• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Released] YBMoP-BT-Rogue

    Discussion in 'Archives' started by Xcesius, Feb 1, 2013.

    Thread Status:
    Not open for further replies.
    1. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      Yes, this one will get the updates first.

      Most likely yes. There are some features I would like to add, but I need to see if the rotation is good enough etc.
       
    2. Rangbang

      Rangbang Member

      Joined:
      May 9, 2010
      Messages:
      452
      Likes Received:
      0
      Trophy Points:
      16
      Used this when doing my dailys, seems like the routine stops attacking when more than one mob is hitting me. Not a problem during a raid, since the rogue shouldnt have aggro though! Still might be a fix for it?
       
    3. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      Only test results i've gotten so far is 230k dps on elegon 10man hc (ilvl 500 rogue)

      - - - Updated - - -

      Use hotkey!
       
    4. Rangbang

      Rangbang Member

      Joined:
      May 9, 2010
      Messages:
      452
      Likes Received:
      0
      Trophy Points:
      16
      To enable what? This doesnt have to do with the fact that AoE doesnt start, its that the whole rutine STOPS! How is hotkey mode gonna solve that?
       
    5. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      Kinda update released ::

      * Added Feint per request on SpecialKey, requirements are Feint Glyph + over 20 energy.
      * Tweaked Single Target rotation so it applies Slice and Dice before Rupture in opening.
       
    6. PT

      PT New Member

      Joined:
      Oct 9, 2012
      Messages:
      14
      Likes Received:
      0
      Trophy Points:
      1
      Just some feedback:

      Graphic:
      The UI looks weird, and its easy to see that its a re-write of a warrior addon (Tooltips, wording etc)
      Most of the Text is overwriting the input boxes.

      Combo:
      Doing about 15k DPS less than with CLU (This is based on raiding)

      Others:
      UI: Shadowblades & Tricks of the trade - cant be saved. It will go back to default after "saving".
      Poisons: I cant seem to find this option. Selecting poisons etc.
       
    7. nomnomnom

      nomnomnom Well-Known Member

      Joined:
      Feb 18, 2011
      Messages:
      1,506
      Likes Received:
      73
      Trophy Points:
      48
      The GUI will be fixed after alxaw moves the SVN to the same SVN as the warrior's routine is on. Then i'll start working on the UI :) (As I created the UI for the warrior one as well ;)).
       
    8. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      15K less dps? That's not the numbers I have been getting.

      Which botbase did you use ?
      Which TPS / Framelock on?

      I do recommend to always check out on the latest and use tyrael.
       
    9. Kidkaddy

      Kidkaddy New Member

      Joined:
      Feb 12, 2013
      Messages:
      101
      Likes Received:
      0
      Trophy Points:
      0
      Hello,

      Any plans for the combat spec?
       
    10. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      Well ofc, that all depends how many red bulls I get ;)
       
    11. Kegs

      Kegs New Member

      Joined:
      Jan 19, 2012
      Messages:
      4
      Likes Received:
      0
      Trophy Points:
      0
      Will try to spam tricks without focus target and option turned off, effectively breaking the rotation
       
    12. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      * Fixed Tricks of the Trade only to be used if Setting is enabled
      * Added Preparation
      * Added Vanish (Note I've added so it doesn't get used during Dispatch proc, this would happen rarely. But I love to see it not happen, so we don't waste vanish)
      * Added so Mutilate and Dispatch takes advantage while having vanish on (Free combo point)
      * Added so Slice and Dice takes priority over Rupture during opening rotation
      * Minor Dps increase
       
    13. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      Added so vanish only be used at bosses
      Fixed hopefully redirect
       
    14. Kidkaddy

      Kidkaddy New Member

      Joined:
      Feb 12, 2013
      Messages:
      101
      Likes Received:
      0
      Trophy Points:
      0
      Hello

      In the ability options what does setting Class Racials, Shadow Blades and Vendetta to Always do because it does not seem to do anything?
      Also when I click on Talent Tree and Glyph advice it comes up with a fury warrior tree.
       
    15. Rangbang

      Rangbang Member

      Joined:
      May 9, 2010
      Messages:
      452
      Likes Received:
      0
      Trophy Points:
      16
      I havent tested on other classes than Orc, but the racial (Blood Fury) is NOT being used. Its on a 2 min CD so perhaps you could add it to be used whenever Vendetta is used?
       
    16. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      Yes, It's taken from Warrior. It's going to be edited soon enough :)

      Coming!
       
    17. PT

      PT New Member

      Joined:
      Oct 9, 2012
      Messages:
      14
      Likes Received:
      0
      Trophy Points:
      1

      I am using Tyrael and 60 Framelock.

      Testing update now ^^
       
    18. PT

      PT New Member

      Joined:
      Oct 9, 2012
      Messages:
      14
      Likes Received:
      0
      Trophy Points:
      1
      Gave the new update a test in Assa spec with Hotkey: Auto mode.

      After vanish, the CR does nothing, and the rogue just sits at the target and waits for user-interaction.

      Shadowblades/Trinkets/Vandetta isnt being used on cooldown. Only in the first 5-10seconds of entering combat - after that it can take up to 1 min after CD resets or it to be used again.

      DPS Scenario issue:
      20sec left on Slice n' Dice, 1sec left on Rupture, and with 5 CP. - The CR uses Envenom instead of Rupture when it falls off the target.
       
    19. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      That shouldn't happen, I'll add an override so that won't happen at all. Thanks for the feedback :)

      The rotation is mostly hotkey based as there's many things that needs to do manually to have the "best" dps. But regarding shadowblades, it's waiting on slice and dice to be equal number left on duration if you use it before you have 12 seconds or more of slice and dice it's a dps loss to use shadow blades.

      Vendetta should be used on cooldown.

      Trinkets as well, but like I said.. I want this to be mostly hotkey based rather than automatic. There's so much good in hotkey mode instead of automatic, only pressing one key when you need cooldowns used or AoE enabled. Instead of waiting on conditions all the time. Which can slow down the rotation (Number of units on AoE)
       
    20. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      * Fixed HTTP links in the GUI
      * Added Potion usage during Bloodlust,Heroism,Ancient Hysteria,Timewarp
      * Fixed hopefully Trinkets,SynapseStrings
      * Fixed a bug when Envenom was used when we had 5 combo points and Rupture was falling down.
      * Added Class Racials + Lifeblood should work in the GUI as well now!
       
      Last edited: Feb 19, 2013
    Thread Status:
    Not open for further replies.

    Share This Page