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  • Actaeon - A Hunter CC part of the Zeus suite

    Discussion in 'Archives' started by fpsware, Jul 23, 2010.

    1. Beake

      Beake New Member

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      [18:21:18:804] Error trying to save the settings file: The requested operation cannot be performed on a file with a user-mapped section open.

      [18:21:19:125] Changed POI to: Type: None, Loc: <0, 0, 0>
      [18:21:19:196] Goal: Goal: Grind to level 6
      [18:21:19.6210] [Navigator] Generated path from <10432,36, 947,8505, 1320,145> to <10706, 869, 1319> in 157 ms (0,16 seconds)
      [18:21:19:786] Activity: Setting Young Thistle Boar at 16 yards as your target
      [18:21:20:2] Changed POI to: Type: Kill, Name: Young Thistle Boar
      [18:21:20:152] Activity: Pulling Young Thistle Boar now.
      [18:21:24:766] Changed POI to: Type: Kill, Name: Thistle Boar
      [18:21:25:451] Activity: Pulling Thistle Boar now.
      [18:21:29:891] Activity: Setting Thistle Boar at 8 yards as your target
      [18:21:30:712] Activity: Pulling Thistle Boar now.
      [18:21:35:34] Activity: Setting Thistle Boar at 21 yards as your target
      [18:21:35:621] Activity: Pulling Thistle Boar now.

      That's my log after my Hunter isn't pulling anything. I tried everything, deleted all CC's in folder, tried yours, tried Hawks. Nothing changes. Help please!
       
    2. fpsware

      fpsware Community Developer

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      If you can't follow instructions I'm not helping you. Read the first page thoroughly.
       
      Last edited: Aug 17, 2010
    3. Beake

      Beake New Member

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      I got it to work by deleting everything in the Zeus folder, except for the "Hunter" folder. Couldn't see that on the first page.
       
    4. fpsware

      fpsware Community Developer

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      1. Don't post partial log files they don't mean shit without context. Post the full log file.
      2. You need to remove all other hunter CCs from the CustomClasses folder - not every other thing in the Zeus folder.
      3. If it was not pulling with my CC and you had the same problem with another CC its not the CC.
       
    5. likwid818

      likwid818 Member

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      Thanks for the quick update.
       
    6. fpsware

      fpsware Community Developer

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      This is working now, I'll upload the next build in a little while, I'm just making a few more changes.
       
    7. thomas0r

      thomas0r New Member

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      Any ETA on the "feed-bug" with german clients?
       
    8. fpsware

      fpsware Community Developer

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      Sorry no further update on this yet. But its not looking good. But.... now with the ability to detect Glyph of Mend Pet and act accordingly it should not be a problem.
       
    9. likwid818

      likwid818 Member

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      it doesn't use disengage to get range on mobs if you're not surv. spec?
       
    10. fpsware

      fpsware Community Developer

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      It will use Disengage if its enabled. Its off by default.
       
    11. fpsware

      fpsware Community Developer

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      18 Aug- Ver 2.0.5
      • Major update to pulling logic. If using Pet Attack Delay, it will now wait 1.5 seconds from when the pet enters combat with the target THEN the hunter will attack. This is changed from; send pet to attack, wait 1.5 seconds, hunter attacks. This resulted in the hunter attacking before the pet if you were running or had a slow moving pet.
      • Automatically detect Glyph of Mend Pet. If present it will use Mend Pet instead of Feed Pet.
      • Much better add logic and aggro management.
      • Hopefully fixed a bug with Automatic Creature Tracking; where it would not attack ANY mobs if this feature was disabled.
      • Aspect of the Cheetah. This will scan the area around the hunter for all aggressive mobs, if there are aggressive mobs within 1.5 x their aggro radius it will not use AotC. (Eg, if a mob will aggro at a distance of 10 yards it will not use AotC if the mob is 15 yards away. Of cause aggro range differs with player/mob levels and this is accounted for.) There is no UI setting to toggle this feature yet.
       
      Last edited: Aug 18, 2010
    12. likwid818

      likwid818 Member

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      Yeah, I have it enabled - and I just now saw it do it. But it seems it doesn't use it every time. I will watch for it to happen again and post a full log.
       
    13. likwid818

      likwid818 Member

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      Well, shit. Now I upgraded to this and stupidly deleted my old copy that was working great. Now I'm getting all sorts of errors and the CC won't compile. So much for letting my hunter run while I go to bed...

      I'm using HB 1.9.5.3, is that why? Meh, I don't want to upgrade - it should be backward compatible ;(
       

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    14. likwid818

      likwid818 Member

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      Awesome, it's not because of HB 1.9.5.5 either. Here's my log from that.
       

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    15. Kuku

      Kuku Member

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      Thanks for the Big Update.. Will test it.

      Now we just need MultiMob Managment : )))) Then its More God like^^
       
    16. Slodge123

      Slodge123 New Member

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      Same issues as Likwid818
       
    17. fpsware

      fpsware Community Developer

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      Your log file?
       
    18. Kuku

      Kuku Member

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      Did you forgot to update the Name or did i update my CC wrong?

      Code:
      [15:51:25:154] Chose Actaeon(2.0.4) by Fpsware as your combat class!
      
      I overwrote everything execpt of my Config Folder... I think i updated it right, not?
       
    19. Slodge123

      Slodge123 New Member

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      Its exactly the same as the two posted above, get off your high horse plz?
       
    20. fpsware

      fpsware Community Developer

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      There is a change in HB 1.9.5.5 from 1.9.5.3. "HasAura" "Aura" it was called "buffs". Thats why it won't work with 1.9.5.3.

      Code:
       
      [7:33:25 AM:799] File: Healing.cs Line: 65 Error: [B]'Styx.WoWInternals.WoWObjects.LocalPlayer' does not contain a definition for 'HasAura'[/B] and no extension method [B]'HasAura'[/B] accepting a first argument of type 'Styx.WoWInternals.WoWObjects.LocalPlayer' could be found (are you missing a using directive or an assembly reference?)
      File: Self.cs Line: 16 Error: 'Styx.WoWInternals.WoWObjects.LocalPlayer' does not contain a definition for [B]'HasAura'[/B] and no extension method 'HasAura' accepting a first argument of type 'Styx.WoWInternals.WoWObjects.LocalPlayer' could be found (are you missing a using directive or an assembly reference?)
      

      As for build 1.9.5.5 its saying it won't compile because of this line:

      Code:
       
      return Me.CurrentTarget.Auras[BuffName].TimeLeft.TotalSeconds > MinimumSeconds;
      
      Which of cause compiles perfectly fine on my computers.

      Can you try a completely fresh install of HB and the CC.
       

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