Decaying crypt is still bugged, it keeps backtracking because it doesn't enter the portal to the second floor somehow, waiting for a fix till i run the script again
Just found the decaying crypt... It runs level 1 like it should, enters level 2, then uses the portal stone to return to FoM and continues. It does not activate the quest on level 2, or takes the resplentant chest there. This doesnt concern me much, as lvl 1 is where the XP is (mp4 with ONLY a star gem in head, no hellfire rings etc (im an EU player with a newly dinged WD on US servers)) i get to 55m xp/h on my WD, and saying that, my WD is still FAR off from being efficient in his killing. lots of times it just stands there waiting before spamming bears again.. need to find a better config for him still.
Good ^ that's exactly what it's supposed to do... Minus the not opening resplendent chest. Not sure why it's not doing that. That's not handled by a profile though. I have it using the stone at the bottom of two because the map is small and town porting and running back is too much wasted time. I appreciate that you noticed this.
Hmm I'm trying to replicate your problem, have not had success yet. When I come home from the gym I'll work on it some more for you.
lol that's not supposed to happen. Now is this only happening with XP run, because I got an email about an issue with Weep~n~Misery run too. On my screen it does not act this way, so I'll have to find out what's causing your problem and fix it. Send me a log please if you can find it. If not there is a link on the front page on attaching one.
Superb Profiles! I only have 1 problem with the last update.. when starting F1 Act1 Modded it goes festering/wheeping and then remakes the game? How is this possible :O Greetz
Triosama fixed the Weeping -> Misery issue, the issue i stated happened 2 out of 2 runs for me Fallendev, maybe i got the wrong map if there's 2 different maps, it heads over to the portal but then just backtrace runs back and does that over and over again.
The fix you posted today was already posted yesterday night , but fallen preferred not to implement it that way because ""Well that code is also not good to add, because you don't start the profile out in 19952, so a currentworldId would be better... don't worry I'll have that released shortly." It works as a temporary fix, it did for me at least, but better wait for a better code to avoid possible issues. Here you can find this, is just a couple of pages back in the topic: http://www.thebuddyforum.com/demonb...s/act-1/118796-fallendev-act1-profile-86.html post#857
O man..this gonna be troublesome. I have the logs but cause i have 2 barb bots .. cant guide you in which one exactly the quoted problems above appear. I am 70% sure that this problem : appears in the first log. And the rest 2 quoted problems appear(including the one with the attached picture) in the second log. Unfortunately can't guide you where exactly all the problems appear..but my guess is somewhere around the end of the logs or in worst case after the middle. I hope my guesses are lucky to save you some time. I also didn't have checked "Log stuck locations" and "Log Movement System" in Trinity. A mistake already fixed. If nothing is wrong with those 2 logs...there is a slight change the problems are in next 2 logs. So let me know.
Thanks buddy, I just installed windows 8 over my windows 7... learning a few things. Then I'll install visual studio so I can fix this issue. Currently use this until it's fixed. It's a few versions back, but until I have a fix up. This will help
The FD Act1 Modded 5.1 stops in Misery Fields and dont go to the profile [16:37:02.082 N] Loaded profile Fallen Fields of Misery [16:37:02.102 N] Starting Red Path [16:37:04.862 N] [Trinity]Loading new profile. [16:37:05.052 N] Loaded profile Fallen Profile [16:37:05.352 N] [Trinity]Exiting game to continue with next profile. [16:37:13.224 N] -=Fallen Run Now Starting=- [16:37:13.434 N] Loaded profile Fallen Festering Woods [16:37:14.834 N] Waiting 5.8 seconds before next game... Ande de misery.xml and's with <TrinityLoadProfile file="Fallen_START_.xml" nodelay="true" exit="true" /> don't load the Scavenger 1 & 2 (Dungeon) Decaying (Dungeon). Please Fix.
Arkano I'm sure he'll fix it soon , after updates i will check for bugs again, for now im save botting with the 4.5 version.
Don't worry about it..i still have the old XP 4.5.1 version but without the leoric's manor stucks fix. It's still working pretty good. As long as i remember you fixed them in one with the add of all the dungeons(in the last version) so i guess there is not available version of leoric's fix without dungeons...nvm not a big deal. Concentrate on the more common issues. We are all waiting.
I gotta say, THANK YOU!!! Really like your profiles! tried almost all of them so far! Found one ( with a little modification) that's really awsome! Every one should try it, get the short version, an make it run weeping hollow and fields of misery! just saw u had a profile like that with some dungeons in it. but it wont work for me =/ on runs hollow and then quits. anyway modify the short version to runn misery an hollow, i'm on a steddy 3.15 leg per hour!! running on mp8 with para 100monk. thanks m8, this routine is really awsome!
Thank you!! I found an easy fix for the broken profile, and thought about it for awhile. During my computer's upgrade, I'll have it posted shortly