The big Problem is, that Ramkahem is like a Beehive on my server, since they merged the Zones for different Realms. Even on 7 o'clock in the Morning. I keep my fingers crossed for you, Aloise.
I loot 1-2 figurine per day, but there is small chance to get true, something about 5%. OH YEA I got one more true figurine And i look how bot will kill dormus It was fine, only 1 thing was wrong. After bot pull dormus, he tried attack him and runing back to coast xD Thank u, only poseidus left! That's log, i hope it can be useful for u View attachment 3720 2013-07-21 12.38.txt
oh ok, I will take a look at this failure. Maybe I programmed something wrong. Good look with Poseidus. Maybe it would be good if you record your own Profile with Zaprecorder, because I wasn't able to take a look at the Problems with my Profiles with Mounting Bug Areas in Vashijr. I will do this tomorrow, too. Heyho again Aloise: May I have the Logfile of your Dormus kill? Because I wasn't able to reproduce the failure, that he wants to go back to the Beach. Maybe it was the Avoid Camel Spit Behavior I implemented. Yours sincerely katzerle
I killed TLPD few minutes ago. Used my lvl 80 Blood DK ilvl ~200 with the Bor's Breath profile. Thanks a lot for your plugin.
New Version 4.3 BETA is online: Fix a Bug with Logspam after Dormus was looted Some little little changings in Movement if fight against MoP Rares, but I'm still unhappy with this I uploaded the complete Developer Files of Rarekiller so interested People can take a look at the Sourcecode with Programms like Microsoft Visual C# Express. And something very sweet for our Hunters: New Implemented: search Footprints for Hunters to find and tame MoP Rare Pets NOTE: He will only search the Footprint and then alert till the Footprint despawns. This is only the first step of my implementation and not usable AFK at the moment. I'm working on a routine to auto tame these Mobs, too. But it is complicated to follow the Footsteps automatically. Well, till this is ready you can use the Alert - NonAFK. And a Big Thanks to Wabu for the IDs and the Idea I got from his Thread
hello! i just added rarekiller 3,6 to my gatherbuddy 2 and started farming TLPD... the problem i found out is, that it doesnt use snowfall lager when attacking vyragosia... any help suggestions? peace, low
You have to insert the Slowfall Lager in the Language of Your Client, for Example: German Client --> Schneefall Lager I will try to make this easier to use by implementing "use Item by ID" in next Version.
okay i replaced the text snowfall lager into schneefall lager and hope it works now. holy shit i'm botting since 4 or 5 days for about 15 hours a day and haven't even seen the corpse of TLPD... do you think i will get lucky some time :O?
hi, i couldn't start the plugin anymore, i am using Singular Bot Base with GB2 and loading your Empty Profile. have the issue on both 3.6 and 4.3Beta have also made a fresh install of HB, no luck what yould be the reason ? Character is a level 90 Undead Warlock Current zone is Tonlongsteppe Loading profile from C:\Users\xxx\Downloads\Honorbuddy 2.5.7350.638\Plugins\Rarekiller\Some Profiles\EmptyProfile.xml Changing current profile to EmptyProfile Object reference not set to an instance of an object. System.NullReferenceException: Object reference not set to an instance of an object. at Bots.Gatherbuddy.Profile..ctor() at Bots.Gatherbuddy.GatherbuddyBot.Start() at Styx.CommonBot.TreeRoot.Start() at Honorbuddy.MainWindow.Start() Stop called! Bot Stopped! Reason: Object reference not set to an instance of an object
GB2 and empty profile isn't possible. Use GB2 with a GB2 Profile or EmptyProfile with Grindbot for no Movement
Yet another little Update - Version 4.4 BETA and Version 3.7 Rarekiller will now use Snowfall Lager (and Levitate of Priest and Slow Fall of Mage) per default even if you don't set up a Slowfall or the setup of your slowfall is wrong (for example Spelling) ... because nobody is perfect and failures can happen.
oops, too late, you already spotted it Don't know how many times I have typed Slowfall Lager myself, and English is my first language G
well got a little problem with the plugin... Im Warlock and main Skill is destruction. If i?m trying to set up default pull cast i get an HB Error message that there is an error in the DefaultPullspells.xml. Tried to change the Line by my one and changed following line: *<Spell Class = "Warlock" Name="Corruption" /> to *<Spell Class = "Warlock" Name="Fel Flareup" /> But i?m still getting the same error. Tried to use the german spell name because i?m using the german WOW client but error keeps coming up. If i?m trying to put an default spell into the config mask of Rarkiller Plugin it is not keeping the Info. So ?hm.. what am i doing wrong? Thx for any tip or information...
Maybe you mean "Fel Flame" not "Fel Flareup"? Fel Flame - Spell - World of Warcraft --> Fel Flame of Warlock Fel Flareup - Spell - World of Warcraft --> A spell from ... don't know at the moment? English is the right language for set up the Spells
Hy katzerle, thx for the reply... But error was in front of the PC The cast was written correct but i posted it here the wrong way *stupid* But now i found the error It is not good to give the folder where the plugin is stored in an different name as "RareKiller" my was named "RareKiller3" so that was the Problem and the reason for the HB error... So rename folder solved the problem... How is it called : 1. read 2. think 3. do So Plugin is working Greetings buddy
Heyho Guys Just a some Infos to my work on Rarekiller3 and coming Features: After I spend many many hours in front of my Computer, I was able to implement much better Behaviors for the MoPRares: Note: This all will come in the next Update (I think at the end of the week) and is not implemented yet !! He will calculate all point where he has to flee to and by this he will not fall down over cliffs any more and additionally he will try not to pull additional Mobs to the Rare. I used the Kite Function of Singular as base for this and this Function is really amazing. I also implemented that he will only pull a Pandaria Rare 3 Times, so if the Rare is to strong for a Char he will try him 3 times and then deactivate him in the Settings. I implemented Landing Points and special range pull behavior for inhouse Pandaria Rares and Save Fighting Points for some of the Rares, so he will kite the Rare outside the House after the Pull for example. I was also able to implement a Behavior for Rain Dance of the Jinyu I implemented some other stuff that I have forgotten now for sure. My brain is not the same as before 10 Years . For Developers: I also overworked the Source Code - Added many Commends to make the Plugin clearer for others reading through it and swopped out some code, that is often used the same way, in extra functions. So the Theorie and a quick test yesturday looks promising. I had to spend another Week to Test all reworked Functions (means in this case I had to test all Functions available in Rarekiller) and of course test all new Functions and then I hopefully soon can release a nearly perfect working Version and MoPRares will not be BETA any more. Worst Case Test will be with my Crap-PvP-Equipped-Priest, hehe. If he is able to kill the Rares, everyone will be. Next Step then is to implement a clever Bahavior for the Footprints with Auto-Tame. I already have a Idea now to implement this also with point calculations. yours sincerely katzerle
As always, a detailed plan of what you are doing and what you have done, still my favorite developer G
Thank you The next Version will be amazing, I just killed a Jinyu (means the Bot does it) and not a single Watterball of Rain Dance was hitting me. Update: Pandaren also work, I just had to refine a little bit the distances because sometimes it looks a little bit to close. Saurok work and also Yaungol. Level 90 Rares seems a little bit harder, but he also killed them. Hehe ok to pull a Rare Level 91 including 5 Adds is still a Bad Idea. But the Blacklisting after 3 Pulls also works. I think I had to implement a "clean Area first" Routine.