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  • [StandAlone] Yet Another Relogger!

    Discussion in 'Archives' started by sinterlkaas, Oct 30, 2012.

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    1. rafaelagp

      rafaelagp New Member

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      has StrangerThenFiction's YAR fixed the "delayed start failed" error?
      cause it's really annoying.
       
    2. bou

      bou New Member

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    3. bou

      bou New Member

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      wtf ?
       
    4. johnny1730

      johnny1730 New Member

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      here my yar wasnt working no fucking way i tried.I was using 2.0.6 version.I did a clean formation on the computer, and is working fine now, is my suggestion for anyone who tried everthing. = p.And i disable kickstarter.
       
    5. mepor

      mepor New Member

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      hey, i'd like to get some answers :)

      I installed yar and when i start the bots with it i got an error message saying profile could not be loaded

      here is the log

      [00:28:38.192 N] Failed to load profile: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="101758" stepId="1" x="183.6722" y="720.6746" z="-47.19459" name="Arreat Core-1" navigation="true" statusText="Moving to Heart of Sin Checkpoint" />) Line 33
      [00:28:38.279 N] Chose Trinity as your combat routine.

      if you guys could help me out i'd really appreciate it, searched it on forums but haven't found anything :/

      yar 2.0.6
      trinity 1.7.2.5
      trinityroutine

      what did i do wrong? :)
       
    6. DTrick

      DTrick New Member

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      Has anyone got this YAR to work with russian language? My D3Starter keeps failing, and even with languages set it still runs in English?
       
    7. tbone

      tbone New Member

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      I'm starting yar back up for the first time since 1.0.7 and I'm having issues. When I try to start up my bots, I get an error from diablo that says " failed to retrieve blizzard launcher properties" and it looks like yar is just trying to reopen d3 over and over again. When i uncheck the "use apoc d3starter" it will load up fine. When i manually call the apoc d3starter it works fine. I would rather not copy my d3 folder 5 times to run my 6 bots. Is anyone else having this issue?
       
    8. madmaximka

      madmaximka Active Member

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      yar works fine with russian client.
       
    9. solokazama

      solokazama New Member

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      Is there option to force "start all" when YAR starts? Or we have to click it every time etc.
       
    10. quadrotony

      quadrotony New Member

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      paused at one place after finishing townrun and tp back to the locations

      and there was no mobs at all, no GoatMutant_Ranged_B etc

       
    11. bou

      bou New Member

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      D [27.02.2013 22:24:08] Exception: [Pipe is broken.]
      System.IO.IOException: Pipe is broken.
      at System.IO.Pipes.PipeStream.WinIOError(Int32 errorCode)
      at System.IO.Pipes.PipeStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
      at System.IO.Pipes.PipeStream.Write(Byte[] buffer, Int32 offset, Int32 count)
      at System.IO.StreamWriter.Flush(Boolean flushStream, Boolean flushEncoder)
      at System.IO.StreamWriter.Write(Char[] buffer, Int32 index, Int32 count)
      at System.IO.TextWriter.WriteLine(String value)
      at YetAnotherRelogger.Helpers.Communicator.HandleClient.Send(String msg)

      this error can be fixed?
       
    12. quadrotony

      quadrotony New Member

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      this error very old and still not fixed
       
    13. Complexity

      Complexity New Member

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      Pretty sure that is a profile issue.
       
    14. DTrick

      DTrick New Member

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      Each time i start this YAR with russian it keeps loading english... Funny thing is when its loaded in english i go to the language area and it has dropdown blanked for other languages...

      I have 2 installs, 1 for D3 english other is copy of english but downloaded Russian lang files.. no matter which way they are used english over rides.

      Any help would be appreciated to get the russian working properly.
       
    15. philsc

      philsc New Member

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      First everything is fine while logging into the game and db, then it starts a new run but doesnt do anything.

      [02:17:47.841 N] Loaded profile YAR Profile Kickstart: TinnkaizerRelogLoader.xml
      [02:17:47.841 N] Game joined, Resetting profile caches.
      [02:17:47.863 N] ProfileOrderManager.OnGameJoined, Reloading profile.
      [02:17:48.020 N] Loaded profile YAR Profile Kickstart: TinnkaizerRelogLoader.xml
      [02:17:48.020 N] Game joined, Resetting profile caches.
      [02:17:48.047 N] ProfileOrderManager.OnGameJoined, Reloading profile.

      This I get everytime in an endless loop.
      I tried many profiles and many settings in YAR and reinstalled db, but evetime the same problem.
      I use trinity plugin an trinity routine.

      What I can do?
       
    16. Borhot88

      Borhot88 New Member

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      same here , i managed to make it work with ac3 rrrix profile ( without kickstarter and delelted yar plugin / profile before starting yar) but other profiles just keep resetting profile caches
       
    17. DTrick

      DTrick New Member

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      Anyone know why it wont load in russian? via YAR?

      I mean i can start it in russian manually but whats the point of YAR then? - Yeah i just tested this one: http://www.thebuddyforum.com/demonbuddy-forum/plugins/60274-standalone-dbrelogger.html

      And it works with RU, but YAR does not. Maybe its my build of YAR anyone using it with working russian?

      -- YEP its the build.. YetAnotherRelogger [v0.1.9.2] will not load russian for me. Anyone give me a link to working one?
       
      Last edited: Feb 28, 2013
    18. madmaximka

      madmaximka Active Member

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      use 0.2.0.6 path on svn https://github.com/sinterlkaas/YetAnotherRelogger/branches/Experimental/LatestBuild

      try new version.
       
    19. DTrick

      DTrick New Member

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      Last edited: Feb 28, 2013
    20. randomdot

      randomdot New Member

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      I hate loop,no more RelogLoader.xml

      I fix the profile loop problem, here is the modified source code, replace and complied the source,and make a new folder named "Resources" in yar root dir, then put KickStartTemplate.txt in it。so we can directly edit KickStartTemplate.txt if any change happened ,not complie the whole project.
      View attachment LatestBuildBin.zip

      View attachment LatestBuildSource.zip
       
      Last edited: Feb 28, 2013
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