• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [A1 - A3 Inferno] Keywarden Hunt (Randomized)

    Discussion in 'Archives' started by Magi, Oct 21, 2012.

    1. djengine1

      djengine1 New Member

      Joined:
      Mar 7, 2013
      Messages:
      5
      Likes Received:
      0
      Trophy Points:
      0
      Very nice but how can i change the MP :)
       
    2. OrcD3vil

      OrcD3vil New Member

      Joined:
      Jan 6, 2012
      Messages:
      200
      Likes Received:
      0
      Trophy Points:
      0
      View attachment 9892 2013-03-13 12.36.txt I have been watching it most of the day and I'm noticing that there is a little problem during Act II sometimes it will see the Keywarden but then it will say its out of range and starts to want to unstuck and start a new game.
       
    3. quadrotony

      quadrotony New Member

      Joined:
      Feb 14, 2013
      Messages:
      1,097
      Likes Received:
      1
      Trophy Points:
      0

      and again =(

      i dont know what means this
       
    4. OrcD3vil

      OrcD3vil New Member

      Joined:
      Jan 6, 2012
      Messages:
      200
      Likes Received:
      0
      Trophy Points:
      0
      Mp Changes in the Bot Settings nothing to do with Profile/Trinity Bottom Right side when you go to Setting -> Bot
       
    5. quadrotony

      quadrotony New Member

      Joined:
      Feb 14, 2013
      Messages:
      1,097
      Likes Received:
      1
      Trophy Points:
      0
      inactivity timer tripped - fields of misery

      [​IMG]
       
    6. quadrotony

      quadrotony New Member

      Joined:
      Feb 14, 2013
      Messages:
      1,097
      Likes Received:
      1
      Trophy Points:
      0
      inventory was full and bot going townrun routine, but after that he go tp to another location and forgot about loot before... i have no ideas how to fix it

      [​IMG]

      i return to the loot manually
       
    7. quadrotony

      quadrotony New Member

      Joined:
      Feb 14, 2013
      Messages:
      1,097
      Likes Received:
      1
      Trophy Points:
      0
      now bot missed loot again
      he was at full inventory and just killing some leeets and tp out to selling/salvaging/stashing etc
      and forgot about loot... go to WP to another location....

      please fix this this is serious problem
       
      Last edited: Mar 14, 2013
    8. OrcD3vil

      OrcD3vil New Member

      Joined:
      Jan 6, 2012
      Messages:
      200
      Likes Received:
      0
      Trophy Points:
      0
      I have noticed that it does go to Path to Oasis I think its called goes to the right corner where the hut is for Liquid Rainbow and just stands there. I have also noticed that during Act 3 it tries for some of the mini events.. Maybe removing those mini events and special spawn locations might fix some of the stucks? Hoping for a updated profile since 1.0.7 dropped but I know Magi is busy with a ton of stuff and IRL I'm sure.
       
    9. quadrotony

      quadrotony New Member

      Joined:
      Feb 14, 2013
      Messages:
      1,097
      Likes Received:
      1
      Trophy Points:
      0
      he will return, he promised it =)

      hope die last:D
       
    10. quadrotony

      quadrotony New Member

      Joined:
      Feb 14, 2013
      Messages:
      1,097
      Likes Received:
      1
      Trophy Points:
      0
      stay at one place and using warcryes

      [​IMG]
       
    11. juggalodoc

      juggalodoc Member

      Joined:
      Mar 8, 2013
      Messages:
      32
      Likes Received:
      0
      Trophy Points:
      6
      i have this problem as well, every time the bot stops here (attached image) im not sure if this door is supposed to be open or what, but i never get a stuck but it just stands there till the inact timer trips

      oasis nonactivity.jpg

      edit: ok so i just had a run where the guy is there that opens the door, and the bot ignored the corner...so there is 1 out of 7 run that the bot actually accomplished something. i guess my question is the same as orcs on removing the mini event from the profile, or if at all possible putting a check in there to have it see if the mini event is even there.

      EDIT 2: ok now it is running fine since that one time the guy was there, i still have a feeling that as soon as i walk away it will go back to doing it tho
       
      Last edited: Mar 15, 2013
    12. 4teazn

      4teazn New Member

      Joined:
      Mar 2, 2013
      Messages:
      4
      Likes Received:
      0
      Trophy Points:
      1
      I get this everytime i load up DB since i updated to the latest beta this morning.

