i'm trying to run [R - Light] 29-32 Alderaan [Kick] on my lvl29 sage/telekinetics using joe's latest svn test build.. i start it in one of the little towns and it leaves going towards it's objective, then once it runs into an enemy it initiates combat but stops til the mob is half dead.. and that's it.. just sits there the rest of the time til the mob respawns and it doesn't do anything and dies.. then i turned the thing off.. if i click stop then start again after it kills the first mob, it will continue on it's mission til it get into another fight and just repeats.. View attachment 2013-06-03 01.47.txt
Okay I see your issue. You first need to just use the test build svn. Delete your old default combat folder and then replace it with the contents of my TEST BUILD. BW is not grabbing the right routine since you downloaded the spec handler file for ONLY MERC/PT Pyro. Do not use that file unless you are playing those classes since it has to force the bw.exe to pick that spec. Those other bugs are just bw.exe bugs like gethealth function and object grey magic issues from mesh spot you were standing. So it was not loading the right routine since you are using some wrong files. Walter
i do use the svn test build.. each time there is an update to the svn i delete the defaultcombat folder and then copy paste the defaultcombat folder from the test build folder in the svn..