• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • HB ARCHIVES: Singular--DO NOT DELETE

    Discussion in 'Archives' started by bobby53, Nov 19, 2012.

    1. xaq

      xaq New Member

      Joined:
      Aug 29, 2012
      Messages:
      315
      Likes Received:
      1
      Trophy Points:
      0
      Bobby, here is another instance of it happening, it had just picked up a quest, mounted up, flew to my farm and then dismissed the pet after it dismounted...

      PHP:
      [CGSpellBook::CastSpellOverride ID32297KnownIndex: -1
      Mounting
      Swift Purple Wind Rider
      [QDBGDone with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [
      QDBGStarting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      GoalForcedDismount-v501"In Progress (no associated quest)"
      Dismounting

      [Ref"Farming/Work Order Daily ($Rev: 266 $)" @line 183]
      Inserted new hook [Combat_Main @0a3d86381-711d-4853-8546-88e67d80a907
      Inserted 
      new hook [Combat_Only @043adc458-adbe-4b6c-8e40-3e973ec4f458
      Inserted 
      new hook [Death_Main @090a6e1fe-b6d7-4b42-85fd-2eb9b7c1e6ce
      Activity
      Dismounting
      [ForcedDismount-v501(debug)] ForcedDismount behavior complete.  
      [
      Singular-DEBUG] ---PetSpells Loaded---
      [
      Singular-DEBUG]    0 spell=Attack  Action=0
      [Singular-DEBUG]    1 spell=Follow  Action=1
      [Singular-DEBUG]    2 spell=Move To  Action=2
      [Singular-DEBUG]    3 spell=Last Stand #53478
      [Singular-DEBUG]    4 spell=Charge #61685
      [Singular-DEBUG]    5 spell=Spirit Mend #90361
      [Singular-DEBUG]    6 spell=Growl #2649
      [Singular-DEBUG]    7 spell=3  Action=7
      [Singular-DEBUG]    8 spell=Defensive  Action=8
      [Singular-DEBUG]    9 spell=Passive  Action=9
      [Singular-DEBUG]  
      [
      QDBGDone with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      Removed hook [Combat_Maina3d86381-711d-4853-8546-88e67d80a907
      Removed hook 
      [Combat_Only43adc458-adbe-4b6c-8e40-3e973ec4f458
      Removed hook 
      [Death_Main90a6e1fe-b6d7-4b42-85fd-2eb9b7c1e6ce
      [QDBGStarting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      GoalWaiting for 03s  of  03s
      Activity
      Wait time remaining... 03s... of 03s
      Goal
      Waiting for 02s  of  03s
      Activity
      Wait time remaining... 02s... of 03s
      Goal
      Waiting for 01s  of  03s
      Activity
      Wait time remaining... 01s... of 03s
      [Singular-DEBUGCreateHunterCallPetBehavior(True):  have pet 0 but want pet 4
      [Singular-DEBUGCallPetattempting Dismiss Pet cancast=True
      [SingularCasting Dismiss Pet on Me 100.0%
      [
      CGSpellBook::CastSpellOverride ID2641KnownIndex48
      [Singular-DEBUGCreateHunterCallPetBehavior(True):  no pet currently
      [Singular-DEBUGCallPetattempting Revive Pet cancast=True
      [SingularCasting Revive Pet on Me 100.0
      [
      CGSpellBook::CastSpellOverride ID982KnownIndex65
      [Singular-DEBUGCallPetattempting Call Pet 4 cancast=True
      [SingularCasting Call Pet 4 on Me 100.0%
      [
      CGSpellBook::CastSpellOverride ID83244KnownIndex95
      [Singular-DEBUG] ---PetSpells Loaded---
      [
      Singular-DEBUG]    0 spell=Attack  Action=0
      [Singular-DEBUG]    1 spell=Follow  Action=1
      [Singular-DEBUG]    2 spell=Move To  Action=2
      [Singular-DEBUG]    3 spell=Last Stand #53478
      [Singular-DEBUG]    4 spell=Charge #61685
      [Singular-DEBUG]    5 spell=Spirit Mend #90361
      [Singular-DEBUG]    6 spell=Growl #2649
      [Singular-DEBUG]    7 spell=3  Action=7
      [Singular-DEBUG]    8 spell=Defensive  Action=8
      [Singular-DEBUG]    9 spell=Passive  Action=9
      [Singular-DEBUG]  
      [
      SingularPetGrowl Auto-Cast Already Enabled 
      [QDBGDone with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      [
      QDBGStarting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      GoalInteractWith-v552"In Progress (no associated quest)"
      Interacting with MobId(60172)

