You will have to handle the queue manually. Wow will say your group composition isn't acceptable, dungeon buddy queues based on role selection in wow and spec detected when HB loads. I did this with a feral druid playing dps manually. I left the tank as leader in DB. When the queue popped I queued as healer in order to get into the random. I was able to 4 DPS this way in heroic, but it was very iffy. The profiles are made to include a healer. The toons aren't smart enough to self heal more often or to cc properly without a healer. The group I was running with ed mostly heroic geared. A few had some LFR gear. So granted - this was really pushing it!
General Bjarngrim in Halls of Lightning... wth?! Tank pulls him and runs away, and away, and away... and rest of group gets aggro somewhen and wipes. LoL
Not sure what the issue is, but I am unable to get this bot to function correctly. I have to manually heal and follow the tank. I did a low lvl dungeon on an alt and it worked great. I don't understand what the issue is.
For Highvoltz - Stormstout Brewery (normal and heroic) are requeuing before Yan-Zhu spawns. The boss logic itself works fine, it just doesn't get through the spawns before the boss. On a bonus note for the visitors here - I hope to have a fresh list up soon for the early level 90 stuff (heroic dungeons and normal scenarios).
Still problems with stormstout pulling prior to the group reforming on the ook ook fight tho...right?
Haven't had problems with that one, but only run three times on heroic so far. Each time the only problem was quitting before the last boss.
OK - here we go. As per usual, I will update this list with details as I run the dungeons with my entire collection of toons. I will be using a full 5 man botting team in multiple specs and with Singular in the first instance (using other routines if Singular is inadequate for the task). For botting purposes, my toons are ungemmed, unreforged and unenchanted and with gear just able to enter these instances (ilvl 435 or just higher). Gate of the Setting Sun - Singular isn't hitting Raigonn's Weak Spot (vehicle behavior issues with the facing check). Sometimes HB times out on the cinematic where Raigonn breaks through the gate. ? Skip the cinematic. Technically afkable with dps routines that can hit the Weak Spot (NOT Singular, Tuanha's are confirmed working here). Mogu'shan Palace - need to ensure the tank does not get too far ahead in the Forgotten Passageway. Maybe a group check before heading onto the upper level above Gekkan? Also not always moving far enough to the doorway with Xin, maybe CR issues. Scarlet Halls - testing in progress. Scarlet Monastery - testing in progress. Scholomance - (update) new version stops in the Viewing Room after the first pull. Not moving to next group. Afkable to that point now. Shado-Pan Monastery - why are the toons avoiding the first bridge after the Sha? Is this a mesh issue? Navigation from the water sucks. Fully afkable. Siege of Niuzao Temple - fully afkable, occasional death on last boss from falling. Stormstout Brewery - will requeue before Yan-Zhu spawns. All toons run out of room chasing after Hozen Party Animals and occaiosnally not all back inside room when tank pulls Ook-Ook. Afkable but doesn't do all bosses. Temple of the Jade Serpent - no problems thus far, fully afkable. Maybe swap the first two bosses and try for the achievement?
Not sure what I am doing wrong, but when I run the DungeonBuddy in an LFR it say [DungeonBuddy 586]: No dungeon profile is loaded so the bot just stand there
This must have been fixed recently, last time I did it, my bots failed at last boss (sha of doubt??) completly.
I can confirm it works. It didn't when I tried to 4dps it - but it works with a healer. This was...2 weeks ago.
What was your team composition? I'll try with that grouping if I can. I'm not posting any afkability updates until I've run a dungeon at least 3 times.
Hi, everytime i try to enter a random cata dungeon (i have even tried all single specific dungeons aswell) the bot just stops randomly after a while, sometimes it can do 1 or 2 dungeons just fine, and sometimes just 10-15 minute and just stops. Im playing with 5 toons of my own, not queuing with random people) My cr: Singular Plugins: Autoequip 2(set to not equip items since sometimes unique equip items can make the bot just stand there), Mr.Itemremover and then the rest plugins that comes with HB I attached one of my Tank druids log file 'Kind regards
If it dies in Gate of the Setting Sun, it will fly too low and hit somewhere which dismounts the bot from the ghost flying mount resulting in an endless stuck as it can't get back up to the instance portal
Strat service entrance: bot stuck on outside of the ini on corpse run Dire Maul: After talking to the imp the bot is standing in front of a wall waiting. Halls of Lightning: group is clearing the lower path (wipes often because tank is trying to pull the boss but dps is getting aggro). After dying the bot is using the upper path running into the trash -> loop