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    Discussion in 'Archives' started by Wigglez, Mar 28, 2013.

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    1. Botanist

      Botanist Banned

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      Update:




      [video=youtube;H-0UX7pT4tI]http://www.youtube.com/watch?v=H-0UX7pT4tI[/video]

      Raf Power Leveling [42-48] Blackrock Depths

      *** Watch the video in 1080 HD for better quality ***
       
    2. Botanist

      Botanist Banned

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      Botanist [H+A][ 1-85] RAF Power Leveling-06-23-13.zip added to the first post and current with all updates.
       
    3. Wigglez

      Wigglez New Member Buddy Store Developer

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      Additions & Fixes

      Code:
      
      [SIZE=6][COLOR="#800080"]6/23/13[/COLOR][/SIZE]
      
      [COLOR="#0000CD"][SIZE=5]Added[/SIZE][/COLOR]
      [LIST]
      [*][COLOR="#FF8C00"][SIZE=4]Razorfen Downs[/SIZE][/COLOR]
      Implemented to bypass Stratholme. 37-42.
       
      [*][COLOR="#FF8C00"][SIZE=4]Uldaman[/SIZE][/COLOR]
      Implemented and extended to bypass Stratholme. Changed from 30-37 to 30-42. Reworked and now pulls all the mobs back to the entrance.
       
      [*][COLOR="#FF8C00"][SIZE=4]Blackrock Depths[/SIZE][/COLOR]
      Implemented to bypass Stratholme. 42-48. Originally one pull, but after further analysis, two pulls were required to avoid mob resets due to phasing issues.
      [/LIST] 
      
      [COLOR="#0000CD"][SIZE=5]Archived[/SIZE][/COLOR]
      [LIST]
      [*][COLOR="#FF8C00"][SIZE=4]Stratholme[/SIZE][/COLOR]
      Too high of a chance for Eye of Naxxramas to kill the RAF toons (random spawning). Has been placed in the archive folder, and is no longer supported.
      [/LIST]
       
      [COLOR="#0000CD"][SIZE=5]Fixes[/SIZE][/COLOR]
      [LIST]
      [*][COLOR="#FF8C00"][SIZE=4]Wailing Caverns[/SIZE][/COLOR]
      Ectoplasms were causing troubles and killing the RAF toons. The toons have been moved back and out of danger.
       
      [*][COLOR="#FF8C00"][SIZE=4]Blackfathom Deeps[/SIZE][/COLOR]
      Rewritten to avoid resets once the channel has been passed. Now kills on the turtle island.
       
      [*][COLOR="#FF8C00"][SIZE=4]Razorfen Kraul[/SIZE][/COLOR]
      Players no longer get stuck on the root on their way out if they are larger races.
       
      [*][COLOR="#FF8C00"][SIZE=4]Upper Blackrock Spire[/SIZE][/COLOR]
      Kiting has been extended (includes some LBRS portions), RAF toons are safer.
      
      [*][COLOR="#FF8C00"][SIZE=4]Hellfire Ramparts[/SIZE][/COLOR]
      Main and raf toons were reworked. Main toon ensures that the bridge is secure and that the raf toons do not die. They now stay put at the entrance, and the main toon no longer kills the second and third bosses.
       
      [*][COLOR="#FF8C00"][SIZE=4]Blood Furnace[/SIZE][/COLOR]
      Main and raf toons were reworked. Main toon does some new trash kiting, resulting in improved run times. Raf toons are now safe and won't be running through Proximity Bombs or getting ganked by Rogues.
       
      [*][COLOR="#FF8C00"][SIZE=4]Utgarde Keep[/SIZE][/COLOR]
      First boss pull was getting too close to RAFs as the boss summons skeletons that have a chance to aggro and the proto-drakes spew fire onto the RAFs. Fixed this by moving the RAFs back a bit.
       
