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  • Convalesce 3.3 Beta 4.1

    Discussion in 'Archives' started by Mordd, Aug 20, 2010.

    1. Ikkarus

      Ikkarus New Member

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      Hey Mordd!
      First of all, really good CC, the best we got in my opnion.
      Just coming here to report something that I don't know if it is related to your CC or HB itself but using the earliest versions of HB (like 1.9.5.0, 1.9.5.2, 1.9.5.4) it seams that the b?t logic works much better. I've tested different versions of the same profiles (including pvp) and verified much better results with the earlier ones.
      My guess is that could it be something related to code complexity of the newer versions of HB with the Convalesce CC.
       
    2. Mordd

      Mordd New Member

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      I am taking note of all the bugs and as soon as breackneck 60 is finished I will fix them all as well as add combat assist.
       
    3. kacetado

      kacetado New Member

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      "Current CC does not have any configuration" when i press CC configuration shows me this =\ and now bot isnt attacking just moving around..... anyone knows a solution? i need it fast =\
       
    4. kacetado

      kacetado New Member

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      problem solved thanks mordd =)

      and one more time gratz for your CC and keep the good work :)
       
      Last edited: Sep 10, 2010
    5. Mordd

      Mordd New Member

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      new version tomoro to fix bugs. Running it overnight.
       
    6. evilz51

      evilz51 New Member

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      New Version?? YAY!!!!!

      i wana try! :D
       
    7. Tact

      Tact New Member

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      Hey Mord,

      First off great CC, been using it now a couple days :D

      Problem:
      Last night the custom class suddenly stopped working (up till then it was doing everything i had set out in the CC config), the bot suddenly would only auto hit targets :(

      I did a fresh install of HB 1.9.5.9, fresh unzip of 3.3 of convelesce, tried without pluggins... still wasn't doing anything other than auto hit in both pvp/pve.

      The default classes that come with HB do work... but they are by no means anywhere near as comprehensive or as fluid like as your custom class, any idea what i've done wrong here?
       
    8. w00tsauce

      w00tsauce New Member

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      Seems to be working great.

      Just one question and I may be blind, but is there no option to turn on Hammer of Justice?
       
    9. Lt.Leon

      Lt.Leon New Member

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      Hey, been noticing in PvP he will not wait for Art of War when using Exorcism? So he tries to cast, gets a second into it, then tries to approach the enemy closer, then will do it over and over again, once he reaches the enemy the enemy typically jumps away etc, thus making him stop casting again, so pretty much he keeps trying to cast over and over, not doing any dmg. Is there a fix for this? Or just a bug?
       
    10. Talix

      Talix New Member

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      Ehm, I feel I should mention it is now the 14th ^^
       
    11. Dreike

      Dreike New Member

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      Would it be possible for a CC to incorporate anti-stuck routines when getting stuck on a fence of mailbox while navigating? Something other than just mount/dismount? Or is that something only HB can handle?
       
    12. fernir

      fernir Member

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      I don't know what's wrong but I just noticed this CC doesn't cast seals or blessings after death in PvP :( Anyway to fix that?

      Edit: Actually it's not doing much of anything at all it seems.
       
      Last edited: Sep 15, 2010
    13. w00tsauce

      w00tsauce New Member

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      I have an issue where I have it selected to pull with Exorcism, and also have wait for target to approach checked. It will begin to cast Exorcism, but about .5seconds later it just charges the mob.
       
    14. tozededao

      tozededao Community Developer

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      Wanted to report that when you have a mob to loot but you are still on fight it tries to fight the mob that is dead instead of atacking the other one thats beating you.
       
    15. zeus4000

      zeus4000 New Member

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      I have the attack loot problem myself which cause a loads of death atm in your breakneck 1-45 and i also have the exorcist problem as well.

      Mount problem , the bot wont unmount to riposte sometime , not sure if its cc or HB about that one, but if there could be a overide for mount as its a big problem since the first HB release , it would rock to have it handled by the cc =P


      Zuruss
       
    16. mspazz

      mspazz Member

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      Refuses to initiate combat on mobs that it should. Will only target or attack after it pulls aggro by running by.
       
    17. Lockwood

      Lockwood Member

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      Don't have this problem myself.

      PVP Problem: Does not use hand of freedom. Very suspicious. No Paladin in their right mind would stand still and get beat on if they had hand of freedom.

      It's so obviously bottish that I have stopped using this in PVP.
       
    18. fpsware

      fpsware Community Developer

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      If you can attach a log file this will greatly help the CC developer resolve this kind of issue.

      There is a bug in HB that it will sometimes not dismount when it enters combat. I'm sure the HB team will address this in due course.

      If you can attach a log file this will greatly help the CC developer resolve this kind of issue.


      If you can attach a log file this will greatly help the CC developer resolve this kind of issue.


      This is best left for HB to handle, its not the responsibility of the CC to get 'unstuck'.

      Mord has a life outside of CC development, we all do. Updates come when there is sufficent time to code, test and release.
       
    19. w00tsauce

      w00tsauce New Member

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      Im watching my guy PvP right now and he is constantly running when he tries to cast a spell.

      He will try to cast exorcism but the target will move so my guy will move closer and disrupt casting. Does it with anything he is casting atm.
       
    20. tozededao

      tozededao Community Developer

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      I didn't post any log because I watched the log myself and I think its not explaining anything.

      [11:47:37 PM:957] Activity: Harvesting Ghost Mushroom.
      [11:47:38 PM:203] Changed POI to: Type: None, Loc: <0, 0, 0>
      [11:47:38 PM:542] Changed POI to: Type: Loot, Name: Green Sludge
      [11:47:38 PM:922] interact: 0x314FE8A0
      [11:47:39 PM:138] interact done: 0x314FE8A0
      [11:47:39 PM:924] Activity: Looting Green Sludge.
      [11:47:40 PM:290] Changed POI to: Type: None, Loc: <0, 0, 0>
      [11:47:42 PM:606] Activity: Combat
      [11:47:42 PM:849] Changed POI to: Type: None, Loc: <0, 0, 0>
      [11:47:43 PM:182] Activity: Combat
      [11:47:43 PM:403] #Combat Stance Enabled#
      [11:47:44 PM:369] Changed POI to: Type: Loot, Name: Green Sludge
      [11:47:44 PM:733] interact: 0x3151D020
      [11:47:44 PM:949] interact done: 0x3151D020
      [11:47:45 PM:969] Activity: Looting Green Sludge.
      [11:47:46 PM:337] Changed POI to: Type: None, Loc: <0, 0, 0>
      [11:48:02 PM:353] Changed POI to: Type: Harvest
      [11:48:02 PM:689] Moving to Type: Harvest
      [11:48:16 PM:12] Activity: Combat
      [11:48:16 PM:234] Changed POI to: Type: None, Loc: <0, 0, 0>
      [11:48:16 PM:577] Activity: Combat
      [11:48:17 PM:261] Spell_C::CastSpell(53408, 0, 0xF130000A5F0998D7, 0)
      [11:48:17 PM:503] **Judgement of Wisdom**
      [11:48:17 PM:630] Activity: Combat
      [11:48:17 PM:914] Spell_C::CastSpell(53408, 0, 0xF130000A5F0998D7, 0)
       

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