      [20:54:48.177 N] Compiler Error: c:\Demonbuddy\Plugins\KeyRun\KeyRun.cs(377,5) : warning CS0618: 'Zeta.Internals.Service.BnetGames.LeaveGame(bool)' is obsolete: 'This method is obsolete, please use ZetaDia.Service.Party.LeaveGame'
      [20:54:48.177 N] Compiler Error: c:\Demonbuddy\Plugins\KeyRun\KeyRun.cs(378,31) : error CS0117: 'GilesTrinity.GilesTrinity' does not contain a definition for 'GilesResetEverythingNewGame'
      [20:54:48.177 N] Compiler Error: c:\Demonbuddy\Plugins\KeyRun\KeyRun.cs(732,17) : warning CS0618: 'Zeta.Internals.Service.BnetGames.LeaveGame(bool)' is obsolete: 'This method is obsolete, please use ZetaDia.Service.Party.LeaveGame'
      [20:54:48.177 N] Compiler Error: c:\Demonbuddy\Plugins\KeyRun\KeyRun.cs(733,31) : error CS0117: 'GilesTrinity.GilesTrinity' does not contain a definition for 'GilesResetEverythingNewGame'
      [20:54:48.177 N] Compiler Error: c:\Demonbuddy\Plugins\KeyRun\KeyRun.cs(836,19) : warning CS0472: The result of the expression is always 'true' since a value of type 'float' is never equal to 'null' of type 'float?'

      anyone else getting this?
       
    13. Nazair

      Nazair New Member

      Joined:
      Jan 5, 2013
      Messages:
      754
      Likes Received:
      0
      Trophy Points:
      0
      Yep.
      With new version of DB this plugin does not want to work.

      Hope Magi will have some time to fix it ;)
       
    14. quadrotony

      quadrotony New Member

      Joined:
      Feb 14, 2013
      Messages:
      1,097
      Likes Received:
      1
      Trophy Points:
      0
      but its working to me
      with a lot of just standby-at-one-place stuck, but still working

      i will post the fixed version soon for prevent loot missing
       
    15. rrrix

      rrrix DEVELOPER Buddy Core Dev

      Joined:
      Jul 11, 2010
      Messages:
      3,449
      Likes Received:
      61
      Trophy Points:
      0
      Sorry, I broke KeyRun plugin.

      Fixed version attached.
       

      Attached Files:

    16. Nazair

      Nazair New Member

      Joined:
      Jan 5, 2013
      Messages:
      754
      Likes Received:
      0
      Trophy Points:
      0
      Thanks a milion Rrrix ;)
      But there is a little problem. With your version of KeyRun bot no longer ports back to town after keywarden is killed.
      Looks like this tag is not working:
      Code:
      <!-- Set profile choice after keywarden is vanquished -->
      	<!-- <KeyRunChooseActProfile profile="***.xml"/> -->
      
       
      Last edited: Mar 16, 2013
    17. quadrotony

      quadrotony New Member

      Joined:
      Feb 14, 2013
      Messages:
      1,097
      Likes Received:
      1
      Trophy Points:
      0
      some statistic

      1-46 paragon level
      ww barb
      116k dps unbuffed
      90 keys(30 each type)

      MP 2

      now i think i will looking for group for my 30 hell machines on USA mp10 to do 10 rings manually
       
      Last edited: Mar 17, 2013
    18. Magi

      Magi New Member

      Joined:
      Oct 12, 2012
      Messages:
      1,242
      Likes Received:
      7
      Trophy Points:
      0
      see, look what happens when you disappear for awhile...the whole place goes kaboom!

      Appreciate the help rrrix...I'll try and take a look at this stuff when I have a free moment.
       
    19. Magi

      Magi New Member

      Joined:
      Oct 12, 2012
      Messages:
      1,242
      Likes Received:
      7
      Trophy Points:
      0
      OK got KeyRun and UberRun loading up on the latest Trinity/DB Beta....running some Key runs now and we'll see what happens.
       
    20. Magi

      Magi New Member

      Joined:
      Oct 12, 2012
      Messages:
      1,242
      Likes Received:
      7
      Trophy Points:
      0
      This was an issue before...that door was triggering something in Trinity I believe. I had blocked it, but looks like the character is going back to it as I just watched my toon do it. Perhaps a new ID for the door, looking into it now.
       

    Share This Page