• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • PureRotation V2

    Discussion in 'Archives' started by Stormchasing, Apr 16, 2013.

    1. gregt

      gregt New Member

      Joined:
      Feb 14, 2010
      Messages:
      93
      Likes Received:
      0
      Trophy Points:
      0
      Is there a way to offset DnD placement for the various DK specs? One of the big gripes I have with using HB/Pure is that DnD is placed perfectly centered and on fights where a boss is stationary it is pretty obvious that the player is botting. I've watched some kill videos from top tier guilds, see the perfect DnD placement and get a laugh.

      PQR routines use the mouse cursor for DnD placement which is a double edged sword as it does make it a lot less obvious but you need to pay attention to where its going to drop. If you were able to drop DnD using your current methods but drop it with X offset in X direction it would be perfect.
       
    2. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      i'll think about it, but i see no reason for that ;)
      if someone in your raid has the time to investigate the perfect placement of your DnD, then there is something wrong^^
      it is really easy to place the dnd (or any other placeable spell) some yards away from the center, but really ... why? :)
      i'm playin my dk by hand some times, and i place the dnd nearly perfect centered all the time (got a macro for that so that i only need to place the cursor at the right place to safe time)
       
    3. gregt

      gregt New Member

      Joined:
      Feb 14, 2010
      Messages:
      93
      Likes Received:
      0
      Trophy Points:
      0
      BC anyone that has ever used HB with a DK instantly knows you are botting when they see DnD centered on fights like Durumu, Tortos, Megaera, Ji-kun, etc. What is the macro you use for your DnD, as far as I was aware something like this was impossible with standard macros.
       
    4. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      of course you are right, that the function is protected, so this will not run for the default wow client if u can't execute the protected stuff

      /Cast Death and Decay
      /script CameraOrSelectOrMoveStop()

      i will think about the placement of DnD, and IF i implement a feature like "experimental placement of placeable spells", then it will be a general setting which will be disabled by default, and which will be done for all placeables, not only DnD
       
    5. gregt

      gregt New Member

      Joined:
      Feb 14, 2010
      Messages:
      93
      Likes Received:
      0
      Trophy Points:
      0
      thanks storm appreciate it.
       
    6. Clubwar

      Clubwar Member

      Joined:
      May 3, 2012
      Messages:
      907
      Likes Received:
      3
      Trophy Points:
      18
      How i can get access to Oracle? My shammy resto always are the l?st in LFR and alters raids. Always finish boss whit 25-30% of Man
       
    7. Soeski

      Soeski Member

      Joined:
      Jan 15, 2010
      Messages:
      971
      Likes Received:
      2
      Trophy Points:
      18
      Please enlighten me. Resto shamans in my eyes are terrible healers. Always OOM (no glyph of telluric something). They just burn mana like crazy. Using Attilio btw.
       
    8. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      currently testing the method, i suggest to use the default values, for anything else i can't gurantee any functioniality :D

      still looking for a different method, cause i'm not happy with what it does atm
      the placement is fine, but when we talk about more non-bottish behaviors i have to calc the placement a bit different
      currently we calc a point between the target and our toon with a given distance (internally i randomize the distance between 0 and the defined distance, so we get a different point all the time, but the point is still on a line between us and the target)

      Looking for a method to place the spells a bit to the left / right / behind the target
       
    9. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      u can't atm
       
    10. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      damn i'm so terrible stupid^^
      i had the function already weeks ago ... will test again with the new method, placement should be much more randooooom! :D

      --- edit ---

      done, placement is now on a random point around the centerlocation (mob location)
       
    11. thc420

      thc420 New Member

      Joined:
      Jan 20, 2012
      Messages:
      64
      Likes Received:
      0
      Trophy Points:
      0
      thank you so much for your CC

      IT ACTUALLY USES MY FINGERS OF FROST PROCS?!?!?!?!?!

      <3 u!
       
    12. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      nothing changed with frost mages, but nice to hear that it works for ya :D
       
    13. thc420

      thc420 New Member

      Joined:
      Jan 20, 2012
      Messages:
      64
      Likes Received:
      0
      Trophy Points:
      0
      In testing, i found one thing i would love implemented

      Evocate glyph healing :)
       
    14. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      u should explain a bit more how this could be an improvement and how it works
       
    15. bennyquest

      bennyquest Community Developer

      Joined:
      Dec 6, 2010
      Messages:
      2,644
      Likes Received:
      22
      Trophy Points:
      38
      Ok, I apologize for what I am about to say because it will not be nice.....seems odd I know.

      First off, people who beg to be in a closed beta usually do not understand how it works.

      Closed beta(for oracle). The people that are in this closed beta either A. Know how to code like a god or B. Know how to play the class without a bot.

      So people stop begging saying "This roooteeen dooos not HeAlZor good enuff for lFr forz myzor self" I need Deht oraclz healer to be bestorz.

      There is a still a lot that needs to be added to oracle. Be Patient it is moving along I promise.
       
    16. zeldrak

      zeldrak Well-Known Member

      Joined:
      Oct 25, 2010
      Messages:
      3,516
      Likes Received:
      25
      Trophy Points:
      48
      I agree with you. LFR doesn't tell you anything about how well you do. This bot was not built to outheal every healer in LFR. The way the routines work with the bot produce optimal healing in a normal environment where CDs, big attacks and heals, and other such things are meant to be timed and used smartly. It's not meant to blow everything right up front to give you giant numbers so you can look like "the mostest elitist heals EVAR!" No, that's not how it works.

