This is the main reason you doing so low dps Evol: [NecroticStrikeStack, True] You set CRs spam Necrotic Strike in PvE. [18:09:30.828 N] 30:828 HP: 48% RP: 28 (B:0 D:1 F:0 U:2) Elder Regail 4.86y 71% hp Necrotic Strike (NecroticStrikeStack) By default setting in PvE Necrotic Strike Stack should be OFF, CR will never Necrotic Strike, that spell only for PvP and a few PvE boss that can heal. Please disable it. Necrotic Strike use all valuable Death Rune that should reserved for Obliterate/Plague Strike in PvE.
Yeah, you can't compare manually running the rotation using SpellFlash to using a bot. The bot will usually win 9 out of 10. But if the SpellFlash rotation was turned into a CR...it would be amazing >_<
@ThuanHA 1. Is there any possibility, without changing the target, that the ghul in unholypec is using his "Jump" on Cooldown? 2. Doenst your Special Edition supporting "Conversion" its sems that there is no option and in fights he isnt using it. 3. It would be awesome if there were a Guide like the one on the Hunter and Monkforums. I know it takes his time but maybe u can handle that also for dks
Better let CR do the pet leap for you. CR will leap to target when it not in your range. Also when pet transformation, it will leap charge stun/interrupt. Conversion/Death Pack/Siphon explain a few post back Yeah you are right, I need more time to make a FAQ
New rev, thank ephedragold for bug report Total rewrite the spread diseases logic using Blood Boil/Pestilence. You guys should see increase dps in Frost and HUGE dps increase in Unholy - especially when you select talent Roiling Blood. Unholy damage reply much on disease spread and the new logic should make it do a lot more damage. BTW, spread damage have smart logic, it will not cast if there a Break on Damage CC target nearby you (Blind, Sheep...) Please update and let me know. Thank you.
Unholy is doing insane dps with Roiling Blood right now. I just got 10-0 2v2 with a random priest. The AoE spread diseases work so well, if their healer don't die in my burst, they always go OOM first because they never have enough mana to heal through diseases that tick on him, his partner, and all the pets Find a good healer and play some arena, you will love the new update
Cool! Will test that today. I think it might be interesting if you would post your recommended Skills and Glyphs for all the CC's you have? You probably don't support all Skills and glyphs for all classes and CCs right? So there might be a preferred skill / glyph configuratio for PvP and one of PvE? Thanks for your great work! Haggy
I change talent and glyph depend on comp on arena start. My general rule is: Vs 2 melee may kill my healer, I'll talent for Chilblains that make Chain of Ice that root 2 sec Vs 2 caster, I'll talent for the Anti=Magic Zone that absorb magic damage Vs team that can CC me non-stop, I'll talent for Lichborne, Desecrated ground Vs team that can cc my healer non-stop, I'll talent for Purgatory that help me stay a live a bit longer till heal come... The only mandatory talent is Roiling Blood, that help UH DK spread diseases and doing absurd damage without actually attack a target All that you can do before match start, just need some experience.
Thats what iam talkin about . The Special Edition is just insane <3 Is Frost-DW also being supported? =) And u really need a guide to get some more ppl donating the special edition
Awesome! Thanks a lot for your tips. How do you play your DK in arena with the routine exactly? Do you handle everything via the CC? Or do you have some special skills abilities you execute manually? Do you enable / disable the HB via a hotkey and then do some manuel stuff? And only enable it for damage? Haggy
The only skill that I use manually is Death Grip unit too far away to me. Some fight vs 2 melee that may kill me, I turn off Auto Presence and stay in blood too. All other are on Auto, including Auto Death Grip to interrupt and Auto Death Grip melee off my healer. Most spell CR do better than me so I should not use it by myself
I think it already on latest svn update of the public release. Fixing/improving too many CRs make me forgot things
@TuanHA -- I don't know how you have Gorefiend's Grasp coded into the routine, but a suggestion (only if this is NOT how you have it) would be to make it use Tank ? Focus > Self > Enemy since you can target friendly and unfriendly targets to GG. This idea is mainly for PvE for all sorts of bots (quest, grind) and scenarios (raid, dungeon, scenario).
I am gonna have to check out unholy pup with blood presence while it is viable. Unholy+blood presence is getting nerfed in 5.3
Maybe he can have a condition that will first death grip one mob to you than pop grasp on that mob so all the adds get gripped to you.