i would gladly enjoy watching u outheal a 109321093k dot on u, considering every single EF tick on the beacon adds 1 stack, and he keeps putting beacon on the target, how many stacks u get is well.. just imagine,
Does not work, only casting Holy Shock as far as I can see. And only the Holy Pala does something at all, but revive could do every pala.
I have been asking Tuan to take a look into this. Something is broke in the recent revisions. You could try reverting back to an earlier revision and see if it helps you. I tested .494 and it was better at avoiding the tank with "Beast of Nightmares".
I feel your pain fellas, had a shit load of stacks last night and it was due to beacon getting put on beast tank
The new code never cast NEW heal on tank got debuff. The only problem is the beacon still on him and I don't want to make extra code to check which will slow down the whole CC on all other fight. Please tell your tank make a macro and use it during Beast of Nightmare /cancelaura Beacon of Light /cancelaura Eternal Flame /cancelaura Illuminate Healing Because it's a HC so it require a guild run, it's not hard to make your friend use this macro. Just to clear, CR never put any heal including Beacon of Light on Beast of Nightmare unit, just the existing becon/eternal flame that cause the debuff.
oh, that's why do you have any suggestions for me in arena? e.g. i want to manually sac or bop my buddy in time but the bot spams other stuff pause mod on/off way too slow for me :S
Set Lag Tolerance to 400 in wow setting, you can spam any spell before CR cast it. More on how to set Lag Tolerance, please google.
but no sir tuanha, he does put beacon after person gets debuff, the EF doesnt matter since he doesnt toss it again, and the existing buff wont give stacks unless u give it after he gets debuff, so there is not an issue, but since last update he does toss beacon AFTER tank actually does get the debuff, i even moved it manually and he kept moving it back to the tank with the debuff, and also add mr 1 second delay between sacrifice please, it has no GCD and since he spams casts he does cast it multiple times before the buff actually appears, so u lose 1x hand of sacrifice by that.
You always come with great idea alaerwen, I'm fixing both soon. Pls update svn: New attempt to the problematic Beast of Nightmare Add 1.5 second internal cooldown to Hand of Sacrifice.
Tuan, just wondering if you have ran a normal or heroic mode twin consorts fight with your latest revisions of the CR? I do not believe it is working like you think it is working. Using revision 509 the last time I did a heroic, it WAS healing the tank with the debuff. It was not ignoring the debuff at all. It was not just a matter of beacon being on the tank. That is why a few of us reverted back to earlier versions as they were working as it should.
More than likely I wont see Consorts until Tuesday, I can always run LFR since that is a ticklefest if i get the stacks.
Best test for functionality is 10 man.... I did 25 man consorts and it is pretty much avoidable ...and healable if you do get it ( which I just ran it and got corrupted healing )
Not sure if I've fix it but last LFR run on Twin Consort I didn't get any debuff. Is the debuff heroic only? Also fix issue Holy Shock not cast on cooldown. Please update svn and let me know.
nah u get it in lfr aswell, ill try it out in 15 mins and give u update if it works <3 EDIT: sacrifice works, will edit again with the debuff EDIT: yes it all works now, doesnt give me debuffs <3 ty lots
Its a normal mechanic, of course in HC it just hits harder. Seems you both got confirmation of it working properly, I'll test ASAP