      [
      Ref"Farming/Work Order Daily ($Rev: 266 $)" @line 185]
      Added new hook [Loot_Mainda48014b-1779-4639-86a5-012bc892c3d4
      Inserted 
      new hook [Combat_Main @033dfcd6b-e441-4d08-8c27-ceedfe77cc2a
      Inserted 
      new hook [Combat_Only @01f6da678-e1fe-4506-bcfc-b4dfa662b6cf
      Inserted 
      new hook [Death_Main @025849020-1b10-4122-9d77-9a3548785cbb
      [Singular-DEBUGwarningPull Distance set to 0 yds by Questing Profile
      Activity
      No mobs in area--terminating due to WaitForNpcs="false"
      [InteractWith-v552(debug)] InteractWith behavior complete.  
      [
      QDBGDone with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      Removed hook [Combat_Main33dfcd6b-e441-4d08-8c27-ceedfe77cc2a
      Removed hook 
      [Combat_Only1f6da678-e1fe-4506-bcfc-b4dfa662b6cf
      Removed hook 
      [Death_Main25849020-1b10-4122-9d77-9a3548785cbb
      [QDBGStarting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
      GoalInteractWith-v552"In Progress (no associated quest)"
      Interacting with Untilled Soil

      [Ref"Farming/Work Order Daily ($Rev: 266 $)" @line 186]
      Added new hook [Loot_Main6603ddce-d476-4d1c-b269-17af0f5b21f8
      Inserted 
      new hook [Combat_Main @0a08862f8-6b85-4c8d-96f8-69a468600ec5
      Inserted 
      new hook [Combat_Only @0] 08a1d4ef-9333-4024-9ddc-d54ba26e1989
      Inserted 
      new hook [Death_Main @03fd5e99b-aa33-4072-bb24-75682bf7e9e3
      [Singular-DEBUGYourCurrentTargetchanged toUntilled Soil.3296 h=100.0%, maxh=84d=1.4 ydsbox=0.0trivial=Trueplayer=Nattackable=Yhostile=Nentry=58562faction=35loss=Yfacing=Yblacklist=N
      [Lua.EventsAttached to event UNIT_SPELLCAST_CHANNEL_UPDATE with handler UtilityBehaviorSeq_InteractWith_HandleInteractInterrupted
      [Lua.EventsAttached to event UNIT_SPELLCAST_FAILED with handler UtilityBehaviorSeq_InteractWith_HandleInteractInterrupted
      [Lua.EventsAttached to event UNIT_SPELLCAST_INTERRUPTED with handler UtilityBehaviorSeq_InteractWith_HandleInteractInterrupted
      [InteractWith-v552(info)] Interacting with 'Untilled Soil'
      InteractDebug:1241055436
      Interact Done
      :1241055436
      Stopping the bot
      !
      Stop called!
      Bot StoppedReasonUser pressed the stop button
      Removed hook 
      [Combat_Maina08862f8-6b85-4c8d-96f8-69a468600ec5
      Removed hook 
      [Combat_Only] 08a1d4ef-9333-4024-9ddc-d54ba26e1989
      Removed hook 
      [Death_Main3fd5e99b-aa33-4072-bb24-75682bf7e9e3
      Activity
      Honorbuddy Stopped
       
    2. bobby53

      bobby53 New Member

      Joined:
      Jan 15, 2010
      Messages:
      4,040
      Likes Received:
      178
      Trophy Points:
      0
      *NEW* Singular 3.0.0.2619 available for download!

      Initial release of Discipline Priest rewrite included. NOTE: I need constructive feedback with detail (see the Reporting Bugs [CLICK HERE] post if you are unsure what that means.) You have full configuration over the healing spells used and their relative priority (within category) for each healing context available (pvp, instances, and raids.) See the Class Config form, Group Heal tab. Now supports Atonement Healing and improved damage. I am looking for feedback on changes needed to the default settings for each healing context. If you aren't familiar with Discipline Healing, you should wait for the next release. For other fixes and changes, see the Change History.

