice Trinity combat or Giles Combat , dunno if they are the same that why im asking which one is better ....