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  • Fight at Joe's - 2.0

    Discussion in 'Buddy Wing Forum' started by adude, Apr 29, 2013.

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    1. jnp

      jnp New Member

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      Did some performance improvements.

      Yep. Perhaps you could explain how you would do better in seer so we can code it up? I'll see about doing a telekinetics for you guys - check back in a bit.
       
    2. jnp

      jnp New Member

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      Go ahead and download the test build and see how telekinetic works please. I haven't played the class so it may need tweaking.
       
      fragler likes this.
    3. fragler

      fragler Member

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      really the only issue i had with the seer is that when in a long battle it doesn't seem to renew the force armor on my companion.. i think it tries sometimes though.. cause it will reshield my character when it should be shielding my companion..
      anyway, i'm spec'd for telekinetics atm so i'll try that out.. thank you!
       
    4. walter

      walter Active Member

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      I will look into since I am leveling my a new seer up just to fix this issue. Wait till they fix mounting since jnp made the bot move so much faster and smoother! Just need to keep adding classes and tweaking. Everything is going great since it is only getting better!
       
    5. seanocall87

      seanocall87 New Member

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      There are some what i think are range issues with low level consulars. I started a new one using kick's profiles. And he only uses telekinetic throw and project, both of which are from 10 yards.
      My toon stops at about 20 yards and stands there, but if i get him close he fights, but even then only using those two abilities. Is this normal?
       
    6. seanocall87

      seanocall87 New Member

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      Ok nevermind, your test build absolutely FLOGS everything. Awesome stuff mate!
       
    7. walter

      walter Active Member

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      Just let us know any issues. We are currently overhauling quite a bit so things should go a lot faster.

      Cheers!
       
    8. fragler

      fragler Member

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      i love that my character moves super smooth now!
      telekinetic seems to work alright, too
       
    9. saven

      saven Member

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      Why do I get a compiling error in the output screen of buddywing with this class? It doesn't show up in the select a class drop box in BW. Halp.
       
    10. jnp

      jnp New Member

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      No compiling errors here. delete your BW install. Unzip BW. Open up the routines folder. Delete everything inside there.

      Set up Walter's SVN. Copy the files inside the Test Build folder into the BW routines folder.

      Try that and let me know.

      EDIT: It will be called DefaultCombat. You don't have to select it.
       
    11. saven

      saven Member

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      This is what I get when I do as you say.


      User is a Inquisitor
      [DefaultCombat] Level: 35
      [DefaultCombat] Class: Inquisitor
      [DefaultCombat] Advanced Class: Assassin (Deception)
      [DefaultCombat] Building method list
      [DefaultCombat] Added 341 methods
      [DefaultCombat] AssassinDeceptionOutOfCombat is a match!
      [DefaultCombat] Using AssassinDeceptionOutOfCombat for OutOfCombat (Priority: 0)
      [DefaultCombat] AssassinDeceptionCombat is a match!
      [DefaultCombat] Using AssassinDeceptionCombat for Combat (Priority: 0)
      [DefaultCombat] AssassinDeceptionPull is a match!
      [DefaultCombat] Using AssassinDeceptionPull for Pull (Priority: 0)
      Chose DefaultCombat as your combat routine.
      [DefaultCombat] Level: 35
      [DefaultCombat] Class: Inquisitor
      [DefaultCombat] Advanced Class: Assassin (Deception)
      [DefaultCombat] AssassinDeceptionOutOfCombat is a match!
      [DefaultCombat] Using AssassinDeceptionOutOfCombat for OutOfCombat (Priority: 0)
      [DefaultCombat] AssassinDeceptionCombat is a match!
      [DefaultCombat] Using AssassinDeceptionCombat for Combat (Priority: 0)
      [DefaultCombat] AssassinDeceptionPull is a match!
      [DefaultCombat] Using AssassinDeceptionPull for Pull (Priority: 0)
      Current bot set to Grind Bot
      Loaded profile [E]Taris 32-36 Grind
      Sell quality set to Cheap.
      Buddy Wing: The Old Robot is ready!
      Current bot set to Grind Bot
      Loaded profile [E]Taris 32-36 Grind
      Abil Bioanalysis found
      Abil Biochem found
      Abil Diplomacy found
      Pull Range set at 1.5
      Movement Toggle Key [Delete] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe)
      Target-Weakest Toggle Key [Home] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe)
      Check Abilities: Bio True Scav False Arch False Slicing False
      Mounting did not work. I'm probably inside. Add a delay to the next check of 1 minute.
      Killing Republic Convoy Guard with 100% health at 29.15 meters
      Initiating Combat with Republic Convoy Guard InGroup: False
      Mounting did not work. I'm probably inside. Add a delay to the next check of 1 minute.

      Then the bot just stands there in one spot and doesn't do a thing.
       
    12. walter

      walter Active Member

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      OMFG have had bots going since last night! Still going!
       
    13. walter

      walter Active Member

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      Set your spec to darkness. Decept assassin has no support just a place holder in code atm.
       
    14. jnp

      jnp New Member

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      Darkness works great. check it out.
       
    15. jnp

      jnp New Member

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      These are the classes and specs I know are supported:

      Base classes: Consular, Inquisitor, Knight, Warrior, Smuggler, Agent, Trooper, BH
      Advanced Classes: Seer, Telekinetic, Kinetic, Darkness, Defense, Immortal, Vigilance, Vengeance, Sharpshooter, Marksman, Sawbones (30+), Medicine (30+)
       
    16. walter

      walter Active Member

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      Going to make a new post since adude is done with swtor it seems. That way I can update what classes are supported etc. I will ask code to sticky later after I do it. That way people can follow better. Going to make some how to tut quick when I get home so people can just look at that post. The help threads here SUCK!
       
    17. saven

      saven Member

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      Works now. Thank you for your best support.
       
    18. adude

      adude New Member

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      nope i don't think he is done yet!! where did you get that idea?... there is nothing else to do with this bot apart from rotations which yall are doing an amazing job at. i hope the bot owners fix things soon else alot of the things we do wont make anything work much better.
       
    19. walter

      walter Active Member

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      All wrong we have changed lots that has fixed lag issues with the bot. Lots of things have changed. Go try the bot out now and see how it runs SMOOTHER before even BW.EXE has been updated. Even have a mount fix in place for people.................I get this idea with how often you post updates. With the new changes I had my bot going nonstop for over 12 plus hours now. Still counting since I just checked it from work.
       
      Last edited: Jun 6, 2013
    20. adude

      adude New Member

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      Yea i have not been posting any updates.... other than a rotation for Focus spec Jedi Sentinel last week. I'm sorry if you feel upset or slighted in anyway but i do i have other things i need to take care of!

      1 I have a full time job
      2 i run a business
      3 i and also in school for my degree.
      4 i have a wife
      5 i have 4 children

      so I'm very very busy guy. the fact that i initiated the Fight at Joe's - 2.0 was an attempt to help the community if your looking for praise you got it buddy you and the other contributes on here has done ALOT but please don't start the code wars or the complaining we are all doing this on our own time. no one made you project manager, not to say that i am because i am not. lets just do what we can to make everything work the best we can when we can and stop pointing fingers at each other "Myself Included" also if you did code something in the Fight at Joe's - 2.0 don't lord over others who have or have not it makes the community look bad.
       
      Last edited: Jun 6, 2013
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