play a monk at mp5 with the following stats and built and you ll be fine i run a monk 55k hp 185 k dps unbuffed 5 life steal 700 all res no ruby no hellfire ring at mp5 built is 1)blinding flash (faith in the light) 2)Breath of heaven (blazing wrath) 3)Mantra of conviction (overawe) 4)serenity (ascension) 5)Fists of thunder(thunderclap) 6)sweeping wind(cyclone) passives are because of mp5 the 1 st passive is very important 1)"Near death experience " i use this over fleet footed or Resolve and it makes a huge difference in deaths=0 deaths 2)one with everything 3)seize the initiative
monk mp1 overnight stats ar para35: Zombie_apoc_V1.5 ===== Misc Statistics ===== Total tracking time: 8h 55m 23s Total deaths: 9 [1.01 per hour] Total games (approx): 87 [9.75 per hour] Total XP gained: 266.92 million [29.91 million per hour] Total Gold gained: 2524.61 Thousand [282.93 Thousand per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 4267 [478.19 per hour] Items dropped by ilvl: - ilvl58: 237 [26.56 per hour] {5.55 %} - ilvl59: 112 [12.55 per hour] {2.62 %} - ilvl60: 616 [69.03 per hour] {14.44 %} - ilvl61: 1457 [163.28 per hour] {34.15 %} - ilvl62: 1201 [134.59 per hour] {28.15 %} - ilvl63: 644 [72.17 per hour] {15.09 %} Items dropped by quality: - White: 2285 [256.07 per hour] {53.55 %} --- ilvl 58 White: 130 [14.57 per hour] {3.05 %} --- ilvl 59 White: 61 [6.84 per hour] {1.43 %} --- ilvl 60 White: 248 [27.79 per hour] {5.81 %} --- ilvl 61 White: 775 [86.85 per hour] {18.16 %} --- ilvl 62 White: 654 [73.29 per hour] {15.33 %} --- ilvl 63 White: 417 [46.73 per hour] {9.77 %} - Magic: 1532 [171.69 per hour] {35.9 %} --- ilvl 58 Magic: 86 [9.64 per hour] {2.02 %} --- ilvl 59 Magic: 37 [4.15 per hour] {0.87 %} --- ilvl 60 Magic: 288 [32.28 per hour] {6.75 %} --- ilvl 61 Magic: 527 [59.06 per hour] {12.35 %} --- ilvl 62 Magic: 421 [47.18 per hour] {9.87 %} --- ilvl 63 Magic: 173 [19.39 per hour] {4.05 %} - Rare: 446 [49.98 per hour] {10.45 %} --- ilvl 58 Rare: 21 [2.35 per hour] {0.49 %} --- ilvl 59 Rare: 14 [1.57 per hour] {0.33 %} --- ilvl 60 Rare: 78 [8.74 per hour] {1.83 %} --- ilvl 61 Rare: 155 [17.37 per hour] {3.63 %} --- ilvl 62 Rare: 125 [14.01 per hour] {2.93 %} --- ilvl 63 Rare: 53 [5.94 per hour] {1.24 %} - Legendary: 4 [0.45 per hour] {0.09 %} --- ilvl 60 Legendary: 2 [0.22 per hour] {0.05 %} --- ilvl 62 Legendary: 1 [0.11 per hour] {0.02 %} --- ilvl 63 Legendary: 1 [0.11 per hour] {0.02 %}
I use Zombie_hunt 2.5 I find the problem: When the stash is full, bot doesnt teleport and sell items. He is running with full stash and doesnt take items from ground. (Sorry, my English is bad)
Zombie Apoc is CRAZY good! Honestly think its better than FoM +WH (Bling), mostly because I think its gonna be hard to make FoM bot friendly with all the trees, but if I could request something extra to the Zombie Apoc profile it would be remove the TP on death, and when you die it shouldnt be running the entire route again but just go to where you died (Dunno if thats possible, but would be good), and last that it would enter the caves which is random map spawned since they got very high mob density too I am already now very happy about the profile as it is, but these changes would make it absolutely perfect
Agree with ^ what i usually do when death is directly leave game with this <TrinityMaxDeaths questId="1" max="1" /> This way just leaves game right away so no time wasted if ur half way through map, well im only white farming so its useful for wasting 20 sec+ getting to original position Then also just leave game at the end in case u trigger any elite <!-- Weeping Hollow -Complete- --> <LeaveGame reason="Well done! Next run!" /> No need for the tp thing, just annoying sometimes but rarely i spose But yes i tested the caves the density of it is really nice a bonus 200-250 chain of mobs right away with only 1-2 packs there, and resplendent / 50-100 mobs in lvl 2 cave Yup overall nice profile Zombified WH best
i said is a trash profile, but i decied to test it again, and is a stupid profile, he get wp to drowned temple, then he tp to base, then go afk seconds, then start over again! my relogger restart d3 and db then same story... wtf ?!? i don't want to disrespect u and your hard work but this profile sucks...
