I have been using Pure and Waltz for quite some time now but I am having an issue lately and I hate to ask for help but I need it. The bot grinds away using bot Unpure and Waltz just find but when a player passes the bot who is un flagged the bot takes off after the player in question and starts attacking the other players companion. This of course has led to many whispers from other players when you don't want to noticed and a lot of deaths since the bot focus's on the companion while the player burns you to the ground. I read for hours through both the Waltz program and Pure but do not see where I can either turn this off or comment it out. Any help would be appreciated and I will accept this as my one question a week to ask.
bw has still alot of issues with pvp. it targets the compaion because it see's this as an npc target. possibly a name check in the targeting could fix that but tbh i think we need a better pvp identifier for that.
Thanks for getting back up with me. I am a very very amateur coder even though I am certified in Visual Basic. I'll play with it and see if I can figure something out but in the end perhaps we'll get a BW patch for it.
My bot kills players all day long. I'm ok with that. You could have it do another check if its companion(they have a unique skill level) and ignore it.
C# will help you but this is all Tree Sharp Behaviors programmed in C#. So go read up on tree sharp if you want to learn more!