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  • [Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

    Discussion in 'Farming' started by EchoTiger, Feb 26, 2013.

    1. frostfever

      frostfever New Member

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      as echo has stated the xmog farms are old and outdated we are working on finishing the dungeons first andf then will move on to fixing the xmog profiles what u can do is run the instance specfic dungeon to get the xmog u need
       
    2. mjj23

      mjj23 New Member

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      Going to fix this today hopefully. The Golemagg one is curious though, are you sure bags were not full, as this seems the only explanation for that to happen.
       
    3. mjj23

      mjj23 New Member

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      Molten Core is now completely updated, or should be. Update your SVN

      NB: To run Molten Core, and in the near future most of our profiles, you will need to copy the quest behaviors from our SVN to your HB Quest Behaviors folder. In particular, the Molten Core profile uses SwitchTarget.cs for some fights.[/COLOR


      Edit: Added note for molten core. For the Majordomo Executus encounter to work properly, you need to recopy the latest SwitchTarget.cs from the behaviors folder.
       
      Last edited: Jun 5, 2013
    4. EchoTiger

      EchoTiger Official Profile and Singular Developer Staff Member Moderator

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      If I have time, I'll work on that set later tonight. (EST)
      I'll try to keep you informed on the status.
       
    5. EchoTiger

      EchoTiger Official Profile and Singular Developer Staff Member Moderator

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      At the time of creation, the items for Nightslayer Armor dropped in dungeons we didn't have behaviors/code for.
      All the normal profile does (or supposed to do) is take you to the location of the instance so that you can run it manually.
       
    6. Botanist

      Botanist Banned

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      Not quite sure why this fight required a custom behavior. I have no issue simply engaging the mobs with combat bot, but if you insist on using a CB to target specific mobs, Chinajade made:
      Code:
      	
      						<CustomBehavior File="GetOutOfGroundEffectAndAuras" 
      							EventCompleteWhen="SpecificMobsDead" EventCompleteDeadMobId="12264"
      							EventX="787.7026" EventY="-997.7234" EventZ="-206.2816"
      							MoveOutOfGroundEffectAuraId1="111111"
      							MoveAwayFromMobCastingSpellId1="111111"
      							MoveAwayFromMobWithAuraId1="111111">
      							<Safespots>
      								<Hotspot X="863.2941" Y="-1011.922" Z="-196.1759" />
      							</Safespots>
      						</CustomBehavior>
      
      which is already pushed with HB and is quite effective at killing a specific mob.

       
      Last edited: Jun 5, 2013
    7. mjj23

      mjj23 New Member

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      We have used GetOutOfGroundEffectsandAuras for various fights as well. As far as I am aware, (This coming from ChinaJade personally) the behavior to prefer killing certain mobs will not always work. If you run it in the scenario we need it for in some fights, the behavior will spam switching to priority mob as a message, but not actually do it. SwitchTarget.cs was written to do the following:

      1. Target a specific mob and pull it, from as far away as it appears in object manager if necessary (useful for pulling moving mobs like Baron Geddon, and more effective at doing so than InteractWith, as that behavior, in recent iterations of it can get stuck in an endless loop attempting to interact with mob, unless you use the tunables for MobState, and set it to "DontCare", which sometimes produces its own problems in some fights.
      2. Switch from one target to another midfight and switch back as need be (refer to our Lost City of Tol'Vir profile, which completes all 4 bosses, not just 2 with the help of this behavior). For example, in the High Prophet Barim fight, my behavior switches from Barim to his add, when he gains his invincible aura, and targets both of his adds. (If you can get this to work with GetOutofGroundEffectsandAuras, let me know, I could not.)

      Granted, in my experience, the Domo fight does not "need" the behavior, but I had one poster complain that his hunter tried to kill domo and ignored the adds, so this behavior works well to solve that problem.

      Trust me, if I did not have to, I would not spend countless hours writing behaviors. A lot of the current behaviors that are part of HBcore were added in exactly this way I'm sure. :D

      Edit: http://www.thebuddyforum.com/honorbuddy-forum/developer-forum/118595-getoutofgroundeffectandauras-preferkillingmobid-not-properly-working.html#post1148539 See here, if you would like to see a short discussion with CJ about why this behavior is not suitable.
       
      Last edited: Jun 5, 2013
    8. hodge74

      hodge74 Member

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      it cant win chess event? tried 4 times now... any new info on this for me? thanks and loving your work
       
    9. mjj23

      mjj23 New Member

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      It might take quite a few attempts to win... I've had anywhere from 1 - 10...... I'm curious about two things:

      1. Are you playing horde or alliance?
      2. Is it getting to the point where you are back in the king and doing dps, or is it getting hung up by interacting with the next piece too quickly before the debuff wears off?