      See the Reporting Bugs [CLICK HERE] post for details on how to request assistance, post about a problem, or ask questions about the behavior of your botting session with Singular.

      Still receiving too many bug/question posts regarding behavior users watched that don't contain a complete log file and point of reference to when a single event happened. So, no multi-color bright lights this time. Just a simple request to provide the detail.

      Don't forget to use the LOGMARK! button. It is located on the Class Config window and will place a mark in the log file making it easy for you to indicate when something happened that you have a question about or problem with. This button provides the same behavior as the LOGMARK plugin. Having a problem while running Singular that you want to report? Click the LOGMARK button immediately when you notice. A line will be added to the log file at that time and now you have a very accurate way to let me know when the problem occurred.

      Ok, now that's out of the way:

      - Download the latest version of Singular.ZIP from Post #1 in this thread

      - .ZIP in Singular thread will always be the current version

      - HonorBuddy will contain an older version until a new release of HB posts

      Any post must include a debug log file (a file created with Debug Logging set to true.) To do this, click Class Config and set the Debug Logging option to 'true' then run until you create the issue again. The resulting log file will contain more info than a standard log file which will be essential in understanding the decisions being made by Singular which you weren't expecting.

      As always, the prior version is still available for download. If you encounter a problem due to the new release of Singular you can always downgrade as needed.

      Code:
      [B]--- Release 3.0.0.2619 ---[/B]
      
      [B]General[/B]
      
      fixed - Infrequent exception occurring when checking if pet battle in progress
      
      change- Current target monitoring in debug also watches pets target
      
      change- suppress exceptions occurring when weighting heal targets for all healers
      
      fixed - infrequent bug where movement stopped when HonorBuddy wants to mount but cannot
      
      fixed - movement while in a quest vehicle disabled
      
      
      [B]Hunter[/B]
      
      fixed - Lowbie - bug causing Hunters at Level 1 through 9 to attempt to Dismiss Pet before spell is learned.
      
      
      [B]Mage[/B]
      
      change- Arcane - improved debug log output
      
      change- Frost - improved debug log output
      
      
      [B]Paladin[/B]
      
      fixed - Protection - exception occurring when no current target selected
      
      
      [B]Priest[/B]
      
      *new* - Discipline - rewrite of all Disc behaviors.  Now supports configuration for healing contexts in Group Healing tab of Class Config.  Now supports Atonement Healing and improved damage in all contexts
      
      fixed - Holy - fixed bug where Prayer of Mending spell was not available accept when Cascade talent was selected.
      
      
      [B]Warlock[/B]
      
      fixed - Demonology - now applies DoT appropriate for current form prior to switching form
      
      fixed - Demonology - no longer casting Soul Fire without Molten Core aura active
      
      fixed - Destruction (Priority 2) - no longer consumes Backdraft with Chaos Bolt
      
      fixed - Destruction (Priority 2) - will now only cast Rain of Fire on single target if it is instant
      
      fixed - Destruction - cast of Havoc when > 1 target
      
      
      Worth mentioning one more time due to the large number of posts without log files that are received, but you must attach a complete debug log with any post. Please see the link at the top of this post for details.
       
    3. bobby53

      bobby53 New Member

      Joined:
      Jan 15, 2010
      Messages:
      4,040
      Likes Received:
      178
      Trophy Points:
      0
      djdnffjd, Thanks for the post and my apologies for your troubles. You will want to follow the steps in the Reporting Bugs [CLICK HERE] post for me to be able to assist you. Be sure to set the Debug Logging and Debug Spell.CanCast settings to 'true' in Class Config before beginning. Be certain to specify the specific time of an occurrence of the issue. The log file alone won't provide enough information in all cases to identify where something went wrong without your assistance in describing when that was. See the post I linked for details, Bobby53
       
    4. Mario27

      Mario27 Banned

      Joined:
      Jan 15, 2010
      Messages:
      6,336
      Likes Received:
      4
      Trophy Points:
      0
      hey bobby could u make for rogue an option no stealth so it keeps running out of stealth with questing to like tuanha rogue cc because evrytime it puls a mob it goes into stealth but it would be nice if there was a option that does not go in stealth it makes it faster for questing to.
       
