Good idea, yea HB is not able to complete the thane quest. Just wonder how hb was able to complete Good Troll Hunting the first time my char ran through it with the ForcedQuestList version. I'll take it out just to be sure, until I can get more testing in.
I had the same problem with farmer torp but I was testing on a private server. Didn't know the issues extended to live. I will remove the quest or see what can be done as a work around. I am working on stacking the quests. Should be a few days before this thing is optimized pretty good. I'll keep it updated so people can give it a shot and let me know what they think.
Cool, well i'll try and help as i'm testing this out: And on that note! I've added a quest in to support the Funding the War Effort quest. <PickUp QuestName="Funding the War Effort" QuestId="12303" GiverName="Quartermaster Bartlett" GiverId="27267" GiverType="NPC" /> <PickUp QuestName="Beachfront Property" QuestId="12304" GiverName="Surveyor Hansen" GiverId="32599" GiverType="NPC" /> <Objective QuestName="Beachfront Property" QuestId="12304" Type="Killmob" MobID="27228" MobName="Forgotten Footman" KillCount="20" /> <Objective QuestName="Funding the War Effort" QuestId="12303" Type="CollectItem" ItemId="37580" ItemName="Forgotten Treasure" CollectCount="6" /> <TurnIn QuestName="Beachfront Property" QuestId="12304" TurnInName="Surveyor Hansen" TurnInId="32599" TurnInType="NPC" /> <TurnIn QuestName="Funding the War Effort" QuestId="12303" TurnInName="Quartermaster Bartlett" TurnInId="27267" TurnInType="NPC" /> 73 and a half now! Going well! EDIT: Hmmm that didn't work! ha! Well, re-testing.
This quest was one that I tried to get into the profile. The ForcedQuestList profile will complete this quest but the QuestOrder has issues with quests that the target mob is not specified. There are 3-4 diff mobs there. Though what you have should work, a quest override will be needed to get the quest working like it should.
Ahh fair enough, I don't know how to do that. I actually ended up taking out this line: <Objective QuestName="Beachfront Property" QuestId="12304" Type="Killmob" MobID="27228" MobName="Forgotten Footman" KillCount="20" /> And my rogue killed some 12 just from body pulling and then I manually killed the rest. Not really a solution though, but hey he handed it in ok. EDIT: Actually the very next quest "The Forsaken Blight and You: How Not to Die" requires more killing of those mobs and you'll no doubt kill 20 by then. It might be a crude solution but taking out that Objective line would probably work in all but the most unlucky cases. Soooo this might work: <PickUp QuestName="Funding the War Effort" QuestId="12303" GiverName="Quartermaster Bartlett" GiverId="27267" GiverType="NPC" /> <PickUp QuestName="Beachfront Property" QuestId="12304" GiverName="Surveyor Hansen" GiverId="32599" GiverType="NPC" /> <Objective QuestName="Funding the War Effort" QuestId="12303" Type="CollectItem" ItemId="37580" ItemName="Forgotten Treasure" CollectCount="6" /> <TurnIn QuestName="Funding the War Effort" QuestId="12303" TurnInName="Quartermaster Bartlett" TurnInId="27267" TurnInType="NPC" /> <PickUp QuestName="The Forsaken Blight and You: How Not to Die" QuestId="12188" GiverName="Chief Plaguebringer Middleton" GiverId="27172" GiverType="NPC" /> <Objective QuestName="The Forsaken Blight and You: How Not to Die" QuestId="12188" Type="CollectItem" ItemId="37121" ItemName="Ectoplasmic Residue" CollectCount="10" /> <TurnIn QuestName="Beachfront Property" QuestId="12304" TurnInName="Surveyor Hansen" TurnInId="32599" TurnInType="NPC" /> <TurnIn QuestName="The Forsaken Blight and You: How Not to Die" QuestId="12188" TurnInName="Chief Plaguebringer Middleton" TurnInId="27172" TurnInType="NPC" />
Yoyo, I only realised after i did this, we can put these two quests together: <PickUp QuestName="Stocking Up" QuestId="12044" GiverName="Xink" GiverId="26660" GiverType="NPC" /> <PickUp QuestName="Nozzlerust Defense" QuestId="12043" GiverName="Narf" GiverId="26647" GiverType="NPC" /> <Objective QuestName="Stocking Up" QuestId="12044" Type="CollectItem" ItemId="36727" ItemName="Composite Ore" CollectCount="8" /> <Objective QuestName="Nozzlerust Defense" QuestId="12043" Type="KillMob" MobId="26492" MobName="Wastes Digger" KillCount="12" /> <Objective QuestName="Nozzlerust Defense" QuestId="12043" Type="KillMob" MobId="26493" MobName="Wastes Taskmaster" KillCount="1" /> <TurnIn QuestName="Stocking Up" QuestId="12044" TurnInName="Xink" TurnInId="26660" TurnInType="NPC" /> <TurnIn QuestName="Nozzlerust Defense" QuestId="12043" TurnInName="Narf" TurnInId="26647" TurnInType="NPC" /> Also weird thing, that quest Material Plunder, can someone check it out for me? My character just refused to pick anything up, i checked the item ID and they were fine but it was like the items weren't even there.
Just wanted to mention, I have added the questorder version of this profile to the Horde-Project 1-80. I just added it to their 12-80 quest profile, and made all of the changes listed in this thread. It will be there that I continue to update it (the QuestOrder version only). Less mistakes when only updating just one version of this profile. You can still post issues you find here and I will make sure to get them added, or if you feel more comfortable using their issue report system on the horde-project site I will be looking there for issues reported too. I'm removing the download link and adding a link to the horde-project where it can be downloaded with the updated changes. Sorry for any inconvenience this has caused.
Good idea mate, i'm glad people are trying to consolidate their work. There are 5-6 programmers at any one time all working on virtually the same starting area profile, seems a waste. That's why I was quite happy to help this one along, we need a 68+ quester. Hey, 74 now woo woo!
I went through the profile with a fresh faction changed lvl 80 char. Almost all of the quests that can be done at the same time, are. Also less running back and forth from questgiver to questgiver. Takes all the quests it is going to do when its there in the first place.
Yes it is, exactly where Mupp said. http://code.google.com/p/hordequest/source/browse/#svn/trunk/Questing