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  • MAD (Miraculum Apocatstasis Druidae)

    Discussion in 'Archives' started by Mirabis, Oct 18, 2012.

    1. r0sc0

      r0sc0 New Member

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      Public version, works randomly other times crashes as it accepts the que? very odd doesnt happen with any other cc tho.
       
    2. r0sc0

      r0sc0 New Member

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      Mirabis will try and use dev version and see if that helps
       
    3. gixxer200hp

      gixxer200hp New Member

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      Using current dev version of mad and druid is using barkskin on cooldown even while not taking any damage at all just keeps using it
       
    4. Mirabis

      Mirabis Community Developer

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      Okey.
      Yes experienced it myself too, together with the regrowth cancelcast chain... gotta take a loog today.
       
    5. gixxer200hp

      gixxer200hp New Member

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      Noticed im getting bad lag with both dev and public releases when framelock is enabled in 25 man i didn't find it as bad in lfr for some reason.
       
    6. r0sc0

      r0sc0 New Member

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      Also with dev the regrowth bug, but it also casts tranquility when everyone is at full health? and goes into tree form...
      very odd sometimes doesnt follow in dungeon buddy etc
       
    7. Mirabis

      Mirabis Community Developer

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      Yes I'm aware of the various bugs and errors atm.
      [HR][/HR]​Will do my best on fixing them and pushing a stable release as HB seems stabilized.
       
    8. r0sc0

      r0sc0 New Member

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      Much appreciated mate. *****ing cc. I added a bit of code to my cc's to insure if dungeonbuddy movement fails
      that id always be within casting distance of the tank.

      if tankdistance > 30
      navigate to within range will fix a few bugs with dungeon buddy that it stops walking randomly.
       
    9. cm2003

      cm2003 New Member

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      Just goes totally MAD :)
      When queueing up for a bg it already uses all defensive CDs + Heals. The regroth -> abort thing I've also got.
      Using the dev version.
       
    10. jacobfraer

      jacobfraer New Member

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      All: if you are having trouble with latest MAD dev. svn, use the public svn which is version 1.5.0 atm.
      I tested it last night, and afaik it is perfectly stable in PvE (remember to pause tyrael or HB whenever changing zones), but i haven't tested PvP, so can't vouch for PvP.
       
    11. Lilmothmouth

      Lilmothmouth New Member

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      Can someone tell me where to copy the files to and how i am getting an error and dont know why
       
    12. jacobfraer

      jacobfraer New Member

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      \Honorbuddy\Routines\MAD

      If using SVN, rightclick on MAD folder and push "SVN Checkout" and paste the MAD public svn link.
       
    13. gixxer200hp

      gixxer200hp New Member

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      public version heals are awesome and it works well bad lags really bad with pve same as dev version apart from the lag will top heals meters and is fairly mana efficient on a 495 ilvl
       
    14. jacobfraer

      jacobfraer New Member

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      Yeah we all have that lag. How many TPS are you using on Tyrael?
      When using MAD, it can maybe be better if you lower wow Quality? :)

      And yeah you are right - public svn heals are really awesome.
       
    15. icanhazforum

      icanhazforum New Member

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      hello, i am new and confused by this , i go to use it and only do like 6k per sec heals my gs is 470, i set it for lfr , but still dont heal for more than 8k a sec, anyhelp on what i am doing wrong would be greatly appreaciated
       
    16. gatwayz

      gatwayz New Member

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      Use Tyreal Click Here Set the TPS as high as your PC can handle.

      Using the newest dev version, seems to be working with Tyreal perfectly now. I can even bump it to 200TPS no problem (beastly computer)
       
    17. jacobfraer

      jacobfraer New Member

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      And don't forget to have Framelock on. I recommend 60 TPS on a stable PC and 30 TPS on a less stable PC.


      200 TPS won't make you heal more than 60 TPS, so it's a waste of CPU power.


      Soothing Talisman of the Shado-Pan Assault - Item - World of Warcraft

      Is it possible to add to MAD -> items -> Trinkets to be used when at 270k MANA?
      Or change the item "LowMana" setting to 270k?
       
      Last edited: Mar 13, 2013
    18. Mirabis

      Mirabis Community Developer

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      @ Trinket, Set ur Trinket to : Low Mana & Specify 90% at ur Mana Pop in settings.
       
    19. r0sc0

      r0sc0 New Member

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      Mirabis, dev version constantly casting natures cure on my self turned it off to solve issue but just so you know its there.
      Code:
      [15:34:34.651 D] System.NullReferenceException: Object reference not set to an instance of an object.   at MAD.Managers.HealManager.GetPredictedHealth(WoWUnit unit, Boolean includeMyHeals) in d:\rarrarr\Routines\MADDEV\Managers\HealManager.cs:line 497
         at MAD.Managers.HealManager.GetPredictedHealthPercent(WoWUnit unit, Boolean includeMyHeals) in d:\rarrarr\Routines\MADDEV\Managers\HealManager.cs:line 511
         at MAD.MAD.<HandleCooldowns>b__6d(Object ret) in d:\rarrarr\Routines\MADDEV\Advanced.cs:line 109
         at MAD.Extensions.Spell.<>c__DisplayClass4f.<Cast>b__45(Object ret) in d:\rarrarr\Routines\MADDEV\Extensions\Spell.cs:line 917
         at Styx.TreeSharp.Decorator.CanRun(Object context)
         at Styx.TreeSharp.Decorator..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.Sequence..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.Decorator..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.Decorator..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.Decorator..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.Decorator..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Ž...()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.Decorator..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Styx.TreeSharp.PrioritySelector..()
         at Styx.TreeSharp.Composite.Tick(Object context)
         at Bots.DungeonBuddy.DungeonBot..Tick(Object )
         at Styx.CommonBot.TreeRoot.()
      [15:34:34.780 D] System.NullReferenceException: Object reference not set to an instance of an object.
         at MAD.Managers.HealManager.GetPredictedHealth(WoWUnit unit, Boolean includeMyHeals) in d:\rarrarr\Routines\MADDEV\Managers\HealManager.cs:line 497
         at MAD.Managers.HealManager.GetPredictedHealthPercent(WoWUnit unit, Boolean includeMyHeals) in d:\rarrarr\Routines\MADDEV\Managers\HealManager.cs:line 511
         at MAD.MAD.<HandleCooldowns>b__6d(Object ret) in d:\rarrarr\Routines\MADDEV\Advanced.cs:line 109
         at MAD.Extensions.Spell.<>c__DisplayClass4f.<Cast>b__45(Object ret) in d:\rarrarr\Routines\MADDEV\Extensions\Spell.cs:line 917
       
    20. Mirabis

      Mirabis Community Developer

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      yes, apologies. I was altering the dispell code ; ) Will be fixed once I'm done with it.
       

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