I think we suggested it earlier but I can see that it is not included atm. Would it be possible to make it clip the mind flay insanity so it refreshes the cast of mind flay insanity in the last second of devouring plague. It might be hard to code seing it needs to make sure that it doesn't refresh mind flay just before a tick. Also it doesn't use angelic feather even when its running 40 yd ( I did ofcourse enable it in the settings) Another thing I noticed is that the usage of trinkets is broken again (it was working 14 days back or so). I am using the Malevolent Gladiator's Badge of Dominance - Item - World of Warcraft in trinket slot 2 and have enabled "on coldown" and it doesn't seem to use it all. One last thing, why does it pull with shadow word pain and then afterwards do vampiric touch ? Shouldn't it do vampiric touch first and then follow up with shadow word pain for optimal dps?
Because SWP is instant cast, to pull it's better than VT. Pulling is for grinding, questing and is not a dps race. If you have moving targets, instant casts are the best to pull, otherwise the bot keeps trying to get in range before casting. And you get SWP at lvl 3, VT at lvl 21. And like I said before, this is a PVE routine, if you want to use it for PVP no problem, but I don't support PvP. Will look at the trinkets again.
I am also not using it for pvp and not talking about pvp at any point, the trinket I am using is just a normal dps trinket that I am using for questing. Of the 4 above mentioned things I think it would be the usage of angelic feather which would be the most important to fix ( would grant the highest speed increase for questing). Can you add a mana and health procentage to dispersion in the misc tab?
Dispersion is there with those settings, on the 1st tab. Be sure to use the latest version. If you are not sure, delete current spriest folder and download the zip again and unpack it. GUI looks like this now :
Check the options and see if u got manual ticked on. Would it be possible to add aoe dotting again ? Singular seems to have aoe dotting that is working decent. Also angelic feather is not working still ( it works with singular) Trinket2 oncoldown is also not working.
same as ounvme, holo, divine star don't cast auto, tryed with cast manual, bosses ans alwas but no effect :/ So great cc
Gave this cc a proper testing as shadow in tot lfr, worked fantastic with Tyrael. Only issue I had was it did not want to use my divine star as specified within the cc's settings. Im sure that was just a fluke though. The rotation is pretty solid. Thanks for this!
Fixed, he should use now Divine Star and Halo if you choose that in the settings. BTW : I use this CC in raids also. Maybe not the best DPS, but you don't die easy A dead dps = no dps.
Updated via svn, divine star still a no go, tried each setting for it, not sure whats wrong my end. Everything else works damn perfect though. UPDATE: It's working now. I re-loaded the cc and it's using the Divine star finally. WOOO HOOO btw I've been topping the dps meters onthis cc. Thanks again so much. Really love it.
Works brilliantly! Particularly like the 'on screen' feedback of when the CR and/or AOE features are disabled/resumed. CR's like TuanHA only show these notifications in the HB window or the chat window at best. So your on screen notifcations (raid warnings) are great! The CR performs really well. I'm only i475 but your Spriest CR outperforms King-WoW and PureRotation v2 in Tyrael. I like the GUI too, nice options. Would be great if we could save the settings though. Thanks
Pasterke, I see in your GUI you have options for Mind Sear. It's been a while since I've use your routine, but I used it to level my spriest. I was wondering if you could also incorporate an option to cast Mind Sear on your focus, or somehow have the routine detect the tank in your group. When I'm healing on my druid I notice that most, if not all, spriests cast Mind Sear on the tank so that it hits all targets fighting the tank. I haven't seen any routine use Mind Sear in this manner. They all cast it on the target you're currently facing/targeting. Would it be possible to implement some sort of logic that casts Mind Sear on the tank/focus instead of just the user's target?