sometimes the pve assasination cr is wasting cps it's buiding up 5 cp, another 5 with anticipation, but doesn't envenom till rupture is renewed (even if rupture lasts 20+ sec)
1. Agree but I prefer Glyph of Stealth in BG, along with Burst of Speed, you are very hard to kill coz u can steal right after Subterfuge expire. 2. That personal preference, I use Combat Readiness now as it better for me. 3. I prefer Burst of Speed in order to always sit on healer 4. No. Blind and Smoke bomb are too big cooldown and better let user decide when to use it. I may add Blind/Smokebomb if target HP lower than X and there's healer around. But in high rate arena, I'm sure all rogue want to use it manually.
Whats the recommended spec/build to level a rogue 70+ hand leveling and also for full afk bot questing?
So, after progressing through the code, do you feel like the recommended arena talents should change? Edit: Hangover'd!
All talent/glyph are fully coded and supported, user are free to select what they want. For example vs team that have all caster, you may want to replace Combat Readiness (which useless vs Magic Damage) with Deadly Throw... Smoke Bomb always cast on the feet of the rogue, there no macro mouse over needed.
I struggle with killing people as a sublety rogue :x Should I use eviscerate by myself because he rarely uses it, and its quiet a big loss of damage, also I dont really experience any 'burst damage' really weird :/ I never get higher numbers than the very rare 30k crit .. Any advice on settings (config file) and talent/glyphs? I use the build for BG on the first page and arena settings The control is great tho
do you have gear ? and i do use evis myself sometimes , the cc does MfD and evis , i dont really struggel with killing people , i do all cc by myself i just use it for dmg , control all manual , i did change the stealth and vanish settings , cheap shot , garrote etc. just because most situations are not as well decided by the routine as you would. the dmg is by far better than manual ofc.
To kill people, you should minimize the energy on defense. Just do not talent [Elusiveness], Feint cost a lot if energy. Burst mode should use on "Using Offensive Cooldown" (Shadow Dance/Vendetta/Killing Spree) Set Shadow Blades, Marked for Death, Trinket, Gloves Engineering...on Burst Mode. I'm sure a few can withstand these burst damage.
With same gear, how does the full burst of a rogue fare against the full burst of a Hunter? You are still making me struggle to decide my new 2s class Tuan, not cool! Stop developing awesome CRs!
I think Sub rogue doing way more burst on the first 15 sec. I got 70k dps on dummy test, hunter have way lower 60k and my rogue have way lower gear than my hunter (5 tyran vs full tyran) That for the first 15 sec only, for 1 min, rogue doing 1/2 hunter damage
try out one of the sub rogue 1 shot macros for xample: #showtooltip /castsequence reset=14 Shadow Blades, Garrote, Cheap Shot, 14, Eviscerate, Marked For Death, Eviscerate, Shadow Dance, Ambush, Premeditation, Eviscerate, Cheap Shot, Eviscerate Rogue One Shot Macro - [WoW Commentary + Explaination] [Sativ] - YouTube
I suspect that is partially due to the gear difference, with full tyrannical you should see according to my vodka induced calculations a 1/4 increase in dps at least. That would widen the gap at 15sec burst alot, and narrow the gap at sustain. Though, with 5.4 50% arcane shot dmg increase, I think that Hunter might be a safer bet for my 2v2 team.
That a flaw macro and I think CR currently doing better than that. For example what if we can't get behind target and the macro keep trying to Ambush? A single flare or stun or all other kind of CC will ruin your perfect rotation. PvP is totally difference from PvE, you have to act accordingly to adapt the situation. If a macro like this really work, we don't need a CR
- subterfuge | cr using opener on enemy, waiting few seconds, using second opener, starting auto-attack i think it would be an improvement if the cr starts auto-attacking right after the first opener, woudn't it?