    5. bobby53

      bobby53 New Member

      Joined:
      Jan 15, 2010
      Messages:
      4,040
      Likes Received:
      178
      Trophy Points:
      0
      xaq, This should be partially fixed in the version just released. Only issue remaining is there is no Pet identification info available from HB if the pet was already alive when you log into WOW. That results in a 0. So temporarily I have disabled dismissing the pet if you have one that is alive and it is identified as pet 0. The downside is the automatic pet switching won't work until you issue a Call Pet # at some point. Look for a fix in upcoming release once I get more details on the current HB behavior, Bobby53
       
    6. bobby53

      bobby53 New Member

      Joined:
      Jan 15, 2010
      Messages:
      4,040
      Likes Received:
      178
      Trophy Points:
      0
      Mario27, There is already support for making questing/grinding while stealthed faster:

      1. You can change the definition of a Trivial Mob in Class Config. It won't enter stealth or use cooldowns for a trivial mob

      2. Pulling Neutral mobs. If no hostile mobs are in the area, it will wait to steal until immediately before casting the opener.

      3. Supports use of Sprint (level 26)

      4. Supports use of the Level 60 talents

      The statement that questing is faster if you never stealth is accurate for certain situations (farming low level mobs is one), but not stealthing decreases your DPS by preventign the use of openers, exposes you to agroing additional mobs, and increased visibility to enemy players. Lower damage dealt also means taking more damage from the mobs you are fighting, resulting in having Recuperate and Eat more often and slowing questing down.

      At present I think the above covers it for rogue leveling, but if there are specific circumstances where it is faster to never stealth let me know and I'll look at adding automatic recognition of them. -Bobby53

      Edit: I will add a Stealth If Eating option (defaults to true) to next release, so you can disable stealthing for that if not needed.
       
      Last edited: Jun 12, 2013
    7. bobby53

      bobby53 New Member

      Joined:
      Jan 15, 2010
      Messages:
      4,040
      Likes Received:
      178
      Trophy Points:
      0
      Note to members using new Discipline Priest support in Singular 3.0.0.2619 and later.

      I am looking for feedback for useful changes to the default health %'s and heal target counts for Disc Healing in Battlegrounds, Dungeons, and Raids. Some other refinements are likely needed as well, but you should get decent results with the current release. If not, adjust the Health %'s to match how you normally heal and if you get better results please pass along for review and possible inclusion in Singular.

      Thanks for your help and detailed feedback, -Bobby53
       
    8. Mario27

      Mario27 Banned

      Joined:
      Jan 15, 2010
      Messages:
      6,336
      Likes Received:
      4
      Trophy Points:
      0
      thnx wil test it once i login for questing tomorow its now kinda late to bot :) how i do this Trivial Mob in Class Config ?
       
      Last edited: Jun 11, 2013
    9. bobby53

      bobby53 New Member

      Joined:
      Jan 15, 2010
      Messages:
      4,040
      Likes Received:
      178
      Trophy Points:
      0
      From the Change History:
       
    10. User0828

      User0828 New Member

      Joined:
      Mar 1, 2012
      Messages:
      549
      Likes Received:
      2
      Trophy Points:
      0
      the quest "volatile Mutations" in the starting draenei zone is bugged. was also bugged the last time i leveled a draenei.

      it is supposed to kill volatile mutations, but there is one in a cage that it targets and keeps trying to attack, but of course its not a mob u cant attack.

      can this be fixed?

      NOTE: when i began questing, i was using singular v3.0.0.2472. because i thought u had to wait for a new stable HB release to get the latest singular. cus i remember that u cant use SVN to update it, but was unaware you post the newest version in a zip file on the first page lol. you think maybe the newest singular version would fix this issue? its a shaman. or is this a profile issue? a HB core issue? im using the latest version of kicks profiles. and the latest stable version of HB. cant test now till they update HB for todays ninja patch.

      posting log and thank you.
       

      Attached Files:

    11. Jalockin

      Jalockin Member

      Joined:
      Aug 29, 2012
      Messages:
      441
      Likes Received:
      0
      Trophy Points:
      16
      Have you looked into this Bobby53? Doesn't seem you have added a fix (atleast not according to the changelog)
      Will install the new singular now, and return with a fresh log if the issue still persist.
       
