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    Discussion in 'Archives' started by FallenDev, May 12, 2013.

    1. FallenDev

      FallenDev Member

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      New implements for 5.8 are complete, won't upload them till tomorrow. Want to see what the results of 5.7 are :)
       
    2. FallenDev

      FallenDev Member

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      Found a rare stuck in Decaying Crypt, applying a patch here shortly that will fix it.

      Happens if the start portal is ActorExistsAt(176002, 261, 1110, 2, 100)

      So far this is the third start portal found. Adding support quickly to address this problem. Bot ran 13 times before encountering this, so it's not that big of an issue.


      v5.9.1 now released, includes resplendent chest at bottom of Decaying 2. And support for a rare stuck in Decaying level 1.


      ~Fallen
       
      Last edited: May 28, 2013
    3. Ravage

      Ravage New Member

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      Hey, nice !

      i was just starting to use 5.7, i will use 5.9.1 and report any issue.
       
    4. FallenDev

      FallenDev Member

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      Remember, please always check to see if I updated my version before posting bugs or stucks from a previous version. I update regularly, and if a stuck is reported to me before you. It'll be in a release shortly afterwards. :) kthankxbye


      ~Fallen <3
       
    5. FallenDev

      FallenDev Member

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      awesome, yes 5.7 is really stable. And since I did countless runs without any problems, thought I'd release tomorrows release tonight while I'm still up! ^.^




      Weep~n~Misery is officially my IPH run... getting 1,500 IPH @.e;;;
       
      Last edited: May 28, 2013
    6. quadrotony

      quadrotony New Member

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      but in 5.7 bot still dont touch chest and quest in DC-2, right? :)
       
    7. FallenDev

      FallenDev Member

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      Right, fixed that with 5.9.1

      Posted under my changelog ^_^


      Anyway have a good night everyone, can't wait to hear the good news in the morning :)
       
    8. quadrotony

      quadrotony New Member

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      PS and somethimes, just for you know
      tr monk missing shrines, i think its related with skills and trinity, smthink like this, yes
       
    9. FallenDev

      FallenDev Member

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      no idea buddy, that's not handled by the profile. Check the settings in trinity, I know there is settings in there for that.
       
    10. sunghwanyoon

      sunghwanyoon New Member

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      [19:12:00.707 N] ========== Grid segmentation resetting!!! ============
      [19:12:04.833 N] Loaded profile Fallen Festering Woods 2
      [19:12:04.846 N] [Trinity][TrinityMoveTo] Started Tag; x="407" y="717" z="20" name="Rest" questId="1" stepId="0" worldId="71150" levelAreaId="19953"


      My bot still gets stuck after going out from the dungeon at the left pillar!!
      PLEASE make the bot tp in the dungeon and use waypoint from town to go back to festering woods thanks!


      + another stuck location in festering woods
      [19:46:44.437 N] Using Waypoint Waypoint_Town-1503 Number:9
      [19:46:47.219 N] [Trinity][TrinityMoveTo] Started Tag; x="601" y="907" z="20" name="Ancients" questId="1" stepId="0" worldId="71150" levelAreaId="19953"
      [19:46:54.590 N] [Trinity][TrinityMoveTo] Started Tag; x="434" y="965" z="20" name="Ancients" questId="1" stepId="0" worldId="71150" levelAreaId="19953"
       
      Last edited: May 28, 2013
    11. pacerro

      pacerro New Member

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      and now chests will be opened?? :D and you prefere weep n misery? whats your favorites profile Fallen?
       
    12. FallenDev

      FallenDev Member

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      I can't replicate this stuck problem, give me a log. Not a copy and paste.


      Thank you,
      ~Fallen
       
    13. FallenDev

      FallenDev Member

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      Favorite is still (-) Highlands, but I do like Weep~n~Misery. The item drop ratio is there to increase your chances at legendary items.
       
    14. pacerro

      pacerro New Member

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      trying right now weep n misery... and its ok atm but tell me why in weep n misery bot end at the misery and dont do scavenger and decaying??
       
    15. quadrotony

      quadrotony New Member

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      find one bug! with 5.7 but in new version i think its presented too

      [​IMG]

      bot trying to leave game after run complete too fast

      this is the bug in diablo3 and if you will do like this you will leave from the town but with wait timer

      adding some delay after TP to town in the end of run will solve this prblem, i think
       
    16. Ravage

      Ravage New Member

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      So far so good, only one not fully stuck location in crypt level 2.

      ===== Misc Statistics =====
      Total tracking time: 2h 36m 21s
      Total deaths: 1 [0.38 per hour]
      Total games (approx): 0 [0 per hour]
      (your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead:)
      Total games joined: 1 [0.38 per hour]
      Total XP gained: 2.4 million [0.92 million per hour]
      Total Gold gained: 1522.79 Thousand [584.34 Thousand per hour]

      ===== Item DROP Statistics =====
      Items:
      Total items dropped: 2628 [1008.43 per hour]

      - Legendary: 9 [3.45 per hour] {0.34 %}
      --- ilvl 60 Legendary: 2 [0.77 per hour] {0.08 %}
      --- ilvl 61 Legendary: 3 [1.15 per hour] {0.11 %}
      --- ilvl 62 Legendary: 1 [0.38 per hour] {0.04 %}
      --- ilvl 63 Legendary: 3 [1.15 per hour] {0.11 %}
       
    17. stoiansl

      stoiansl Member

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      hey i am testing atm 5.9.1 (-) for almost 3h i got only 1 stuck
      but i noticed very great IPH improved very good job

      5/28/2013 2:21:41 PM: Original Destination=<546.7981, 630.3749, -0.7973699>. Current player position when stuck=<540.6581, 633.4584, 0.1>
      Profile Name=Fallen Decaying Crypt
      this is on second floor

      and i moved myself
       
    18. pimpampum

      pimpampum Member

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      5.9.1-----> Stuck at decaying crypts lvl 2 , next to the teleport stone. Not using it for whatever reason.


      stuck2.png
       

      Attached Files:

    19. Ravage

      Ravage New Member

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    20. blackii87

      blackii87 New Member

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      Stuck for me in decaying crypts 2 aswell, found the objects but not interacting with it, after it found it it unstucked to the other branches of the map and killed the mobs there, after doing that opening chest etc I manually moved to the portal and stood there for a while. Used the portal though after a while.. so still a bit buggy the second floor
       

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