• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Walter's Waltz Combat Routine

    Discussion in 'Archives' started by walter, Jun 8, 2013.

    1. jnp

      jnp New Member

      Joined:
      May 22, 2013
      Messages:
      209
      Likes Received:
      3
      Trophy Points:
      0
      while (CT.Distance > .8f) MoveTo(CT, .3f);

      You move to within 8 meters of the target. Whats the range? CT.Distance > .3f would be 3 meters.
       
    2. pindleskin

      pindleskin Community Developer

      Joined:
      Oct 24, 2012
      Messages:
      1,124
      Likes Received:
      2
      Trophy Points:
      38
      how do you make more than 1 BW running without that RAM issues?
      I'm so struggling to make this work for me with no luck :/
       
    3. Developer

      Developer New Member

      Joined:
      Jul 11, 2012
      Messages:
      799
      Likes Received:
      2
      Trophy Points:
      0
      For Stockstrike, we need 4 meters. Three meters is accounting for a margin of error.
       
    4. Developer

      Developer New Member

      Joined:
      Jul 11, 2012
      Messages:
      799
      Likes Received:
      2
      Trophy Points:
      0
      To run more than one smoothly, I'd recommend having more than 12-16 GBs RAM, with a virtual machine for each instance. I like to give each of mine 3GB RAM.
       
    5. pindleskin

      pindleskin Community Developer

      Joined:
      Oct 24, 2012
      Messages:
      1,124
      Likes Received:
      2
      Trophy Points:
      38
      Well its a different issue. I can run few STWORS without any problem with ISBoxer on 8 core CPU 16gb ram. But when you run 2 or more BWs, one will drop into a memory loop, and that process will stack to 1gb of ram. BW is on hold while its stacking RAM. Its not really a HW issue :)
       
    6. Developer

      Developer New Member

      Joined:
      Jul 11, 2012
      Messages:
      799
      Likes Received:
      2
      Trophy Points:
      0
      If you can't get it working, I'd recommend just trying virtual machines, which should allow you to bypass the issue entirely, since each BW will be running on its own (virtual) computer. Good luck!
       
    7. jnp

      jnp New Member

      Joined:
      May 22, 2013
      Messages:
      209
      Likes Received:
      3
      Trophy Points:
      0
      Ok. So you want while (CT.Distance > .3f) MoveTo(CT, .3f); instead of while (CT.Distance > .8f) MoveTo(CT, .3f);

      See what I'm saying. He'll stop moving at 8 meters even if you told him to MoveTo 3meters because the condition ends.
       
    8. walter

      walter Active Member

      Joined:
      Jun 25, 2012
      Messages:
      1,112
      Likes Received:
      10
      Trophy Points:
      38

      I have a 4 core I5 that runs 4 swtor at once via isboxer. I can bot for many many hours also with no issues or memory leaks of BuddyWing going into that memory loop. UMMMMMMMMMMMMMMMM.
       
    9. strepie

      strepie New Member

      Joined:
      Jun 11, 2012
      Messages:
      290
      Likes Received:
      2
      Trophy Points:
      0
      Well this is what makes this multiboxing issue so much more interesting. I also have a quad core (amd phenom), with only 8 gigs of RAM and can run 3 boxes with no hassle, BUT the moment I try the same on a new Intel I7 8 core with 32GB RAM....NO GO. Ram usage jumps to over 1 gig after about 5 mins and everything goes South.
      Anyway....
       
    10. Jests

      Jests New Member

      Joined:
      Feb 13, 2013
      Messages:
      488
      Likes Received:
      1
      Trophy Points:
      0
      What's your OS? I have a theory that certain operating systems cause the problem... Just based on personal experience though...
       
    11. Developer

      Developer New Member

      Joined:
      Jul 11, 2012
      Messages:
      799
      Likes Received:
      2
      Trophy Points:
      0
      I would love to run more on my i7 machine as well - I'm pretty much limited to three instances right now. If someone has the perfect ISBoxer solution which can run more, I would be a very happy botter man. :confused:
       
    12. strepie

      strepie New Member

      Joined:
      Jun 11, 2012
      Messages:
      290
      Likes Received:
      2
      Trophy Points:
      0
      Using Win7 on the Quad Core, and 8 on i7 system.
       
    13. walter

      walter Active Member

      Joined:
      Jun 25, 2012
      Messages:
      1,112
      Likes Received:
      10
      Trophy Points:
      38
      My I7 runs 4 instances just fine. I only have 16gb of ram on both computers.
       
    14. Developer

      Developer New Member

      Joined:
      Jul 11, 2012
      Messages:
      799
      Likes Received:
      2
      Trophy Points:
      0
      Hi jnp,

      That sounds right to me. I never quite understood why those two numbers were different in the first place. Per the specific number, .35f or .4f might work also - I was just being abundantly cautious.
       
    15. walter

      walter Active Member

      Joined:
      Jun 25, 2012
      Messages:
      1,112
      Likes Received:
      10
      Trophy Points:
      38

      I changed it to while (CT.Distance > .4f) MoveTo(CT, .4f);. Lets see how it goes. I updated svn and going to try on my powertech to get me some healthfunction bugs figured out here.


      Seems to work well but who fucking knows. LOL
       
      Last edited: Jun 14, 2013
    16. pindleskin

      pindleskin Community Developer

      Joined:
      Oct 24, 2012
      Messages:
      1,124
      Likes Received:
      2
      Trophy Points:
      38
      i have Win7 and AMD-FX 8120 3.1ghz (8 core) processor with 16gb ram
       
    17. Jests

      Jests New Member

      Joined:
      Feb 13, 2013
      Messages:
      488
      Likes Received:
      1
      Trophy Points:
      0
      Hey, I know you guys got mounting to work but I can't seem to find the right place to insert my mount name. What's the string I have to edit?
       
    18. Jests

      Jests New Member

      Joined:
      Feb 13, 2013
      Messages:
      488
      Likes Received:
      1
      Trophy Points:
      0
      Never mind, that ruins my theory...

      Jerk.
       
    19. walter

      walter Active Member

      Joined:
      Jun 25, 2012
      Messages:
      1,112
      Likes Received:
      10
      Trophy Points:
      38
      private static string MountName = "Longspur STAP"; <----- Mount name.


      //MountByKeyPress(); turn to MountByKeyPress(); :p


      PS F10 is the key for mounts! Fearless leader should have this fixed soon. He just got back today and is playing catch up I assume.
       
    20. Jests

      Jests New Member

      Joined:
      Feb 13, 2013
      Messages:
      488
      Likes Received:
      1
      Trophy Points:
      0
      Oh... but we have to hit a key to mount? That kind of defeats the purpose :p
       

    Share This Page