(About zombie_apoc) Yeah..that teleporting when bot die... back to town..and then back to the portal inside cemetery is pointless. Sometimes when die bot get back to town..and then back to the same portal from which he just came. Definitely something is wrong. Also..top part of WH is poor of monsters. Big density is down bellow. Killing top area looks like a waste.
There's something so awesome about this profile that unexpected happens: bots get blocked by white mobs and die trying to pick up legendary items... Following the 1.08 change there are many more white mobs than before and they literally block your path. When bots are trying to pick up stuff they stop whatever they were doing before, such as WW or Tempest Rush and try to walk to the items. It had been fine because in the past there weren't so many white mobs and they rarely block the path of bots when bots were trying to pick up items. Post 1.08 I have seen several times that, a monster dropped a legendary item, my WW barb stopped WWing and tried to walk to pick it up. But it's blocked and stuck by the mobs and died, and then later inactivity timer kicked in and the bot left the game...leaving an unID'd crossbow (hellrack ) on the ground. It appears to me that bots will finish up mobs before trying to pick up rares but for legendary items the bot stops fighting to pick up. Just wondering can anyone help forcing bots to finish up mobs before trying to pick up legendary items?
Make sure you updated Demonbuddy, Trinity (Especially Demonbuddy has been updated quite alot recently), and also be on Act 1 quest 9.2 (Yes 9.2, I know the maker said 9.3 but for me it only works on 9.2) Edit: This is for Zombie Apoc, I dont know about the others since I dont use them - Zombie Apoc is crazy good with and without elite killing
heres a 10hr run for all the people saying "it sucks" or "it doesnt work" make sure DB is updated, as well as trinity and it should work just fine i'm running ZB Hunt 2.5, and the only spots that are issues is FW but creator is aware of the issues WW Barb, 236k dps unbuffed, 246k w/ scoundrel, 2.5aps, 544 lowest res, 6600 armor runs were MP5 Plvl 100 while this run is amazing for legendaries and exp its not so great for Demonic essences, as im still trying to craft just the right ammy and gloves for my barb which sucks but i still got about 50 last night... usually wake up to ~125-200 running my A3 profile tho but its to be expected as theres less elites in this run however, this run is still amazing awesome job to the creator so far. i'll be keeping an eye out for more updates. this'll be my last post on ZB 2.5 Code: ===== Misc Statistics ===== Total tracking time: 10h 25m 45s Total deaths: 3 [0.28999999165535 per hour] Total games (approx): 20 [1.91999995708466 per hour] Total XP gained: 0 million [0 million per hour] Total Gold gained: 5750.60009765625 Thousand [551.380004882813 Thousand per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 6064 [581.429992675781 per hour] Items dropped by ilvl: - ilvl58: 377 [36.1500015258789 per hour] {6.21999979019165 %} - ilvl59: 134 [12.8500003814697 per hour] {2.21000003814697 %} - ilvl60: 893 [85.620002746582 per hour] {14.7299995422363 %} - ilvl61: 2077 [199.149993896484 per hour] {34.25 %} - ilvl62: 1615 [154.850006103516 per hour] {26.6299991607666 %} - ilvl63: 968 [92.8099975585938 per hour] {15.960000038147 %} Items dropped by quality: - White: 1982 [190.039993286133 per hour] {32.6800003051758 %} --- ilvl 58 White: 90 [8.63000011444092 per hour] {1.48000001907349 %} --- ilvl 59 White: 33 [3.16000008583069 per hour] {0.540000021457672 %} --- ilvl 60 White: 207 [19.8500003814697 per hour] {3.41000008583069 %} --- ilvl 61 White: 672 [64.4300003051758 per hour] {11.0799999237061 %} --- ilvl 62 White: 589 [56.4700012207031 per hour] {9.71000003814697 %} --- ilvl 63 White: 391 [37.4900016784668 per hour] {6.44999980926514 %} - Magic: 3060 [293.399993896484 per hour] {50.4599990844727 %} --- ilvl 58 Magic: 201 [19.2700004577637 per hour] {3.30999994277954 %} --- ilvl 59 Magic: 70 [6.71000003814697 per hour] {1.14999997615814 %} --- ilvl 60 Magic: 524 [50.2400016784668 per hour] {8.64000034332275 %} --- ilvl 61 Magic: 1046 [100.290000915527 per hour] {17.25 %} --- ilvl 62 Magic: 782 [74.9800033569336 per hour] {12.8999996185303 %} --- ilvl 63 Magic: 437 [41.9000015258789 per hour] {7.21000003814697 %} - Rare: 1000 [95.879997253418 per hour] {16.4899997711182 %} --- ilvl 58 Rare: 85 [8.14999961853027 per hour] {1.39999997615814 %} --- ilvl 59 Rare: 31 [2.97000002861023 per hour] {0.509999990463257 %} --- ilvl 60 Rare: 159 [15.25 per hour] {2.61999988555908 %} --- ilvl 61 Rare: 354 [33.939998626709 per hour] {5.84000015258789 %} --- ilvl 62 Rare: 239 [22.9200000762939 per hour] {3.94000005722046 %} --- ilvl 63 Rare: 132 [12.6599998474121 per hour] {2.1800000667572 %} - Legendary: 22 [2.10999989509583 per hour] {0.360000014305115 %} --- ilvl 58 Legendary: 1 [0.100000001490116 per hour] {0.0199999995529652 %} --- ilvl 60 Legendary: 3 [0.28999999165535 per hour] {0.0500000007450581 %} --- ilvl 61 Legendary: 5 [0.479999989271164 per hour] {0.0799999982118607 %} --- ilvl 62 Legendary: 5 [0.479999989271164 per hour] {0.0799999982118607 %} --- ilvl 63 Legendary: 8 [0.769999980926514 per hour] {0.129999995231628 %} Potion Drops: Total potions: 304 [29.1499996185303 per hour] - ilvl 60: 304 [29.1499996185303 per hour] {100 %} Gem Drops: Total gems: 137 [13.1400003433228 per hour] - Ruby: 34 [3.25999999046326 per hour] {24.8199996948242 %} --- ilvl 60 Ruby: 34 [3.25999999046326 per hour] {24.8199996948242 %} - Topaz: 41 [3.9300000667572 per hour] {29.9300003051758 %} --- ilvl 60 Topaz: 41 [3.9300000667572 per hour] {29.9300003051758 %} - Amethyst: 31 [2.97000002861023 per hour] {22.6299991607666 %} --- ilvl 60 Amethyst: 31 [2.97000002861023 per hour] {22.6299991607666 %} - Emerald: 31 [2.97000002861023 per hour] {22.6299991607666 %} --- ilvl 60 Emerald: 31 [2.97000002861023 per hour] {22.6299991607666 %} Infernal Key Drops: Total Keys: 5 [0.479999989271164 per hour] ===== Item PICKUP Statistics ===== Items: Total items picked up: 2379 [228.100006103516 per hour] Item picked up by ilvl: - ilvl60: 16 [1.52999997138977 per hour] {0.670000016689301 %} - ilvl61: 1032 [98.9499969482422 per hour] {43.3800010681152 %} - ilvl62: 767 [73.5400009155273 per hour] {32.2400016784668 %} - ilvl63: 564 [54.0800018310547 per hour] {23.7099990844727 %} Items picked up by quality: - Magic: 2195 [210.460006713867 per hour] {92.2699966430664 %} --- ilvl 61 Magic: 1013 [97.129997253418 per hour] {42.5800018310547 %} --- ilvl 62 Magic: 754 [72.3000030517578 per hour] {31.6900005340576 %} --- ilvl 63 Magic: 428 [41.0400009155273 per hour] {17.9899997711182 %} - Rare: 166 [15.9200000762939 per hour] {6.98000001907349 %} --- ilvl 60 Rare: 16 [1.52999997138977 per hour] {0.670000016689301 %} --- ilvl 61 Rare: 14 [1.3400000333786 per hour] {0.589999973773956 %} --- ilvl 62 Rare: 8 [0.769999980926514 per hour] {0.340000003576279 %} --- ilvl 63 Rare: 128 [12.2700004577637 per hour] {5.38000011444092 %} - Legendary: 18 [1.73000001907349 per hour] {0.759999990463257 %} --- ilvl 61 Legendary: 5 [0.479999989271164 per hour] {0.209999993443489 %} --- ilvl 62 Legendary: 5 [0.479999989271164 per hour] {0.209999993443489 %} --- ilvl 63 Legendary: 8 [0.769999980926514 per hour] {0.340000003576279 %} (note: 77 follower items ignored for being ilvl <60 or blue) Potion Pickups: Total potions: 295 [28.2900009155273 per hour] - ilvl 60: 295 [28.2900009155273 per hour] {100 %} Gem Pickups: Total gems: 135 [12.9399995803833 per hour] - Ruby: 34 [3.25999999046326 per hour] {25.1900005340576 %} --- ilvl 60 Ruby: 34 [3.25999999046326 per hour] {25.1900005340576 %} - Topaz: 40 [3.83999991416931 per hour] {29.6299991607666 %} --- ilvl 60 Topaz: 40 [3.83999991416931 per hour] {29.6299991607666 %} - Amethyst: 31 [2.97000002861023 per hour] {22.9599990844727 %} --- ilvl 60 Amethyst: 31 [2.97000002861023 per hour] {22.9599990844727 %} - Emerald: 30 [2.88000011444092 per hour] {22.2199993133545 %} --- ilvl 60 Emerald: 30 [2.88000011444092 per hour] {22.2199993133545 %} ===== End Of Report =====
+1 can confirm this happen to me too, lossing the legendary because bot dont come back for the spot where legendary drop. The waste of time tp to town after die if can be changed its awesome, just run for the last spot he die or something, because he tp to town then come back to map again, its some wasted time.
And since when this is profile fault? We have to wait for new Trinity version hoping it will solve the mobs density problem.