      When you're in LFR the bot runs smartly. All the other healers are trying their hardest to top meters, so they're blowing mana their overhealing is ungodly. The bot just picks up the slack, which gives you low HPS, because there's not much to heal with five other healers basically going AoE heal crazy to top the charts. The bot's not made to top charts. It's made to work smart, and if it's tops a chart, then that's a positive side effect of it working properly. That's just how I see it. If I'm wrong, it wouldn't be the first time, and I'll be the first to admit when I'm wrong. But, since it's my opinion, I'm going to stick with it.

      Stop begging for things that aren't out yet. Stop complaining because you can't top an LFR chart with your healing, even if you had a 600 iL toon. Complain about it when it really matters, and that would be in REAL raid scenarios such as 10, 10H, 25, and 25H, not LFR. If something doesn't work properly, provide a FULL UNEDITED log (if it's bigger than 1MB in size, then zip it using Windows or some other .zip utility) for the developers to look at and try to use to solve your issues.
       
    17. thc420

      thc420 New Member

      Joined:
      Jan 20, 2012
      Messages:
      64
      Likes Received:
      0
      Trophy Points:
      0
      Glyph of evocate allows a mage to heal their HP and mana while evocating

      I would like it if when the bot reaches a specified % HP it evocates

      This would give mages self healing through the CC
       
    18. regecksqt

      regecksqt New Member

      Joined:
      Dec 19, 2010
      Messages:
      49
      Likes Received:
      4
      Trophy Points:
      0
      Combat Rogues with 'Marked for Death' should use it on trash as well as bosses, since it resets cooldown on mob death. Currently it is only part of the 'cooldowns routine'.

      Code:
      Index: Combat.cs
      ===================================================================
      --- Combat.cs	(revision 1616)
      +++ Combat.cs	(working copy)
      @@ -38,7 +38,6 @@
                       Spell.Cast("Killing Spree", ret => Lua.PlayerPower < 35 && Lua.PlayerBuffTimeLeft("Slice and Dice") > 4 && !Me.HasAura(13750)),
                       Item.HandleItems(),
                       Spell.Cast("Adrenaline Rush", ret => Lua.PlayerPower < 35 || Me.HasAura(121471)),
      -                Spell.Cast("Marked for Death",ret=> Me.ComboPoints==0 && !Me.CurrentTarget.HasAura("Marked for Death") && !Spell.SpellOnCooldown("Marked for Death")),
                       Spell.Cast("Shadow Blades", ret => true)
                       );
               }
      @@ -56,6 +55,7 @@
                       Spell.Cast("Tricks of the Trade", u => TricksTarget, ret => TricksTarget != null),
                       Spell.Cast("Redirect", ret => Me.RawComboPoints > 0 && Me.ComboPoints < 1),
                       Spell.Cast("Ambush", ret => Me.IsStealthed),
      +                Spell.Cast("Marked for Death",ret=> Me.ComboPoints==0 && !Me.CurrentTarget.HasAura("Marked for Death") && !Spell.SpellOnCooldown("Marked for Death")),                
                       Spell.Cast("Recuperate", ret=> PRSettings.Instance.Rogue.UseRecuperate && !Me.HasAura("Recuperate") && Me.HealthPercent <= PRSettings.Instance.Rogue.RecuperatePercent && Me.ComboPoints >= PRSettings.Instance.Rogue.RecuperatePoints),
                       Spell.Cast("Revealing Strike", ret => Me.ComboPoints < 5 && !Common.RevealingStrike),
                       Spell.Cast("Sinister Strike", ret => Me.ComboPoints < 5),
      @@ -71,6 +71,7 @@
                       Spell.Cast("Tricks of the Trade", u => TricksTarget, ret => TricksTarget != null),
                       Spell.Cast("Redirect", ret => Me.RawComboPoints > 0 && Me.ComboPoints < 1),
                       Spell.Cast("Ambush", ret => Me.IsStealthed),
      +                Spell.Cast("Marked for Death",ret=> Me.ComboPoints==0 && !Me.CurrentTarget.HasAura("Marked for Death") && !Spell.SpellOnCooldown("Marked for Death")),                
                       Spell.Cast("Recuperate", ret => PRSettings.Instance.Rogue.UseRecuperate && !Me.HasAura("Recuperate") && Me.HealthPercent <= PRSettings.Instance.Rogue.RecuperatePercent && Me.ComboPoints >= PRSettings.Instance.Rogue.RecuperatePoints),
                       Spell.Cast("Revealing Strike", ret => Me.ComboPoints < 5 && !Common.RevealingStrike),
                       Spell.Cast("Sinister Strike", ret => Me.ComboPoints < 5),
       
    19. wulf

      wulf Community Developer

      Joined:
      Dec 29, 2010
      Messages:
      1,832
      Likes Received:
      128
      Trophy Points:
      63

      LFR just now with Oracle Holy Priest Ilvl 483..http://snag.gy/aPli6.jpg

      You demand excellence...I will give you excellence!

      btw..that's 31.6m healing with 6.22m overheal!
       
    20. Sin702

      Sin702 New Member

      Joined:
      Jan 19, 2013
      Messages:
      234
      Likes Received:
      0
      Trophy Points:
      0
      I completely agree with zeldrak...
      Toping the healing charts is not everything. When I heal in raids, I don't only look at how much I'm healing, but I also look at OVERHEALING. yes I may be the bottom 3 of 3 healers, but chances are im either 4th or 5th on over healing. My goal is to heal as much as possible while conserving as much manna to last as long as possible. Over healing a lot is just a waste of mana, thus rendering your heals useless. I spent 2 weeks tweeking my settings in PR to heal with out going oom as much as possible. and it still needs work. When I get a good fine tune going on...I might even share my settings so others can heal better with out over healing too much. Of course my settings will be for druid healers only since that is what I play.
       

    Share This Page