As for your pve fix you requested, it's looking like it turns out to be a pretty simple fix. It may be included in the next update.
That would be great! Don't lose sleep over it though if it becomes a problem because I know this is supposed to be a pvp profile.
For what it's worth... I've been using the Mutilate glyph, and was using it when I encountered the random sinister strikes. Good points on the CloS/Vanish health %, I retract that suggestion! Thanks again for all the replies and updates.
Well guys I have some bad news, everything I said I was going to have implemented tonight that I mentioned a few posts back... well long story short I just lost about 3.5 hours of work... I wrote everything and had it all implemented and working, poisons, (even your the blacklisting mobs fix), and the sinister strike fix.. and like I said long story short I lost all of it lmao. REALLY upsetting. Anyway point of this reply is to tell you I won't have an update for you guys tonight, I spend probably 2.5 of the 3.5 hours implementing the poisons - I had it set up so it would use the lowest rank (or max rank if thats all thats in your bags) of poisons in your bag - main hand was deadly poison - off hand was wound I had it set to shiv wound onto the target if it wasn't already up it was fucking crisp... ANYWAY you guys won't have an update tonight unfortunately. This was a HUGE set back. Good news is, I'm so disappointed that tomorrow as soon as I get home from work I'm re writing all of it. I wont have to be to bed early Friday night so I'll be able to hammer it out. So I'll have the update Friday night. Sorry about that guys.
Yikes, sorry you lost all that hard work man! Haha, no rush man get some sleep. The CC is currently still kick ass enough to hold us over! Thanks for being so dedicated. You rock!
Another note: The biggest problem with blacklisting is that the toon will endlessly start walking backwards, and doesn't resume normal patrol.
Wow some great changes. The line of sight one is my favorite... That is something special. That always happened to me where the bot would just run against something forever trying to get to a mob. Thanks, xvii!!!!
Just as a side note, you guys are my testers too. I need to know if things aren't working after I implement them. I test as many things as I can but I simply can't test everything before I release because some things are so specific I never find my character in a situation where he might use something that was included in an update. Biggest thing I need feedback on right now is if my line of site fix is working.
New update, 2.0.2 Adjusted the LOS fix I implemented, now working flawlessly. All current implementations are working. Check update log for new changes.
Keeps trying to spam Dismantle over and over on beasts and keep getting message "target doesn't have weapons".
Also keeps targeting and untargeting mobs its currently fighting, saying it's not in LoS (its standing right in front of me attacking). I also keep seeing red errors saying that skill requires combo points.
Download it again, thats fixed. It still isn't handling the LOS fix yet, trying to get that working though.
Re download it now, I implemented a fix, I don't know if it will work or not as I don't run pve you'll have to report back if its working or not.
Still spamming Dismantle on beasts, also getting "that ability requires combo points". Also looks like it tried to randomly use Sinister Strike again even though I have mutilate (and glyph). Dismantling player before he roflstomps me. Eviscerate used. Dismantling player before he roflstomps me. Sinister Strike, you don't have mutilate yet! Dismantling player before he roflstomps me. Eviscerate used. Dismantling player before he roflstomps me. Eviscerate used.
Okay guys, I've run into a bit of a snag with the LOS black listing, basically in some places like EoTS the clilff sides next to lets say mage tower, you arent actually out of LOS if you havent noticed poeple can actually cast through the cliff bottom, so my LOS black listing looks for LOS issues, however the only problem is there isn't technically LOS issues on these cliff sides, I'm still working on trying to figure out a way to make this work in places that arent technically LOS. This is going to be complicated and probably wont be in any updates anytime soon. However it does still work for REAL los its just the cliff sides in EoTS and other places similar were players don't actually go out of los. GG blizz for making retarded BG maps. You should be out of los on those cliffs. Also I gave up on the fan of knifes, it simply wasn't working and I didnt want to waste anymore time trying to get something to work that really isn't necessary and really doesn't help you out in PVP