Actually a DW haste build is very viable. The simulation and real world testing shows gains in some fights with less than 4 adds. I play a hast build all the time as DW Drost - 502 ilvl, and I have no drop in performance when compared to the other Frost DKs in my guild.
hreddie you should post a logfile if you feel its a problem, its hard to assume whats your problem otherwise.
thanks tuanha, this has been quite useful in the leveling process, the update will def be appreciated, may i request an option to toggle on lichborn+deathcoil self heal , that would be great for some sustain, throwing in an army of the dead ability as part of the burst would be nice too (
just something to look at for future reference Item - Death Knight T15 DPS 4P Bonus: Your Soul Reaper ability now deals additional Shadow Damage to targets below 45% instead of below 35%. Additionally, Killing Machine now also increases the critical strike chance of Soul Reaper.
also, would there be any way to code not to aoe if you are in range of a CCed mob, having a lot of issues with the CC howling blasting mobs and breaking the CC near them (my specific instance is the protectors on lei shi)
Doesn't follow tragets when in arenas against same faction. Same issue with targeting and chasicng in duels. Singular doesn't have these issues. Doesn't use Desecrated Ground which is a must for me in PVP. Singular also does this. Other wise looks great. In BGs and RBGs Singular is pushing about 3k more DPS for me.
running mixed mode, partybot/dungeon buddy, as a 3rd player supporting my main tank and a friend as healer, seems to lock up wow in heavy combat. Honorbuddy still responsive, doesnt happen with CLU. Log attached.
I was in unholy spec and it literally typed in chat "Unholy is not supported" over and over and over. now im gonna get banned. wtf
Hey guys, First off all, I would like to apologize for the DK development delay (been busy with Monk 2.0 overhaul last 2 week) I just start resume DK today and there will be some improvement: Blood DK will now priority on keeping Blood Shield over anything else - that a must for high-end raiding. Dancing Rune Weapon working Control Undead working Raise Ally working (priority raise Tank before anyone else) Dark Sim working Add option to Icebound Fortitude if you stun for [number] of millisecond Load and Save unlimited setting Many bug fixed and improvement. It's really late my time (2:30 AM) and GUI take a lot of work so I don't think I can deliver new svn update for DK today. I really hope I can release new update tomorrow, please keep in touch. Thank you for your support. PS: Please take a look at GUI and tell me if I'm missing something.
Tuan on first sight things seem ok there. Some suggestions : a) ( Survivability ) : Lichborne + death coil if hp below [ variable ] b) ( Offensive ) : Necrotic strike usage [ YES/NO ] - USE IF [%target.isEnemyPlayer] Health BELOW [ Health amount ]. That have mainly usage for TANK + PVP Situation but are very very important Especially for Necrotic Strike is a game changer in arenas/bg. I am a Special edition pala / monk donator and i am very anxious to see what new magic you will release on this CC Keep it up !
I recommend an option to pool resources for Army. Bots play and consume resources so fast that it is really hard to cast Army in combat. Even if you pause the routine you might have to wait for 3-4 seconds. So, having a hotkey that instructs the bot to army will conserve the resources needed for the cast. About the raise ally. In an organized raid, you are called to rez someone. You do not do it by yourself except from obvious situations where you act immediately. So, maybe another hotkey to pull runic power for the next X seconds. Hmm... sounds weird but you might find a different and better solution.
Thank for the suggestion. I think we need new HotKey (control + P) - Pool RunicPower to [number] Evertime you (control + p), combat routine will not spent RunicPower on Frost Strike/Rune Strike/Death Coil dps so you will have enough RunicPower too: - Raise Ally - Amy of the Death - Death Coil heal - Call Gargoyle - ... I'll code it tonight when I get home (if I'm not drunk as I have to attend a lunar year-end party ;D)
No wait. Army needs runes, this is the reason that you have to wait for so long to cast it even if you pause the bot/CC. Army of the Dead - Spell - World of Warcraft
I need you guy help on [Gorefiend's Grasp], what the best use of that spell? These are all possibility I can think off: PvE: Blood: Pull loose aggro unit tank Interrupt casting Frost/Unholy: Interrupt casting ... PvP Frost/Unholy: Interrupt casting Pull kiter to melee range Pull Melee of my party member if he low hp (cast on me or on enemy away from my party member) Pull Melee away from me if I'm low hp (cast on my party member or enemy away from me) ... What are the missing feature of that spell? It's really complicated. Thank you for your suggestion.
for PVP its used a lot to pull enemies into ring of frost.. maybe if one enemy has the ring of frost debuff use it on him so all the others get pulled in to?