Hello. Issue: CC tries to kill dead mob. Similar issue to what I reported in the DK CC Section a while ago. If it has been fixed in the DK CC already, would be great if it could be ported to the other CCs as well. Seems like there are some routines in all your CC's. CHAR: Paladin LvL31 Zone: the Cape of Strangletorn Target: Skymane Gorilla and others Detailed description: Paladin targets mob. Kills mob. Now there is no target. Dead mob is targeted to loot the mob. And then the paladin circles around the dead mob and tries to attack. But it doesn't happen all the time. Sometimes the paladin continues without circling around the dead mob. But I can't say exactly when it's happening and when not. Error message: You cannot attack that target Working with Singular CC Log File: View attachment 5848 2013-04-25 14.49.txt
i think i got the same problem as b3ta. but using the builtin pause gives the same problems. ive sent tuanha the logfile
Please try new rev. Also I'm leveling a new Paladin to see if the problem really fixed. Thank for reporting with log.
WHen i Updated my svn... do i have to delete everything(not .svn folder) and update? or can i just update?
looks like this fixed it. only had 1 problem and after opening class settings and applying again it worked. thx tortoisesvn does this automagically. no need to delete anything. just do a svn update
I'm thinking about other class but PvP only as for now PureRotation (PvE) Singular (Leveling) and other CR doing really good job.
Agree. But i think PVP CR for rogue it is something ubeliveble, to many situational CDs too many actions it can be just rotation but PureRotation do it well any way. Warlock is much better here
yes i think the other cr's are great for any type of pve, may i ask what classes you are considering tuanha?
Well I never ask or make a poll for what next CR. I'll do some research before deciding like that class have most representation this season, what class need PvP CR and what class I enjoy the most. TBH, I can't make good cc if i don't spent countless hour testing and building logic while playing with it.
Exactly the same issue I have but with a better description Updated SVN 5min ago and reinstalled HB but the issue remains. Singular doesn't have this issue though.
i see, well just giving you a few heads up, rogues are really fun they can vanish in combat , nice damage, lots of cc's and unlimited stealth! haha they are probably the most in need of a cc in my opinion, but no one chooses them beacause they have no tuanha to create combo points(needed to win) but anyway i reccomend rogue, but i have most classes lvl 90 and i would love to test any cc you make for you dont be afraid to pm me
im having an issue with dungeonbuddy where the bot wont follow while in combat, then it will just stand still, till i move it close to the fight..any idea?
This is one for the books! Thanks TuanHA for this awesome CC, I'm using it for more than 3 months and I'm still lovin' it Keep up the good work!
Running a 5 man team is NOT a ban trap and I have been doing it since dungeonbuddy has had a semblance of stability. Your routine (the only viable H pally routine) is almost unusable in dungeonbuddy. I would use singular but it has a tendancy to just sit there, not cast and let your party die. As the above poster said, one of the issues is that the bot won't follow in combat. Another issue is that none of your routines will resurrect a fallen party member with the dungeonbuddy bot running.