      [*][COLOR="#FF8C00"][SIZE=4]Gundrak[/SIZE][/COLOR]
      RAFs no longer follow the main toon around the instance and is safer near the first boss area.
      [/LIST]
       
      [COLOR="#0000CD"][SIZE=5]SVN[/SIZE][/COLOR]
      [LIST]
      [*]LootRadius had multiple instances throughout the Northrend files, resulting in compiler errors. Fixed.
      [/LIST]
      
      [COLOR="#FF0000"][SIZE=5]Requires Attention[/SIZE][/COLOR]
      [LIST]
      [*][COLOR="#FF8C00"][SIZE=4]Sethekk Halls[/SIZE][/COLOR]
      A serpent sometimes isn't getting pulled. This will be worked on.
      [/LIST]
      
      
       
      Last edited: Jun 24, 2013
    4. k4ne

      k4ne New Member

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      Sorry maybe a dumb question but:
      Did i miss something ? Because every instance i have to click "continue profile" oO Do we really have to stay close to the comp and watch every run ? :(
       
    5. Botanist

      Botanist Banned

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      You don't have to watch every run, that's up to you. You do have to press continue at the beginning of each run though.

       
    6. k4ne

      k4ne New Member

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      Asking this because i saw someone 1 page back saying:
      "My set did 1-80 in 36 hours /played doing like 5-6 hours a night for a week and that was in middle of HB beta being buggy so its pretty darn quick."
      No way to automate the process ? only have 30min per day to give to HB :( Maybe a mouseclicker will do the job ? :)

      edit: RaF chars entering instance before the main char can reset, will check the timers this week end
      edit: Ban for botting 2hours per day of instance ? Blizzard really wants to sell battle chest pack !
       
      Last edited: Jun 24, 2013
    7. Botanist

      Botanist Banned

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      There are ways it can be automated, but I won't automate it nor support automated versions. Automating it will end up getting you banned.
       
    8. Botanist

      Botanist Banned

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      By this he meant he ran it non automated for 5-6 hrs at a time.
       
    9. Botanist

      Botanist Banned

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      Making some new edits to Deadmines atm. Will update them to the svn after testing.
       
    10. Wigglez

      Wigglez New Member Buddy Store Developer

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      We are aware of the RunLikeHell issue that was pushed with the Honorbuddy 2.5.7270.626 update. Please update to Honorbuddy 2.5.7270.627 and it should be fixed.

      We are also standing by for a fix to InteractWith, as it is currently making the characters go and loot mobs/chests against our command.
       
      Last edited: Jun 24, 2013
    11. Botanist

      Botanist Banned

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      There will be a lot of new changes in the coming weeks. Stockades and Uldaman will be archived. All profiles except Deadmines and Wailing Caverns will be unified and combined (faction exclusive !!!) Wigglez will be recompiling all the profiles and making a second version, removing all the movement between instances and converting it to a lighter/more experienced botter platform (for users who wish to control movement between instances, and all the hearth/mail/vendor code will be removed.) Also, the Main and RAF profiles will be combined into one profile instead of seperate profiles.
       
      Last edited: Jun 26, 2013
    12. Samm3

      Samm3 New Member

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      I'd like to report some bugs on the scripts.

      I've noticed that on some profiles (can't remember which ones) the RAF toons won't exit the instance after it's done while the Booster does and what happens next is that the Booster stands in a fresh instance while the RAF toons stands in the old and empty one. What I do to solve this problem is to exit and enter the instance on the RAF toons. Then I click continue on all dialogs and it'll continue like normal.
      I can't say that it happens on many profiles, but it does occur pretty often.

      I'm running Utgarde Keep at the moment and it works almost perfect. The RAF toons does exit the instance so the booster can reset but there's one problem though. The RAF toons keeps on dying because the booster does not pull everything ;/ Not the biggest problem but it might be something you would like to fix maybe :) The booster also for some reason stands AFK at the last pack of monsters before the last boss and I fix it by moving the booster myself a little bit back to previous monster packs. After that it continues to the last boss.

      I'll keep on reporting on how the profiles work to keep you informed!
       
      Last edited: Jun 26, 2013
    13. Wigglez

      Wigglez New Member Buddy Store Developer

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      When the booster exits the instance to reset, the RAF toons can still be in the old instance and then the booster gets its own fresh instance. When the timers on the RAF are complete, which are there to ultimately safeguard yourself from getting locked out (5 instances per hour, or 12 minutes per run). The booster can be in the next instance the whole time that the RAF are still in the old one, and when the RAFs run out and back in, they'll join the booster without issue. As far as I'm concerned, this is fully intended (and is how I've been designing the profile rewrites).

      If you're going to report info like this, though, it's important to take note that there are two different possibilities that can occur, such as we forgot to update the RAF for both Alliance and Horde. So please tell us which faction you are, and which profiles you're running.

      In the end of all of this, if there are timers in effect ever, there's a reason for them. Do not manually interact.
       
