Ah, I see. Maybe it's just something that needs to be worked out. I'll just have to work on other characters then and hope for it to be resolved. I'll definitely try out TuanHA's though and see how well it does with low level type healing. Thank you for the reply
Class: Rdruid CustomClass: MAD Role: Healer Queue Type: Random Pandaria Heroics Party Mode: No Dungeon: All Not working for me at all, not following, healing etc.
This. Additionaly Deadmines do not work, it just runs round and round in the iron bay (where the ship is)
The first boss in terrace of Endless spring: Please add something, that makes the character not stand in the Lightning Storm. This wastes the healers mana. Second boss: Tsulong. Change this one from 15 to 8 please: const uint maxDreadShadowsStack = 8; I don't see any reason, why it should do it at 15 instead of 8. it gives the healers more to do, thus wasting theryre mana. During the light phase, the character should stand infront off the boss if the character is a healer, and heal Tsulong(This might be a CC thing) I can see, that you have added the dispel part during lightphase part into the code, and thats a good thing. Lei shi works as intended as far as I can see. Sha of Anger, the characterr needs to stand inside the wall. or atleast run into the wall area when the fight starts instead of just standing there like an idiot near the stairs. Dps'ers should attack the adds from behind and run in when the breath of fear comes. Other than that, I think it works fine. First boss in Throne of THunder: Tacs seems to not be followed, except for the character running out of the conductive water when I have placed him there during Lightning Storm. The character does not place him self inside of the conductive water. And does not run to one of the edges of the boss room to leave the Focused lightning in a safespot. While the tank pulls Tormented Spirit's, the character SHOULD stand still on the stairs, and not follow the tank.. unless the whole group runs.
having the same issue myself. From my observation its noticeable when dungeon buddy is in control via the circular graphic appears on the ground as a destination using click to move but, I have noticed there does not seem to be a click destination when the bot seems to lose control resulting in a direct path as if toggle run is being initiated. A second thought i had was if it is possible that the bot bugs out should it try to click to move and the combat routine then tries to drop an element such as the statue simultaneously, somehow losing its position. Either way if I take control by simply plotting a click to move location the bot then gather sense and works until the occurrence. on a second note i've noticed an alarming amount of memory crashes while running dungeon buddy on my monk as a healer but havn't put much though into that as of yet.
Don't know if it's a DB or a Singular issue... in HB Beta 199 the tank does not switch targets if group member gets aggro, it always attacks only one target. With stable release and same settings in DB and singular, the tank switches targets on aggro as he he should. Anyone else noticing this?
working list of dungeons Im on my phone but i just got my 5 RaF accounts to 15 and wondering if there is a list of dungeons that are working 100% and if someone has a list of 15-80 dungeons that work for dungeonbuddy that be great if not then looks like i will compile a list.
I am not sure if this is in the thread somewhere, I tried searching but didn't find it. I have been using DungeonBuddy to do the Tier 14 LFRs with great success. The only issue I have, is that I have to manually switch which raid it queues for in the Bot Config menu. Ideally, I would like it to just cycle through each LFR section 1 time without me having to intervene on it. Does anyone know how to do this? Is there a Plugin or a Profile that will change the Bot Config?
.201 is not working with dungeonbuddy "Starting the bot! Currently Using BotBase : DungeonBuddy The type initializer for 'Bots.DungeonBuddy.DungeonManager' threw an exception. Bot Stopped! Reason: The type initializer for 'Bots.DungeonBuddy.DungeonManager' threw an exception."
my DB keeps leaving dungeon/raid after few minutes inside.. It joins, do some activity and then without any reason leaves, with dungeon deserter.. any help here?
Im also getting this, running latest version available really wanted to use HB before i went on vacation >< HALP lol
adios DB with the latest 557 release.... Bot Stopped! Reason: The type initializer for 'Bots.DungeonBuddy.DungeonManager' threw an exception.
Same issue as above. Clean installation of HB 557 .... Bot Stopped! Reason: The type initializer for 'Bots.DungeonBuddy.DungeonManager' threw an exception.
There are people in this thread saying to do a fresh HB install but keep the older "dungeon scripts" folder ... sadly, i've already deleted mine. Can someone check, and if possible, upload a working dungeonscripts folder?
Those might work? Not tested, i will later as i had the same problem found those in a backup folder https://dl.dropboxusercontent.com/u/23363905/scripts.zip
Perfect ... qued up "guardians of moshugan" without a hitch, which it wasn't doing before ... will let u know how it runs FYI, I have a fresh install of HB 557, and have only copied the "dungeon scrtips" from the zip file above ... have not copied the "default profiles" ones.
Sigh ... ran fine for a few minute, then just left the dungeon. I see the below in the log: Code: [12:52:46.773 D] [Singular-DEBUG] GetBestTankTargetForPWS('Power Word: Shield'): found tank Paladin @ 70.2%, hasmyaura=False with 0 ms left [12:52:46.774 D] [Singular-DEBUG] Buffing Power Word: Shield ON TANK: Paladin [12:52:46.775 N] [Singular] Casting Power Word: Shield on Paladin @ 70.2% at 34.0 yds [12:52:46.776 D] [CGSpellBook::CastSpell] Override ID: 17, KnownIndex: 61 [12:52:47.964 N] [DungeonBuddy 501]: Running from Troll Explosives [12:52:48.661 D] [DungeonBuddy-DEBUG 501]: Current POI is not the best pull target. Changing. [12:52:48.661 D] Changed POI to:Type: Kill, Name: Zandalari Infiltrator [12:52:50.068 N] [Singular] Warning: 3.3 seconds since BotBase called Singular to check healing [12:52:50.075 D] [Singular-DEBUG] GetBestCoverageTarget: CanCastHack says NO to [Holy Word: Sanctuary] [12:52:50.076 D] [Singular-DEBUG] GetBestCoverageTarget: CanCastHack says NO to [Cascade] [12:52:50.076 D] [Singular-DEBUG] GetBestCoverageTarget: CanCastHack says NO to [Prayer of Mending] [12:52:50.077 D] [Singular-DEBUG] GetBestCoverageTarget: CanCastHack says NO to [Circle of Healing] [12:52:50.093 D] [Singular-DEBUG] GetBestCoverageTarget('Prayer of Healing'): found Rogue with 4 nearby under 85% [12:52:50.095 N] [Singular] Casting Prayer of Healing on Rogue @ 100.0% at 36.8 yds [12:52:50.096 D] [CGSpellBook::CastSpell] Override ID: 596, KnownIndex: 62 [12:52:52.123 D] Cleared POI - Reason No targets in list2 [12:52:52.123 D] Cleared POI [12:52:52.127 D] [DungeonBuddy-DEBUG 501]: Executed action: Honorbuddy.ActionClearPoi [12:52:54.836 N] [DungeonBuddy 501]: Dungeon completed. Leaving. [Reason: None] [12:52:54.848 N] [DungeonBuddy 501]: Left dungeon: Guardians of Mogu'shan [12:52:54.849 D] [DungeonBuddy-DEBUG 501]: Executed action: Honorbuddy. This was just before the boss. So the dungeon was, infact, not complete.
So this time I copied both the folders in the zip file you provided. Ran the first instance full without a problem.