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  • [Stable] Honorbuddy 1.9.5.8 - TurningInQuests/Ressurection/Logging/Vendoring fixes

    Discussion in 'Archives' started by Nesox, Aug 26, 2010.

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    1. vip56531

      vip56531 New Member

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      i would love HB again if the bot would actually train when i have the box check marked. Anyone know how to fix it? I always have to stop the bot and take it to the trainer since it will not train or run and empty bags.
       
    2. likwid818

      likwid818 Member

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      The questing is actually coming a very long way. The QuestOrder system they are using now is very good - for the limited number of quests it can complete. If it's a "Kill x amount of mobs" or "Pickup x amount of things" then it does an amazing job - leaps and bounds ahead of any other bot out right now. When advanced questing functionality is added and perfected, this bot will be hands down the best on the market.


      edit: on that note.. any idea when HB will be able to pick up quests off Wanted posters? Shouldn't be too hard to implement, they use IDs just like all other NPCs.


      edit 2: oops, answered my own question. seems you can solve the problem for now teh same way you solve it for quest NPCs who aren't in the database: simply supply the XYZ coords of the sign.
       
      Last edited: Sep 1, 2010
    3. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      We don't have any gameobjects in the database, except mailboxes.. but that table isn't used (yet) :)
      it assumes it's a NPC that's why you have to add the X,Y,Z to the tag
       
    4. likwid818

      likwid818 Member

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      Yeah, that's fine - as long as it works with the XYZ coords, it's good enough for now. Next question: When will blackspots actually be enforced? I notice my bot getting stuck on stupid stuff while on CollectItem quests (stuff that it could easily un-stuck itself if it were to just Jump) - so I blackspot an area with a radius surrounding the entire object, reload my profile - and the damn thing goes right back to the same spot and gets stuck trying to get the object I just blacklisted.. Kind of annoying. Maybe even make it so it can detect if it's been stuck (for say, 10 seconds?) and then if it has, just at least TRY to jump, and see if that fixes the problem.
       
    5. ferd

      ferd New Member

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      Any chance of making the bot a bit smarter when it comes to evade bugged mobs? It would be great if you could add a little logic that said something like "if >10 attacks against a mob are evaded in a row in 20 seconds, blacklist that mob". Or if blacklisting 1 specific instance of a mob isn't possible (which I don't believe it is), add a functionality that gets the xyz coords of any targeted mobs before attacking. If the mob is evade bugged, add the coords of the mob to an "evade bug list". Every time the bot targets a new target, it gets the xyz coords of that mob, cross references it with all the items on the list of evade bug coords, and if the target is on that list, it chooses another target.** Once a day, maybe upon login, the bot purges the items on that list (since mobs do un-bug themselves occasionally or do so when they're somehow killed or when the server resets). Since you might only encounter a bugged mob 1 out of every 1000 you kill, your list usually won't be more than 1 or 2 items long. This really shouldn't be difficult to code, but would really be a great feature as 1 evade bugged mob can trap your character for your entire botting session.


      *We then run into the problem of the bot choosing a new target, killing that target, and then trying to attack the bugged target again. I imagine this could cause some weird behavior where the bot might act erratically when within a certain range of the bugged mob. Surely you guys as the developers know your program and what it's capable of better than myself. But anything is better than encountering an evade bugged mob and standing there like an idiot attacking the same mob for hours.
       
    6. Owneth

      Owneth Member

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      I was not bitching one bit. All I was saying it's my dream and my drug. I want to quest bot more than anything else with this bot. YES it has come a very long way. IT still needs work however. I just want to see it work. That's it. 100% flawlessly. And it is possible. I know it is. Maybe instead of the other 5 + bots I have tried... this one will fool me and be flawless one day and I won't be told by dev's "it's not possible". It's software. There's only so many variables in the game that can be tackled before they all are.
       
    7. Apoc

      Apoc Moderator Staff Member Moderator

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      If you feel you can create a 'flawless' solution to the hundreds upon thousands of logical cases of execution, by all means. Go for it.

      The simple fact of the matter is this:

      Even the most mundane, and simple of tasks, is incredibly complex to handle 'flawlessly' in a mostly dynamic, player-rich atmosphere.

      Also keep in mind; we are limited by a few key factors:

      Our knowledge of the WoW exe itself (granted; we do know more and more about it every day [we can safely say we understand roughly 40% of the entire exe]) is nowhere near enough to be able to do *everything*.
      Data we are able to pull from the WoW exe itself, and still retain a decent performance/resource usage. We could (in theory) re-create most of the game functions entirely in HB/GB itself. But you'd see such a drastic performance hit, that it's not worth it in the long run.
      Data that the WoW exe even gets. A lot of data is server-side only, and we're not able to pull it out of thin air.

      It'll never be flawless. And you'll never see any developer ever claim a bot to be flawless. (At least, not an honest developer)

      Pretty damned close? Maybe. Very unlikely, but we can all hope. :)

      Also; keep in mind that we're all human, and we make human mistakes. We're not Skynet. (Oh god I wish I was... the fun I'd be having...)

      Life lesson: Logic is easy to create in your head. Now try to write it down, and in a way that a computer can understand it. [Keep in mind, you need to handle all the 'edge' cases where things aren't the way you assume they are.]
       
    8. NBK_Cord

      NBK_Cord Member

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      im amazed how far this dev. team has gotten so far. im enjoying GB/HB so much more than glider :D
       
    9. remnar

      remnar New Member

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      The bot doesn't loot treasure chests. I did a search on this and only found one person reporting it on the wrong forum. I've watched my character pass by treasure chests many times and never attempt to open one. Yes the loot chests option is on, and yes my char gets within range, and sometimes right next to one. So what should I do other than hope for a fix?
       
    10. Tony

      Tony "The Bee" Staff Member Moderator

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    11. Mario27

      Mario27 Banned

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      No i wanna bot my Lockie:D
       
    12. Mario27

      Mario27 Banned

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      HB GB is awsome But no One could defeat the protection what Glider had :)
       
    13. mezz0

      mezz0 Member

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      This authserver again ????? What is being done to correct it and in what timeframe can we expect to use hb again ?
       
    14. mrgalabama

      mrgalabama New Member

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      Authenticating..
      The HTTP connection failed! Are you sure you are connected to the internet?
      is the server down??
       
    15. Mario27

      Mario27 Banned

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      yes mrgalabama there are problems with Authserver evryone has it they are looking what accause the problems Tony told me that on msn
       
    16. catrix

      catrix New Member

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      Gah still down...
       
    17. LAP87

      LAP87 Member

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      Hahahahaha :')
       
    18. Mario27

      Mario27 Banned

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      its true :)
       
    19. wilsonj17

      wilsonj17 Active Member

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      Didnt the Warden Guy beat there protection a few times? Plus no one know's (apart from the dev's) how good the protection is for the buddy product's so HB/GB could have better protection then glider had but we will never find out, just think how long HB has been released and it still hasnt had a ban wave (*/touch wood lol)
       
    20. remnar

      remnar New Member

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