[ObjectGatherer]: Moveing to Herb Ungetüm der Shao-Tien , this Mob needs Mining not herbalism^^ [ObjectGatherer]: Moveing to Herb Scheckige Kuh , this cow needs skinning, not herbalism^^
Well, that's not anything wrong with the plugin, it must be a hb internal error. code : Code: SHMList = ObjectManager.GetObjectsOfType<WoWUnit>().Where([B]s => s.Skinnable && s.Distance < 20[/B]).OrderBy(s => s.Distance).ToList(); *snip* if ((ObjectGatherer_Settings.Instance.SHMC_CB) && ([B]s.SkinType == WoWCreatureSkinType.Herb[/B]) && (_herber) && (LocationId == WoWPoint.Empty)) { So for some reason that npc is reacting to WoWCreatureSkinType.Herb, no idea why.
Skinning was broken, according to the changelog 542&543 should fix it It's just the message that sounded strange
Hey buddy. With this latest patch it seems its having trouble navigating to things. Was using the plugin to collect onyx eggs for the Cloud Serpents rep. And 75% of the time it would say it found an egg but could not navigate to it. Will add a log later if you need it but at work right now and cant. Is this a known issue we need to just wait on?
Hehe, my bots are never satisfied! Seriously though, this plug has been updated several times since that post.
[ObjectGatherer]: Found Onyx Egg at <2180.161, -3412.392, 1.48384>, but can't get to it. why cant i get to it ?
If you get that message then the Onyx Egg is not in line of sigh of the bot and navigator can't find a path to it.
I get what your saying. But alot of times when i get that i stop the bot. look around and usually find the egg easily. It seems to be glitching alot with the 5.2 patch. Is there any way you can over ride it, like make it go to a point close to that one and then have the navigator try to find a path again? I am usually skipping 3 out of 5 eggs and its a shame.
Have barly had the bot active in 5.2, I've been coding alot and doing dailys manually, I'll take a alt there to check it out, what profiles are you using ? the one I'm linking or something else ?
I am using the one that you have linked. Also can you incorporate this guys plugin into yours? http://www.thebuddyforum.com/honorb...taloged/110547-trove-thunder-king-looter.html And with all the 5.2 patches i know its going to take a while to get all this running again.
I actually allready had added it but I forgot to upload it to the SVN Thanks for reminding me, it's up there now 218593, // Trove of the Thunder King is added to the filterlist. Remember to have Chests clicked if you want to search for it.
This works just fine with questing or gb2, if it finds something it should loot it will move there and loot it then continue what it was doing.
The "IsSkinnable" check doesn't care about the required profession level. I got quite a few "you must have skill level x to do this" for mining and herbing mobs You have to extend this checks imho
I know it doesn't It only checks if you have the profession or not. I couldn't find anything in the HB or WoW api that checks if you have enough skill. If anyone have any sugestion on how to solve this problem I would love the help, sadly there isn't any MOB.CanSkinNow() function
I'm quite sure I tested that and then it didn't skinn at all, but I've updated the SVN, update and try it. Problem is that I don't have any skinner myself so I can't bugtest my own code, others have to do it for me.
would be great if you can simply make a GUI for manualy insert objects, so that we can open the develober tools, look for the id and then the bot picks up our stuff. i would love to have this one gathered Ancient Pandaren Mining Pick - Item - World of Warcraft