naah, im hitting, but have 0 pickup radius + 2200+ gold in trinity, so u know, its lottery, he may go clear agony and sometimes not, depends if pickup some gold or not. x) everything's running fine for me anyway. thx dude.
Isnt the problem, he teleport to agony again when load the agony profile, but when arrive, just use the self teleport to town, load other profile then go for that profile. dunno why. [01:40:27.963 N] [Trinity]Loading new profile. [01:40:28.231 N] Loaded profile Fallen Agony 2 [01:40:31.277 N] Using town portal [01:40:37.263 N] Townportal successfull, we are in town! [01:40:38.653 N] In Town? [01:40:42.067 N] Using Waypoint Waypoint_Town-2877 Number:14 [01:40:44.786 N] ========== Grid segmentation resetting!!! ============ [01:40:45.688 N] [Trinity]Loading new profile. [01:40:45.951 N] Loaded profile Fallen Festering Woods and continue in other maps, he still clear other maps, just agony2 i see that happen.
Anyone else out there can confirm this? I have not had this happen to me yet. If it's happening I'll find a fix for it. That or your on the wrong questID *shrugs* but you said the rest run fine? weird.
Yea i'm using a no highlands version, and yea all other maps work, only see this happen in agony2, so normaly he clear the maps, when load agony2 profile, he go inside, teleport out, load other profile and continue
I think you forgot to remove the nephalem valor check in the v2.5 shortrun profile in Agony2.xml. Right now it just joins a game, checks valor, leaves, rinse repeat. Edit: Also found a place where my bot gets stuck (not really, he just stands still) It happened twice in a row now, and both times it was in Halls of Agony level 2, right beside the waypoint. I took a screenshot of the location, doubt a screenshot will help you pinpoint what's wrong, but I guess it's better than nothing. I believe it was trying to open the door right in front of it. When I see it happening again, I'll tell you what demonbuddy was in the process of doing
Thanks, surprised no one else told me about the neph check on Agony. Anyway that's being updated now. Those doors should be blacklisted.. not sure why it did that. Perhaps a new SNO with the update today.
Alright I have my bot doing Agony 2... the blacklisted doors are still blacklisted. I'm going to need you to create a separate folder. Download the newest DB, and Trinity. Set it up like you would normally do, but make it your debug version. Now try to run Agony2 and tell me what you find. See if you can replicate the error.
Hey Fallen, looks good so far! I have been watching my Wiz and WD play this profile for a few hours. can't understand why, but at seemingly random times the Bot just pauses for at least a few seconds, often long enough to die if there are mobs around. If the char doesn't die, he takes off on his merry way np. Any idea what is going on here? there is nothing on DB log to show any issue or profile loading.
Hmm I too play the wiz, only time I've seen him stutter is on open maps where the Trees are. Apparently someone stated earlier that the sap could cause that, because the bot thinks it's a monster. So I black listed them. Your most likely using my newest edition. So that is most likely not the cause. I would have to see wait till tomorrow when the new DB is released. Might be a beta problem. Thankyou for liking and trying my profile set
Agony2 profile fixed the not explore issue: View attachment Agony2.xml Basically move the load next profile inside TrinityIf, it will be executed in order
Loaded correctly the other way too. At least no one mentioned it not loading correctly. And I used it last night for 12+ hours with no problems, but I appreciate the normalization. My Act3 profiles have it inside the TrinityIf tags. Just didn't see a problem on this profile to move it.