    12. bobby53

      bobby53 New Member

      Joined:
      Jan 15, 2010
      Messages:
      4,040
      Likes Received:
      178
      Trophy Points:
      0
      Jalockin, My sincere apologies... Even though this was on my radar I overlooked it. Looking into this first once HB is available again. -Bobby53
       
    13. bobby53

      bobby53 New Member

      Joined:
      Jan 15, 2010
      Messages:
      4,040
      Likes Received:
      178
      Trophy Points:
      0
      joe_nvidio828, Thanks for the post with debug log file attached! Based upon your description, it appears to have gotten into this state via the following sequence:

      Unless there is something about this particular Volatile Mutation that distinguishes it from the others so the Questing botbase/ Quest behavior could exclude it from the target list, this will likely have to be addressed in Singular. When you noticed this occurring, is this particular Volatile Mutation somehow different from the others -or the same but in a odd position that made ranged attacks fail? There were two earlier posts by tumbum regarding mobs being bugged and in walls and other structure which resulted in line of sight errors, but they didn't generate an Invalid Target message. -Bobby53
       
    14. User0828

      User0828 New Member

      Joined:
      Mar 1, 2012
      Messages:
      549
      Likes Received:
      2
      Trophy Points:
      0
      its in the dranei start zone. the mob is in a cage next to a couple NPC's right near where there is a field of ones you have to kill. it appears to be exactly the same, minus the fact that it is in a cage. neutral, same name and all. you just cant attack it. with or without the bot.
       
    15. Jalockin

      Jalockin Member

      Joined:
      Aug 29, 2012
      Messages:
      441
      Likes Received:
      0
      Trophy Points:
      16
      No need to apologize, you are working hard, just thought i had to give you a reminder ;)
       
    16. xaq

      xaq New Member

      Joined:
      Aug 29, 2012
      Messages:
      315
      Likes Received:
      1
      Trophy Points:
      0
      Bobby, not sure if it's intentional or not - but I don't see an AoE count anymore for hunter? and when I look at the code it looks like it's hard coded to 3 mobs?

      Thanks - Xaq
       
    17. virus2001

      virus2001 Member

      Joined:
      Jan 1, 2012
      Messages:
      433
      Likes Received:
      10
      Trophy Points:
      18
      By request from Tony, I ask for help here.

       
    18. djdnffjd

      djdnffjd New Member

      Joined:
      Feb 18, 2010
      Messages:
      182
      Likes Received:
      0
      Trophy Points:
      0
      hi Bobby, I need help

      What Class+Spec are you?: rogue assassination
      What 'context' is the bot in? (Instance, BG, Normal): Normal
      What level are you?: 90
      Have you made any modifications to Singular?: never
      What time (HH:MM:SS) or LogMark did your issue occur? [06:51:04.061 N] from the start
      Did you attach a complete debug log? (choose one: YES or YES) yes

      What happened (be specific)?

      before 5.3patch. pick-locking massive junkbox was very simple. all I need was just hitting "start" with singular routine and combat botbase. but after 5.3 patch, singular can not do this any more. when I hit start(pick lock "on" for sure in bot config), hand-shaped cursor in game screen turn two-layered and singular just do nothing. while windows in HB still show singular is pick locking on vine *****ed junkbox. this is nine cases out of ten. and sometimes, singular do this job well but maybe time gap between opening a box after pl and moving to next box leave some box unopened just pick-locked. and after pick locking about 200-300 junkboxes, hand-shaped cursor in game screen turn two-layered and singular just do nothing again. I would really appreciate if singular can do this job flawlessly.
       

      Attached Files:

      Last edited: Jun 15, 2013
    19. tumbum

      tumbum Active Member

      Joined:
      Mar 17, 2011
      Messages:
      3,341
      Likes Received:
      13
      Trophy Points:
      38
      pickup from bufffood, healstone, magecake triggered from singular in dungeonbuddy, or is it dungeonbuddy?
       
    20. gti2756

      gti2756 New Member

      Joined:
      Mar 28, 2010
      Messages:
      29
      Likes Received:
      1
      Trophy Points:
      0
      I've been trying to use this newest build as discipline priest but there is no movement in battlegrounds. If I switch to shadow, then it works fine. It keeps saying "current target is invalid" over and over and just stands there.
       

    Share This Page