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  • HB ARCHIVES: Kick's Old Posts Thread--DO NOT DELETE!

    Discussion in 'Archives' started by fhlhwow, Aug 17, 2010.

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    1. mastahg

      mastahg Administrator Staff Member

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      Fix pushed, looks like there was a update right after i suggested the non beta build.
       
    2. Ddak88

      Ddak88 New Member

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      Can you take the quest "In a Dark Corner" out of the Alliance 12-58? It's currently bugged on Blizzard's end. I tried to simply remove all lines of code relating to it but for some reason the bot still tries to do it.
       
    3. deathart

      deathart New Member

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    4. Stip

      Stip New Member

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      nevermind the previous posts, I got it fixed by doing another clean install.
       
    5. GGarcia

      GGarcia Member

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      Ive seen a lot of improvments on the MoP related quest and just wanted to stop and say thank you for all your hard work finally started working on my Warrior since my LK lvl rogue isnt doing so well with the profiles still need tuning
       
    6. WileE91

      WileE91 Member

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      Cool that "just a Flesh Wound" is game.
      But this
      Code:
      <While Condition="HasItem(72988) &amp;&amp; GetItemCount(72985) &lt;= 7" >
          <CustomBehavior File="PerformTradeskillOn" TradeSkillId="129" TradeSkillItemId="72985" CastOnItemId="72988" NumOfTimes="1" />
      </While>
      
      Yielded this, repeatedly, solved by manually creating bandages.
      Code:
      System.NullReferenceException: Object reference not set to an instance of an object.
         at Styx.Bot.Quest_Behaviors.PerformTradeskillOn.GetTradeSkillIndex() in c:\Games\Honorbuddy\Quest Behaviors\PerformTradeskillOn.cs:line 183
         at Styx.Bot.Quest_Behaviors.PerformTradeskillOn.PerformTradeSkill() in c:\Games\Honorbuddy\Quest Behaviors\PerformTradeskillOn.cs:line 114
         at Styx.Bot.Quest_Behaviors.PerformTradeskillOn.<CreateTradeSkillCast>b__7(Object ret) in c:\Games\Honorbuddy\Quest Behaviors\PerformTradeskillOn.cs:line 158
         at Styx.TreeSharp.Action.RunAction(Object context)
         at Styx.TreeSharp.Action..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Bots.Quest.Actions.ForcedBehaviorExecutor..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Bots.Quest.QuestOrder.ForcedWhile...()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Bots.Quest.Actions.ForcedBehaviorExecutor..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Bots.Quest.QuestOrder.ForcedWhile...()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Bots.Quest.Actions.ForcedBehaviorExecutor..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Bots.Quest.Actions.ForcedBehaviorExecutor..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.CommonBot.TreeRoot.()
      [08:23:27.894 D] Cleared POI - Reason Exception in Root.Tick()
      [08:23:27.894 D] Cleared POI
      
      Haven't looked in too it any closer, might be the custom behavior that has an issue, the id's seems correct.
       
    7. laria

      laria Well-Known Member

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      GoldenLotus PreQuests:


      Code:
          <If Condition="!HasQuest(30635) &amp;&amp; !IsQuestCompleted(30635)" >
              <CustomBehavior File="UserSettings" QuestId="30635    " LootMobs="true" PullDistance="25" />
              <CustomBehavior File="FlyTo" X="1439.403" Y="1785.866" Z="302.0502" />
              <CustomBehavior File="ForcedDismount" />
              <Objective QuestName="Killing The Quilen" QuestId="30635" Type="KillMob" MobId="59971" KillCount="9" />
          </If>
      
      I doubt that part will be ever executed :)
      "If i don't have the quest and it is not completed, kill mobs"
       
    8. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      Correct, they have.
       
    9. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      Dunno. I know I haven't.
       
    10. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      Are you using my version of the QB, or the HB version? Do you have a complete log file?
       
    11. laria

      laria Well-Known Member

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      It is rather difficult to code a profile without the patch being on live servers, without an updated HB to dump the necessary info and without the new area being meshed imho :)
       
    12. laria

      laria Well-Known Member

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      TillerPreQuests

      Code:
                      <!-- Infested -->
                      <CustomBehavior File="Message" Text="Infested Crop" LogColor="Green" />
                      <CustomBehavior File="UseItemOn" MobType="Npc" MobId="63162" ItemId="80513" NumOfTimes="1" WaitForNpcs="False" WaitTime="1500" />
      i think you also should add an interactwith

      Code:
      211331    Altmodisches Insektenvernichtungsmittel    9,08163070678711    4,75    <-168,9479, 630,743, 166,886>    <-168,9479, 630,743, 166,886>
      if !HasItem(80513)
       
    13. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      Thanks, I didn't realize I forgot to add the "pick up the watering/bug cans" lines in there.
       
    14. laria

      laria Well-Known Member

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      <Quest Id="30334" Name="Stealing is Bad...Re-Stealing is OK">

      for me something is wrong here, it walks past quite a few vegetables in half an hour but doesn't collect more than 1
      Can it be that the interact distance is set too low?
       
    15. Pwn

      Pwn Member

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      I have tried this for an hour or so, i've done 4-5 BGs. The first one there wasn't any major problems then it started to not move at all after entering a BG, like it didn't notice that it has joined. Also the toon stops random places until i Stop/Start it, then it continues.

      View attachment 6368 2013-02-19 10.12.txt
       
    16. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      Pull distance is set low to try and avoid killing over collecting. It's Objective based so...whatever the default range is for CollectItem interaction/search distance. I have seen where if you pull agro while trying to head to one, it will temp blacklist, but that was more with CollectThings than Objective.

      Edit: I'll double check hotspots later: there are only 5 right now, widely spaced. Some groups might be just outside hotspot radius default.
       
    17. laria

      laria Well-Known Member

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      Should i make a patch for the cloud serpent prequests or should we leave the choice up to the user which hatchling he wants?
       
    18. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      Right now it pauses to allow the user to choose the color, then it should continue.
      Current code picks up 30138 - Choosing the One. The pauses stating to pick an egg then continue.
      It will then complete the final 2 quests.

      I can make a patch for Cloud Serpent to run it based off of if they've completed 30142, which should enable dailies.
       
    19. laria

      laria Well-Known Member

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      I think you should skip the profession based cloud serpent dailies if the person didn't train the professions high enough
       
    20. Kronz

      Kronz New Member

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      Brodie, I must say your profiles are excellent, but I noticed a small problem when trying to Cook up something after using Fishing to acquire the ingredients.

      Here is what happens.

      1. Bot fishes up everything required for the quest meal.
      2. Bot opens up the Cooking pane in the game.
      3. Bot does absolutely nothing.

      I tried the following, and it fixed it successfully on my side.

      1. Apply the "Have Mats" Filter in your Cooking pane.
      2. Bot suddenly springs to life and cooks up the required meal.

      Maybe you should add this behavior to your Questing Profile, so that quests such as "A Feast For The Senses" will not fail due to the bot freezing.
       
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