Some logs: BARB mp9 (killing elites). 200k unbuffed, high EHP. Total tracking time: 4h 13m 27s Total deaths: 6 [1,42 per hour] Total games (approx): 0 [0 per hour] (your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead Total games joined: 2 [0,47 per hour] Total XP gained: 0 million [0 million per hour] Total Gold gained: 2434,13 Thousand [576,23 Thousand per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 3290 [778,84 per hour] Items dropped by quality: - White: 977 [231,28 per hour] {29,7 %} - Magic: 1770 [419,01 per hour] {53,8 %} - Rare: 535 [126,65 per hour] {16,26 %} - Legendary: 8 [1,89 per hour] {0,24 %} Monk mp7. cookie cutter with bell spam. 200k unbuffed, high EHP ===== Misc Statistics ===== Total tracking time: 3h 4m 43s Total deaths: 1 [0,32 per hour] Total games (approx): 0 [0 per hour] (your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead Total games joined: 2 [0,65 per hour] Total XP gained: 0 million [0 million per hour] Total Gold gained: 1993,18 Thousand [647,4 Thousand per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 2510 [815,27 per hour] Items dropped by ilvl: Items dropped by quality: - White: 767 [249,13 per hour] {30,56 %} - Magic: 1283 [416,73 per hour] {51,12 %} - Rare: 453 [147,14 per hour] {18,05 %} - Legendary: 7 [2,27 per hour] {0,28 %} Have lots of other logs, won't post them to avoid spam All in all, it seems a very good profile for high mp's with great GPH and IPH returns. For low mp's,less equipped bots, results were average with a3 normal farming. One request: I would love to try this profile on barb with elite ignoring, I think the results could be better, but you coded some kind of neph buff checking to avoid stucks and inactivity, is there something we can modify to allow elite ignoring with your profile? Thank you very much Fallen!
Hi Fallen! file attach aYarJumpStart.xml have quest code to 3 Act <GameParams quest="101758" step="1" act="A3" difficulty="Inferno" resumeFromSave="True" isPrivate="True" numGames="-1" />
i usually run mp5 but i made a little test to run mp7 with killing elites "no highlands " profile no ruby no hellfire ring not para 100 monk 180k dps 700 all res 5 life steal 67k hp ===== Misc Statistics ===== Total tracking time: 0h 36m 12s Total deaths: 0 [0 per hour] Total games (approx): 0 [0 per hour] (your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead Total games joined: 1 [1.66 per hour] Total XP gained: 35.07 million [58.12 million per hour] Total Gold gained: 257.19 Thousand [426.18 Thousand per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 379 [628.03 per hour] Items dropped by ilvl: - ilvl58: 18 [29.83 per hour] {4.75 %} - ilvl59: 16 [26.51 per hour] {4.22 %} - ilvl60: 64 [106.05 per hour] {16.89 %} - ilvl61: 135 [223.7 per hour] {35.62 %} - ilvl62: 97 [160.73 per hour] {25.59 %} - ilvl63: 49 [81.2 per hour] {12.93 %} Items dropped by quality: - White: 95 [157.42 per hour] {25.07 %} --- ilvl 58 White: 4 [6.63 per hour] {1.06 %} --- ilvl 59 White: 1 [1.66 per hour] {0.26 %} --- ilvl 60 White: 12 [19.88 per hour] {3.17 %} --- ilvl 61 White: 38 [62.97 per hour] {10.03 %} --- ilvl 62 White: 25 [41.43 per hour] {6.6 %} --- ilvl 63 White: 15 [24.86 per hour] {3.96 %} - Magic: 212 [351.3 per hour] {55.94 %} --- ilvl 58 Magic: 9 [14.91 per hour] {2.37 %} --- ilvl 59 Magic: 12 [19.88 per hour] {3.17 %} --- ilvl 60 Magic: 41 [67.94 per hour] {10.82 %} --- ilvl 61 Magic: 74 [122.62 per hour] {19.53 %} --- ilvl 62 Magic: 52 [86.17 per hour] {13.72 %} --- ilvl 63 Magic: 24 [39.77 per hour] {6.33 %} - Rare: 71 [117.65 per hour] {18.73 %} --- ilvl 58 Rare: 5 [8.29 per hour] {1.32 %} --- ilvl 59 Rare: 3 [4.97 per hour] {0.79 %} --- ilvl 60 Rare: 11 [18.23 per hour] {2.9 %} --- ilvl 61 Rare: 22 [36.46 per hour] {5.8 %} --- ilvl 62 Rare: 20 [33.14 per hour] {5.28 %} --- ilvl 63 Rare: 10 [16.57 per hour] {2.64 %} - Legendary: 1 [1.66 per hour] {0.26 %} --- ilvl 61 Legendary: 1 [1.66 per hour] {0.26 %}