    14. Samm3

      Samm3 New Member

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      Oh alright, I'm sorry, my fault then!
      But one thing I'm completly sure about is that the Utgarde Keep version for Alliance is a bit buggy!
      The RAF toons dies pretty often inside because of monsters left over :)
       
    15. Wigglez

      Wigglez New Member Buddy Store Developer

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      If there are ever timers in the profiles and it seems like we're just standing around for nothing, then it's most likely to ensure that we don't get ourselves locked out of future instance resets. Like I've said, you can run up to a maximum of five instances per hour (or 12 minutes per run at the very minimum). If the timers are there, yes, don't worry about them too much, unless you really want to get yourself locked out.

      So the Utgarde Keep needs to be looked at for the Alliance main. I will keep note of this, thank you.
       
    16. botorific

      botorific New Member

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      I did utgarde last week, alliance, and I thought it was much improved. Loved the big pulls!!!

      There was an occasional missed gheist the RAFs encountered. The RAF had no trouble killing it tho.
       
    17. Botanist

      Botanist Banned

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      6/27/13

      Announcement

      With the help of Wigglez, the entire folder structure and all the profiles are currently being combined/divided into sub sections, Instances, Movement and Vendors.

      There will no longer be Main/Raf profiles. Those profiles have been merged with autodetection as well as autodetection for factions.

      Users will have the option to use automated movement between instances or manual movement, as well as automated or manual repairing for the Booster.

      As we progress there will more changes announced.

      Therefore, there will no longer be Alliance/Horde profiles, with the exception of Deadmines for Alliance and Wailing Caverns for the Horde.

      All other instances have been merged.

      The new instance order will be as follows:

      [QO-H][10-17]_wailing-caverns
      [QO-A][10-17]_deadmines

      [QO][17-25]_blackfathom-deeps
      [QO][25-37]_razorfen-kraul
      [QO][37-42]_razorfen-downs
      [QO][42-48]_blackrock-depths
      [QO][48-58]_upper-blackrock-spire
      [QO][58-61]_hellfire-ramparts
      [QO][61-63]_blood-furnace
      [QO][63-68]_sethekk-halls
      [QO][68-71]_utgarde-keep
      [QO][71-73]_drak'tharon-keep
      [QO][73-75]_gundrak
      [QO][75-80]_halls-of-lightning


      [QO][80-83]_blackrock-caverns *non RAF XP
      [QO][83-85]_lost-city-of-tolvir *non RAF XP


      Since this is a complete rework of the folder structure and profiles, we will not be releasing the profiles in increments.

      Once we are completely done and have beta tested, we will release the entire package as a whole and the current project will be archived.

      Wigglez passed out on me while were attempting to get the auto-profile-changing and checks to work properly.

      Thankfully, I discovered our issue shortly after and I have tested the new structure with Deadmines.

      All the checks passed and the profile worked perfectly. We can now use that as our template to complete the remaining profiles.

      Projected Completion

      I expect this to take 1-2 weeks before we release it. Approximately 07.10.2013, perhaps sooner.
       
      Last edited: Jun 27, 2013
    18. andreiexe

      andreiexe New Member

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      Looking forward to it as my army of 80 alts for ultimate profession cds keep growing . Until now only 2 alts were made from 1-80 rest dks from 58-80 since they are faster but once the new profiles updates are released will do some 1-80 to see how they are doing . Keep the good work up .

      Btw for people who want some alts on their main accounts but are scared to use other boting profiles like Kicks and grinding ones buy a cheap battlechest now for 5 $ linked it to you main . This is the safest way to level fast imo . No reports and you are allways near the pc .
       
    19. Wigglez

      Wigglez New Member Buddy Store Developer

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      Along with being rewritten with the structure, all of the instances will be thoroughly tested to ensure they are running as efficiently and smoothly as we can possibly make them.
       
    20. botorific

      botorific New Member

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      For those that are near their PC from time to time. Don't forget to use guild battle standards for (range limited ) 15% xp boost. You can use the battle standard dropper plug in if you just want something to pop on CD. However; the best way to do it is rotate the CD use through your group. Drop it when there are long stops, before a large pull gets killed or a boss fight. In this way you can get 4-5 standard CD 's per instance (3 man team). Hope I'm making sense. I don't recommend all toons using the plugin...they'll all pop the CD at nearly the same time.
       
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