      Let me know, I will do what I can to fine tune it, but it should endlessly loop for you until it wins, if it is working properly.
       
    10. frostfever

      frostfever New Member

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      it took me 4 hours to win once
       
    11. Botanist

      Botanist Banned

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      As with most things, they can be used for more than what their intended use was. Since China made the CB I am quite sure he knows what it's limitations are. Last I spoke to him a few days ago, he was working on a CB to detect and target a specific mob by NPCId, check if it was tagged by another player, check if it was alive/dead, and then engage if not dead. With that said I can do similar with a target macro, followed by an if my target is X run GetOutOfGroundEffectAndAuras. In this case the only portion of the CB I am using is the ("EventCompleteWhen="SpecificMobsDead" EventCompleteDeadMobId="12264") This works quite well locally, because of the /Tar XXXX macro, but won't work globally.
       
      Last edited: Jun 5, 2013
    12. mjj23

      mjj23 New Member

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      It works for Domo yes. And yes, CJ is completely aware of the limitations. However, there is no current behavior that works for a boss such as Prophet Barim, which is why I wrote the behavior. A variation of my behavior also completes the last event in Halls of Reflection, something that Dungeon Buddy does not even currently support. I am well aware of the creative use of various behaviors, but if you an existing behavior that will complete either of these bosses/events I would be happy to have you demonstrate it to me :D, it would save me a lot of time.


      Again, Domo is not the question here. But try the other bosses I mentioned with existing behaviors/methods and I don't think you will get very far. A target macro in a profile will only work when you are not in combat. It will not switch target while you are in combat.

      EDIT

      I reread this post, and it sounds like I have all the answers. I don't. I'm still learning so much. But existing behaviors do not do all fights, so I'm working on ways to improve that for the community. I'm not sure what your issue is with using new custom behaviors if they make botting better. People like BrodieMan and Kick have behaviors and/or plugins that need to be copied from their SVN all the time, at least until they become part of HB Core.
       
      Last edited: Jun 5, 2013
    13. Botanist

      Botanist Banned

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      I have no issue with new custombehaviors in fact I wish there were more. My apologies for attempting to help, next time I will refrain from doing so. Good luck with your future endeavors.
       
    14. mjj23

      mjj23 New Member

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      I'm not asking you to not help, far from it. It just sounded like you were suggesting there was a better way, when I think the method I used in this case was the best available. Sorry for the big fuss!
       
    15. frostfever

      frostfever New Member

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      Hey just wanted to keep everyone up to date with what me and mjj23 have been working on. Sometime soon or early next week we will be releasing 3 BETA Version Raids
      1) Temptest Keep (including KT)
      2) A complete Naxx Run (including the jump to thaddius, this might require you editing a Custom Quest Behavior, the jump is subject to PC lag more to follow) also were working on a way to dodge Shadow Fissure but as of now if u cant eat it or kill kt fast enough u might want to just do that by hand
      3) Onyxia's Lair - Prob wont be able to if you are a pure melee

      I want to post this now because I know when these get released ppl are gonna say "patchwork kicked my @$$" "why is gluth taking so long" ect ect ect

      Things I recommend
      1) Bring 120k Health Pots
      2) Bring Food
      3) Id pot/flask for Naxx patchwork and gluth could be a problem (depending on your class/Spec) ive botted it on a ilvl463 blood dk and the worst was gluth for me
      4) Wrath Raids Bosses can still Hit a bunch so take the extra precaution it could save a corpse run
       
    16. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      sweet :0

      g
       
    17. klover

      klover New Member

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      Excuse me but can you let me know where should I put my toon to farm the Glorious Plate?
       
    18. mjj23

      mjj23 New Member

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      In theory, you should be able to start it almost anywhere, and it will take you where you need to go. Let me know if you run into any issues.
       
    19. Mulango

      Mulango New Member

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      @mjj23

      Hi i download your profil and i have a problem i set the bot to "Grind Bot" then i aktivate combat looter and tidy bag plugins and then this profile AQ 20 - 3 Day Reset Farm but he do nothing.

      Need your help.
       
    20. mjj23

      mjj23 New Member

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      Hey Mulango,

      The AQ profile still needs a bit of fine tuning. But in the meantime, it will still mostly work for you, but you need to choose Questing as your botbase for all of our profiles, not Grindbot. Also, make sure to start the profile anywhere in the world OUTSIDE AQ. It will not work to start the profile inside the instance.

      Hope this helps :D

      mjj
       

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