2 questions : 1 - its normal that PR not working in spanish game? I try put my game in this, but PR no working in some spells and automatic mode 2- its multidotting in mage work? I never see my 3 LB in eggs jikun or bloods in primordius
ive got a problem.. my survival hunter wont cast Cobra Shot while moving. using latest svn rev 1502 + tyrael latest rev @ 60 tps locked. tried fresh/clean installation but no success.
Thanks for this report. I think I see the issue and will commit the fix once I am able to test this evening.
Can Alxaw or other rogue developer for rogue CR, to change the starting rotation to mutilate, SnD, Mutilate, Rupture - Normal Rotation Attached is the log that the rogue always put up 5cp Rupture, then SnD is up. Loss of dps. View attachment 9136 2013-06-07 22.50.txt or below this if set to automatic mode? There is alot more to do for Rogue CR to be close to perfect. Like playing with Anticipation, and Energy Logic. For example : SnD is up with > 12 sec, Rupture is up with > 12 sec, SB and Vendetta is Up. This CR will spam Envenom. With Tier 15 Rogue Two-piece Increases the duration of your finishing moves as if you had used an additional combo point, up to a maximum of 6 combo points. Four-piece Shadow Blades also reduces the cost of all your abilities by 40%. Envenom with 5 CP will last 7 sec. Envenom will be clipped to avoid energy cap. That why we need to play with the talent Anticipation to clip as less as possible and the energy return value.. If Envenom buff is up & Envenom buff is > 2 & Anticipation CPs < 4 & Blindside aura is up & energy is lesser than 40 & combo point = 5 cast dispatch else If Envenom buff is up & Envenom buff is > 2 & Anticipation CPs < 4 & Blindside aura is not up & energy is lesser than 40 & combo point = 5 **we try not to mutilate when anticpation is 4cp cause mutilate generate 2 cp, and crit mutilate generate 3cp, so it will be a waste of cp** cast Mutilate with the logic of energy return value, we will be able to know whether Bloodlust/time warp is being cast? - no idea - just guessing. I really like to edit the code myself but I am not familiar with this coding language. Kinda left it back at school 10 years ago
Totally noob question but in Destro lock, the selection enhanced single target what does it do exactly? and is the special key turns it on and off? Only see special key in Page 1 for Demo
I believe if you select it on the class config, it will give you an explanation. However here is an answer from Millz For example, it'll search for closest unit that has the highest HP value (not percent) that isn't our current target, and then cast havoc on it. It'll then search for all units with < 20% HP, and cast shadowburn on it. Circumstance dependant, it can cast 3x instant shadowburns (450k - 2m damage in 3x GCD's).
I can't speak for certain as far as druid's performance, however the healing overhaul is still being done.
This. It's an option as it isn't really single target mode once it's enabled as it's looking at other units. The setting needs to be set to false if you want to use it with the special key. You'd want to disable it on fights like Magaera (which can be done easily via the hotkey).
trying to use purerotation on my lock in bgs or arenas while farming gear and it just doesnt cast/do anything any ideas? ive tried both as demo and afflic
Hi, ive been using Pure on my PC without problems,Ive checked in LFR since last time you told me what settings to use and its great. Im trying to use pure on my laptop but keep getting this msg: Compiler Error: error CS0006: Die Metadatendatei "System.Runtime.Caching.dll" konnte nicht gefunden werden. and he just ignores pure and continues with singular. what could be the problem?
Post a log You need to update to .NET 4.5 Last update was at 5.2 - If there's issues with it let me know what, and i'll get them sorted.
View attachment 11400 2013-06-07 19.10.txt rated bg just tyrael and purerotation no plugins etc turned on and it refuses to attack anyone, restarted hb with singular and it worked fine. purerotation works fine in pve raids/dungeons etc just not bgs/arenas/rated bgs
Sent out a Guardian update.. hopefully we'll see it soon! Updates: Berserk is on the Cooldown hotkey now. Auto will use it automatically (shocking!) and Manual / Semi will need to have CD enabled. Auto mode will Berserk when we need to AoE or when we're at a boss. AoE and single target rotations slightly reworked, should provide much better AoE threat and much better single target debuff application. Nature's Vigil support added. Will use every Berserk or Survival Instincts. Savage Defense is now only used above your Frenzied Regeneration health percent in settings. I suggest 80 for 5-man and 60 for LFR. The better your healers, the lower it should be. Let them heal, you worry about taking less damage by keeping Savage Defense up. Paladin consecration, DK bone shield, and Monk Elusive Brew all supported now. You must cast Symbiosis. Still to come: Add a check for Frenzied Regeneration to ensure it's only used if we won't over heal. Add more talent spells. Add all of our interrupts (Mighty Bash and Glyphed FF). Add a special rotation for being the OT. This would be used when we need to drop stacks of a debuff and another tank taunts. Designed for less threat, but still keeping our SD up to mitigate damage.